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Forums - Sony - Request to all PlayStation fans! Help bring "Grave" to PS4 and Project Morpheus!

Grave is an open-world, surrealist survival horror experience set in a constantly changing reality.

See its successful Kickstarter campaign here and if you like it donate here. Apparently it only needs around $1.5k to reach the PS4 stretch goal.

 

 

Maybe mods can embed the vid? https://www.youtube.com/watch?v=eOqmAB9NuEE

What is Grave? In case you haven't heard anything about it before, I wanted to give you a quick explanation of what the experience is.

 

Grave is an open-world, surrealist-inspired, procedural survival horror experience. Our goal is to provide a much needed update to the survival horror formula, injecting it with the tension and fear of modern horror games while still retaining the strategy and survival elements of classic genre staples. The game is being Developed in the Unitygame engine, and we are hoping to push the graphical fidelity to its limit.

 

Features:

  • Reinventing survival horror - The player can take action when frightening moments occur, but has to use strategy to find the right tool for the right job. This isn't just about stockpiling or storing inventory items.
  • Light fights the darkness - Instead of guns or knives, your weapons are entirely light-based. Many of the creatures in Grave react to light, each in unique ways. Whether tossing a flashbang or igniting a puddle of gasoline, Grave presents many options for dealing with encounters.
  • Ever-changing world inspired by surrealist art -  Not just a visual, the world changes and rearranges itself during play. Each passing night offers a change to the experience.
  • Full story progression - Not just a rogue-like or survival experience, Grave features a full story with multiple acts, strange characters and many unique elements taking advantage of the surreal setting
  • Developed for Windows, Mac and Linux, with Oculus Rift support where available.

 

 


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Isn't this already confirmed for X1? Strange that they went to that console first. Either way $1.5k should be met easily



they already met their kickstarter goal. Wait nevermind, they need like 3k more for PS4 version.



celador said:
Isn't this already confirmed for X1? Strange that they went to that console first. Either way $1.5k should be met easily


Yes. It reached the $30k that secured an XB1 release but still needed $2400 to secure the PS4 version. They probably expected that a stretch goal at $40k would be easy to reach by exploiting the many PS4 owners but VR hasn't really caught the mainstream gamer's attention.. yet. I think it looks very interesting.



This looks pretty cool. Thanks for sharing.



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i saw a demo playthrough and thought it was terrible. but that's just my opinion



Its terrible. The game is too ambitious for whoever is creating it. They should have gone with something more simpler at this point



Nobody's perfect. I aint nobody!!!

Killzone 2. its not a fps. it a FIRST PERSON WAR SIMULATOR!!!! ..The true PLAYSTATION 3 launch date and market dominations is SEP 1st

cool, I'll take a look