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Forums - Nintendo - Why Final Fantasy 15 can easily run on Wii U

RazorDragon said:
vivster said:
Zero999 said:
vivster said:

Fair enough. If only the "disproving" part wouldn't be missing. So close!

what else do you need? the wii u has all those games outputting amazing graphics. FF 15 has amazing graphics but nothing huge when compared to wii u exclusives. with all the talk about scalability of engines and wii u's capabilities, what is left that doesn't convince you?

Well maybe the actual game running on Wii U and the developers explaining which parts they had to cut to make it run on it. That would be pretty solid.

You can't just compare completely different games with each other. What we do have however are comparisons between the same games on the different consoles. And none of those seem to be running as well as on PS4/X1. That doesn't really fill me with confidence.


I'm quite sure OP isn't talking about the game running exactly like PS4/XBO versions, just about the game being able to run without major compromises. And based on current footage of FF15, I'm quite inclined to agree with him if that's the point. If the game is running at 1080p/30FPS on PS4/XBO with AA applied and anisotropic filtering, I'm quite sure they could drop this to 720p and run at 30FPS on Wii U turning post-processing filters off. I mean, you just need to look at the overall polygon count of what's been shown, it's last-gen geometry levels, overall shader use also looks last-gen, this game seems nothing like PS3/360 couldn't run considering you drop resolution, filtering and asset qualities, much less Wii U. AI isn't CPU intensive at all, so unless they are using some heavy physics algorithms alongside complex AIs, which wasn't shown to be happening on last trailers, last-gen consoles and Wii U would be able to run the AI routines.

"Major compromises" is subjective. Some people claim there are no major compromises between last gen and this gen, some people claim frame drops make games unplayable.

If OP is actually just making the claim of the ability of the Wii U to simply run the game disregarding the downgrade I'm calling for a lock because that kind of discussion is pointless. Any game can run on anything with the right tweaks.

The fact that OP claims that Wii U is not far behind X1 and PS4 alone makes this thread laughable.



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think-man said:
Zero999 said:
think-man said:

The WiiU version of FF15 would look like this (FF13 versus)

Compared to this for PS4.

Yeah, it's not like X completely crushes the first image... oh wait.

Yeah you're right it doesn't crush the first image, thanks for pointing that out.

/thread

funny thing is that you game me more proof. if that's what the game would look like on ps3. there's no denying X looks much better and quite close to FF 15 on ps4/xone, and that is IF what we've seen of FF 15 doesn't get downgraded.

 




Nintentacle said:

You're saying FF13 looks better than X?

No I'm saying FF13 VERSUS looks as good as X. I don't even know why people are still saying X looks that good. It clearly took a big graphical downgrade from when it was first revealed.



Zero999 said:

Yeah you're right it doesn't crush the first image, thanks for pointing that out.

/thread

funny thing is that you game me more proof. if that's what the game would look like on ps3. there's no denying X looks much better and quite close to FF 15 on ps4/xone, and that is IF what we've seen of FF 15 doesn't get downgraded.

 


Look at that image you posted, it looks like rubbish! look at the water! OMG!. The draw distance is good but it's blur effect is to hide its average graphics.



vivster said:
Zero999 said:

bold: what games?

And what's the difference if the games are different? a graphically intensive game running on wii u serves as proof of what it can do.

You want me to count all multiplatform games? There are AC4 and COD for example. Just of the top of my head the Wii U resolution of COD Ghosts is about a third of that of the PS4 version while not maintaining 60fps.

Different games use different engines. They always cut corners elsewhere. "Visually impressive" is not measurable. There are visually impressive games on Wii U as well as on PS4. But you are talking about the same game here. PS4 will be visually impressive but the same game won't on WiiU because it can't utilize the power of that engine as well because it lacks in raw power. Also there is no doubt in my mind that any visually impressive WiiU game will look even more impressive on a PS4.

Can it run on WiiU? Yes. Would it be as impressive? No.

bolded: WORST EXAMPLES EVER.

wii u has games that look MUCH better than the mentioned multiplatforms, wich didn't even had much difference between platforms.

"Can it run on WiiU? Yes. Would it be as impressive? No." it would be almost as impressive. would probably take a side by side comparison for non graphic whores to notice.



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Most people think X looks great. So do I.

think-man said:
Zero999 said:

Yeah you're right it doesn't crush the first image, thanks for pointing that out.

/thread

funny thing is that you game me more proof. if that's what the game would look like on ps3. there's no denying X looks much better and quite close to FF 15 on ps4/xone, and that is IF what we've seen of FF 15 doesn't get downgraded.

 


Look at that image you posted, it looks like rubbish! look at the water! OMG!. The draw distance is good but it's blur effect is to hide its average graphics.

that's like a low quality image of the first trailer (it has improved since that time) and it still crushes the game you just said "look as good as X". please, saying FF versus 13 was at this level, you can't be serious.



think-man said:
Zero999 said:

Yeah you're right it doesn't crush the first image, thanks for pointing that out.

/thread

funny thing is that you game me more proof. if that's what the game would look like on ps3. there's no denying X looks much better and quite close to FF 15 on ps4/xone, and that is IF what we've seen of FF 15 doesn't get downgraded.

 


Look at that image you posted, it looks like rubbish! look at the water! OMG!. The draw distance is good but it's blur effect is to hide its average graphics.

I can't take this seriously anymore. It sounds really jokish when you say it like that.



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This post has been moderated.

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Zero999 said:
vivster said:
Zero999 said:

bold: what games?

And what's the difference if the games are different? a graphically intensive game running on wii u serves as proof of what it can do.

You want me to count all multiplatform games? There are AC4 and COD for example. Just of the top of my head the Wii U resolution of COD Ghosts is about a third of that of the PS4 version while not maintaining 60fps.

Different games use different engines. They always cut corners elsewhere. "Visually impressive" is not measurable. There are visually impressive games on Wii U as well as on PS4. But you are talking about the same game here. PS4 will be visually impressive but the same game won't on WiiU because it can't utilize the power of that engine as well because it lacks in raw power. Also there is no doubt in my mind that any visually impressive WiiU game will look even more impressive on a PS4.

Can it run on WiiU? Yes. Would it be as impressive? No.

bolded: WORST EXAMPLES EVER.

wii u has games that look MUCH better than the mentioned multiplatforms, wich didn't even had much difference between platforms.

"Can it run on WiiU? Yes. Would it be as impressive? No." it would be almost as impressive. would probably take a side by side comparison for non graphic whores to notice.

So now you're calling people who like to experience the best graphical fidelity whores? Stay classy buddy.

But you are completely right. To people who don't care about graphics and are unable to see differences the Wii U versions look the same.



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