Kresnik said:
I kinda get where you're coming from with this (and I agree that the review system is broken in terms of games that start out horribly but get patched to improve - they're never re-reviewed so their score will always stay the same); but equally not taking it into account at all because there might be a Steam sale down the line is giving the people who are intending to buy it day 1 nothing to go on in regards to the value they're getting.
By the way, if we're talking about prices, then I'm not sure why you're suggesting that indie games don't get discounted. They get price slashed all the time on Steam/PSN/XBL, just like retail games do. The difference is the used game market where you can pick up last year's AAA exclusive for pennies. And I don't really know how to factor that into this argument, to be honest :P
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Agreed, but the difference is just how much bigger the price slash is for £40 games. You can have indie games going from £5 to 1.35, so something inexpensive becomes cheaper and in the second case from £40 to £3. The latter is insane to me, while the former just cool. Point is, a significant amount of sales won't be for purchased at full price, so why have something permanent as a score based on that full price.
The value factor, as I said, can be made clear in the review. "It's an 8/10 game, but with limited value, so we would recommend to wait for a price cut". Or "cons: little value for your money. Can be beaten in x hours".