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Forums - Nintendo - Would You Be Angry If Nintendo Released A New Console But Still Supported Wii U?

TornadoCreator said:
TheLastStarFighter said:
TornadoCreator said:
TheLastStarFighter said:

Your comment about launching a system early shaking consumer confidence is completely unfounded.  There is no example of an early launch killing consumer confidence, however there are multiple examples of an early launch capturing it.

...Sega Saturn. It did exactly that. Destroyed both consumer and developer confidence by releasing early, also outright killed any chance the 32X would sell at all. In fact the release date of the Sega Saturn is one of the major contributing factors for Sega's collapse.


Yeah, I'm not sure what point you're trying to make.  Whether you consider 32X a console or not, either way it proves the exact opposite of what you intend.  If 32X is not a console (as I wouldn't consider it to be), then Saturn launched 6 years after Genesis.  If 32X is a console, then launching a few months after it (or at the same time in Japan) was good for Saturn as it sold 10X as many units.

Sega collapsed for many reasons, none of which were launching systems early.  Early launches were the only way they were competitive at all.

You need to brush up on your console history. Sega Saturn released earlier than originally planned specifically to beat PSOne to release, meaning many of the games 3rd party developers where planning as release titles where now not going to be out until a few months after the Saturn released. This angered many of the developers and confused customers who where expecting an add on for the Mega Drive followed by a successor console the following year. What we got was only 5 months with the 32X as the Saturn was rushed forwards, third parties and even Sega themselves abandoned the 32X, getting only 37 games in it's less than 6 month lifespan before it was discontinued. This pissed off people who bought it especially as the Sega Saturn had nothing to show for it because there where no games out for it yet; so consumers felt uneasy buying another console from Sega so soon after, knowing how happy they are to drop poorly performing hardware. People knew to be uneasy about Sega rushing because they forced the Saturn out so quickly that it released in Japan before the 32X had released in Europe... which is just insane.

The Sega Saturn was a blunder because it was rushed forwards for an early release. It is an example of EXACTLY what was said. "There is no example of an early launch killing consumer confidence" - Yes there is, I just gave you one. Be gracious and admit when you're wrong; being stubborn helps no-one especially when everyone reading here could google it themselves and see that I'm right here.

No, the "early" launch of Saturn did not kill consumer confidence.  Consumers new about it long before 32X was released, and it was long after Genesis had enjoyed a healthy life.  Saturn was killed by Playstation, plain and simple.  The 32X accessory was a complete blunder, but everyone was fully aware that Saturn was coming.

I think we need to clarify launching "early" and "cutting a generation short".  In previous discussion when you (and most others) said "early", you were referring to "cutting the generation short".  Now you are simply referring to "early" as in "launching a system before it is ready".  Nintendo did this with Wii U, and you could argue that was a mistake.  You can argue launching Saturn without a lot of games was a mistake.  However, in neither case was the life of previous product cut short.  Genesis had a good life, 32X was meant to be a same-gen cheaper alternative to Saturn and Wii U launched well after Wii.

On topic, the proposed new Nintendo Console is not inteded to launch before it is "ready".  It would, presumably launch with a fully functional OS, the best versions of AAA multiplats and "definitive editions" of great Wii U titles.  I'd like to see it also have an exclusive or two.  But the assuption is that it launches when it is ready to launch.

So would launching a system so soon after Wii U hurt consumer confidence?  Highly unlikely, as it has never happened before.  Nintendo fanboys will buy it because they buy everything Nintendo, and non-fanboys weren't buying Wii U anyway.  Launching earlier than the standard 5 year gap from the predecessor has worked extremely well for Genesis, XBox360 and Nintendo DS, all of whom sold dramatically more than the previous machine.  There is not a single example of a console that launched less than 5 years after the predecessor and did worse.  That is fact.  And that is all.



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NIntendo is in a difficult position. They didn't really think hard enough about the gamepad as a controller (it's too large for small children) and isn't the ideal controller for a lot of games. Lack of analogue triggers creates more problems for racing games. They really should have gone with a joypad with a more standard shape and a small touch screen in the middle. The wii u performance level is utterly pathetic. They got away with it for wii but not so lucky with wii u.

Simple casual 2D games are really fully achievable on phones and tablets nowadays. There is no point Nintendo trying to compete with that they can't, things have moved on.

Nintendo need a console that will get third party support. Most multiformat games on wii u perform below that of the 360 and PS3. Developers are just moving away from the older powerpc designs to concentrate on the two major x86 consoles plus pc and Nintendo release a PPC console with weaker cpu resources than 360 and PS3.

Nintendo needs to be the first to introduce a new home console perhaps late 2016. It needs to be x86 based with a decent gpu. It needs to comfortably outperform ps4 and xbox one by a significant margin and they need to get other developers on board.



In the N64 days, Nintendo and especially Rareware produced enough high quality AAA games to justify buying the system for these games alone. Now with Rareware gone, Nintendos own games just aren't enough. They sold their best developer and as a result, don't have enough AAA games, especially for older customers.

They need to make the tablet controller smaller, lighter and longer-lasting or completely drop it and they need 3rd party support. To ensure 3rd party support, they should take some money from the bank to buy developers and shares of companies like Activision, EA, Ubisoft, Bethesda and Square Enix.

3rd party developers just want to make money like any other company. Nintendo does not provide a platform for them to make money and this the only reason for them to stay away from Wii-U.



They'll never be able to drop the gamepad its crucial for many games and operating the system. They can certainly shrink the gamepad screen and create a much better controller.



If Nintendo releases that wellness themed console, I imagine it wouldn't hurt the WiiU, just Nintendo going in a new direction as they usually do.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.