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Forums - Sony - How inFAMOUS: Second Son Used the PS4's Power

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Scoobes said:

Thanks for answering. The reason I ask is that Toms did a comparison of SSD, hybrid and the normal HDD but saw only minimal improvements with the SSD and hybrid drives (actually, the hybrid and SSD both reduced load times by the same amount). I forgot they use SATA 2 so I guess that can't help SSD performance.  

The drive interface is only used to be saturated by the transfer rates of the actual drives itself. The drives themselves are likely more of a bottleneck rather than the drive interface. 



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walsufnir said:

Well, give devs a small finger and they occupy your whole arm ;) Surely,  why heavily compress if you don't need to? Devs have plenty of ram available so they use it, of course ;) I would like to see such detailed info on an Xbone game!

There are a lot of detail from Ryse...

http://www.crytek.com/download/2014_03_25_CRYENGINE_GDC_Schultz.pdf

But I agree charts and graphs makes the visual more impresssive... Crytek presentation used only text, text, text... give me some graphs



walsufnir said:

That's not a big issue. The most advantage you get from SSD is not transfer rate but access time to data which is *way* faster.

*Whole heartedly agrees.*



ethomaz said:

walsufnir said:

Well, give devs a small finger and they occupy your whole arm ;) Surely,  why heavily compress if you don't need to? Devs have plenty of ram available so they use it, of course ;) I would like to see such detailed info on an Xbone game!

There are a lot of detail from Ryse...

http://www.crytek.com/download/2014_03_25_CRYENGINE_GDC_Schultz.pdf

But I agree charts and graphs makes the visual more impresssive... Crytek presentation used only text, text, text... give me some graphs


Thanks ethomaz, didn't know this exists!

 

Edit: No matter if you like Ryse or if anyone feels bothered with 900p but the game is technically impressive, to say the least. For a launch game, especially. Puts a shame on many, many games released on current-gen hardware, in my opinion.



Access  time is irrevelant when it comes to streaming, it's relatively big chunks of data to stream. Only the read/write (write is important as well) matter.

Obivously you don't put a SSD in a console, because you need space at least 250-500 GB, especially with the digital model today. Unless it sounds sane to add  200-300$ to the cost of the machine just to get better streaming..



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AnthonyW86 said:
Much more important: So it's true, only 4.5 gb is available to developers. 3.5 gb reserved for background tasks sounds like complete overkill to me. Maybe Sony will free up some space later on?


Probably, as they did with the PS3. The problem was that they reserved a to small amount of RAM on PS3 and that made them skip important things like party chat because the available memory wasn't sufficient (once you give an ammount to games, you can't take it back without breaking them). They will probably increase the memory for games slowly as time passes.



Wow! Just imagine what would happen if more than 4.5 GB's of RAM were used for this game (like 6 or 7 GB's worth)...



I just finished it and the game is beautiful but storywise it is terrible. Pity they couldn't wait to get rid of Cole. First changing him then killing him. Guess there wasn't much room left at the end of Infamous 2. I'm still looking forward to the next one though.

Also I don't see what the big deal about the PS4 having 4.5gb of ram is. As people pointed out the target render is 290MB. If they are using that much for that, how much of the rest of the RAM is "wasted". Can't wait to see games further on in the gen when things start being pushed.



tl;dr - i am not as smart as i thought i was.



Thanks jlmurph!

petalpusher said:

Access  atime is irrevelant when it comes to streaming, it's relatively big chunks of data to stream. Only the read/write (write is important as well) matter.

Obivously you don't put a SSD in a console, because you need space at least 250-500 GB, especially with the digital model today. Unless it sounds sane to add  200-300$ to the cost of the machine just to get better streaming..


That's why Hybrid SSD'S exist. A 1TB with 64 GB of SS cache can be had for $125-$150. The most common apps and OS are stored on the SSD portionand everything else on the HDD. The beauty is if lets say you stop playi g COD and Start playing Infamous, then Infamous will be stored on the SDD.