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Forums - Nintendo - Why Final Fantasy 15 can easily run on Wii U

AshKetchum1992 said:
The visuals aren't the only problem for the wiiu here, there's also the AI, the game will have fully destructible environments and the AI parters will fight even at long distances from where you play so there will be lots of things happennig at the same time and we don't know if it'll improve even more visually.

that's an exaggeration. people ALWAYS mention AI and we always get the same mediocre AI. even if the game has the stuff you're mentioning, how does it stop wii u from running it?



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Zero999 said:
NintendoPie said:
Drop the rampaging act, Zero. You're only making this situation look more and more ridiculous.

It's. Not. Happening.

funny thing is that this thread isn't discussing if the game will come or not. it's about proving it could easily run on wii u.

Which just fits perfectly into your agenda because nobody can prove you wrong. At least can't bring anything that you will accept as proof.



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Zekkyou said:
We can't know if that's true until we can properly examine the game. No idea why you are comparing in to Bayonetta though, FF15 looks considerably better than that (based on what we have thus far seen. Bayonneta has a lot of action, but some pretty mediocre textures and downright awful AA at times).

bayonetta is unstable. some parts are meh and others are amazing, even if it's not the whole game, the amazing parts are an example of what can be done.

and as I explained, the similarities on the enemies.



teigaga said:

Have you seen the water simulations and lighting in the trailer?

Would it look good on the Wii U? Im sure it would. Would it look as good? No. it would need more optimisation then you're assuming. By the logic of the situation, if the game is taking advantage of the PS4/XO specs, lots sacrifices are going to be made to made when you jumping from 5GB RAM, to 1GB. From 1.3 terraflops (Xbox One), to 0.3 (Wii U).... Its simple logic. If not visual sacrifice then it will be in the form of Ai/physics.

Of course Square could get the game running on the system, they could probably get it running on the PSVita too but it would look like crap. Ultimately they have no reason to put it on the Wii U, the performance would be worse, it wouldn't sell that much and it would probably be a costly port. Fact of the matter is, 90% of people who want this game is going to get a PS4 or XO for it.


bold: shallow

bold2: not true.



padib said:
Fusioncode said:

Prove it. Show me some evidence that RAM limitiations aren't holding back WiiU games from getting next gen ports. 

Why don't you offer proof of the contrary? I didn't realize AI requires tremendous amounts of RAM? As far as I was concerned, AI is more CPU intensive.

and in wii u's case, the gpu can do part of the cpu job.



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vivster said:
So why isn't it made for WiiU?

This thread isn't discussing square enix's stupidity. it's just disproving those that say the wii u isn't capable of running it.



Zero999 said:
vivster said:
So why isn't it made for WiiU?

This thread isn't discussing square enix's stupidity. it's just disproving those that say the wii u isn't capable of running it.

Fair enough. If only the "disproving" part wouldn't be missing. So close!



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vivster said:
Zero999 said:
vivster said:
So why isn't it made for WiiU?

This thread isn't discussing square enix's stupidity. it's just disproving those that say the wii u isn't capable of running it.

Fair enough. If only the "disproving" part wouldn't be missing. So close!

what else do you need? the wii u has all those games outputting amazing graphics. FF 15 has amazing graphics but nothing huge when compared to wii u exclusives. with all the talk about scalability of engines and wii u's capabilities, what is left that doesn't convince you?



Zero999 said:
vivster said:
Zero999 said:
vivster said:
So why isn't it made for WiiU?

This thread isn't discussing square enix's stupidity. it's just disproving those that say the wii u isn't capable of running it.

Fair enough. If only the "disproving" part wouldn't be missing. So close!

what else do you need? the wii u has all those games outputting amazing graphics. FF 15 has amazing graphics but nothing huge when compared to wii u exclusives. with all the talk about scalability of engines and wii u's capabilities, what is left that doesn't convince you?

Well maybe the actual game running on Wii U and the developers explaining which parts they had to cut to make it run on it. That would be pretty solid.

You can't just compare completely different games with each other. What we do have however are comparisons between the same games on the different consoles. And none of those seem to be running as well as on PS4/X1. That doesn't really fill me with confidence.



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The WiiU version of FF15 would look like this (FF13 versus)

Compared to this for PS4.