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Forums - Nintendo - How Nintendo could and should go Mobile

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Mystro-Sama said:
A Nintendo network app is all they need. If they ever start putting serious games on mobile that would spell the end for the Nintendo brand name.

We're not talking about Mario or Zelda games here. They.do.not.belong.on.phones. But why not something like Brain Age or Nintendogs? They don't have a market on dedicated game consoles anymore, if we're going by the numbers of the latest instalments of ech franchise on the 3DS, so why not publish these games where there IS an audience for them?



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I know the general consensus will probably be against it but I think for the QoL platform aspirations of Nintendo it makes the most sense. I already see apps that monitor activity, sleep caloric intake what have you. Developing hardware that people are more likely to purchase than a cell phone is a big task when you can get a cheap android phone or tablet at 50-100 dollars. That hardware power is more than enough for most QoL games. I think Brain Training, Nintendogs, Vitatlity Sensor, Wii Fit pedometer, Wii Play, Sudoku, NY times cross word all of those things being far more ubiquitous there than they can ever get on 3DS or Wii U because of cost impediments. It also means they can probably pump out software faster than they can on the 3DS.



Nintendogs and bain age is not a bad idea on mobile, but the problem  is that once they get released there; people will ask for more and more. Soon you will have people bitching about why not Mario and Zelda on mobile too.



DanneSandin said:
Mystro-Sama said:
A Nintendo network app is all they need. If they ever start putting serious games on mobile that would spell the end for the Nintendo brand name.

We're not talking about Mario or Zelda games here. They.do.not.belong.on.phones. But why not something like Brain Age or Nintendogs? They don't have a market on dedicated game consoles anymore, if we're going by the numbers of the latest instalments of ech franchise on the 3DS, so why not publish these games where there IS an audience for them?

 

I still don't think it's a good idea though I may be wrong. Look at SE, I doubt anyone thought they'd be putting Hitman and Breath of Fire on mobile. These companies get carried away sometimes.



Eliseo104 said:

Nintendogs and bain age is not a bad idea on mobile, but the problem  is that once they get released there; people will ask for more and more. Soon you will have people bitching about why not Mario and Zelda on mobile too.


They could also put demo type game of New Super Mario Bros 2, but Brain Age Academy or Dr. Luigi could be much less risky and better for Nintendo.



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RolStoppable said:
What would your answer be, if I asked you why Brain Training and Nintendogs have seen a steep decline? You would probably say that there are tons of similar games on mobile now, including free ones. With that in mind, what kind of success could Nintendo see by competing directly against the games that diminished the value of their Touch Generations IPs? Putting those games on smartphones doesn't look like an attractive proposal at all. There's little chance for Nintendo to improve the revenue and profits of those games over what they see on the 3DS now.

The other problem is that by Nintendo going third party all kinds of speculations are going to start. "How long until other Nintendo games also come to smartphones? Or PC, PlayStation or Xbox?" You would answer that Brain Training and Nintendogs were only put on mobile because they didn't sell enough on Nintendo hardware anymore. Then consumers begin to think that if they hold out and let other Nintendo IPs flop, they can force Nintendo to go more and more third party. Which means that you are creating a negative domino effect that diminishes the value of Nintendo hardware more and more, and thus ultimately threatens Nintendo's core business.

"Nintendo should go mobile." is an answer to a wrong question. That question is "How can Nintendo sustain their current hardware strategy?", but the correct question would be to ask how Nintendo can create a sustainable hardware strategy; and the answer to that is never "go third party", because the answer to "Why should anyone buy Nintendo hardware?" is always "Nintendo games" (that's not the only answer, but certainly the most important one). Thus every single game Nintendo can create can increase the value of Nintendo hardware and every Nintendo game created for non-Nintendo hardware would be resources that weren't spent on making Nintendo hardware more attractive; not to mention that a Nintendo game sold on Nintendo hardware brings in more profit than a hypothetical Nintendo game on non-Nintendo hardware, plus higher sales of Nintendo hardware also mean more royalties from third parties and more sold accessories.


Sega was in the same spot once (Not that much cash in the bank though). Fans of Sega would have told them to ride it out, to never go third party, to create a sustainable hardware strategy.  

In business there comes times when your original plan does not work, you loose the customers you thought were reliable, they find something better or cheaper. Then your company must change your old ways cause they are not working anymore. It is painful and even if you can come up with a multitude of reasons that your product is the best, no-one listens anymore. This is what Nintendo has now with the WiiU. It is not the first time they are in this position but the solution (Wii, Blue Ocean) is probably not going to work again.

I like Nintendo the best of the three consoles, but I know I have a hard time convincing anyone of my friends that they should buy a WiiU.  "To expensive", "Been there - Done that", "Smartphones is sufficient" will probaly be the answers I get. 

Is going mobile a to extreme sollution to the problem - maybe - but Nintendo are forced by both their economic department and their stock holders to make a change.



Eliseo104 said:

Nintendogs and bain age is not a bad idea on mobile, but the problem  is that once they get released there; people will ask for more and more. Soon you will have people bitching about why not Mario and Zelda on mobile too.


Nintendo are quite used to people bitching about everything, and they usually goes their  own way anyway, but when they loose money for three consecutive years something must be done to turn it around.



it will come down to money in the end just like everything does,the mobile/tablet market must be getting hard to ignore and it won't be long until all TV's will be doing the same thing via streaming/bluetooth etc

ds sold 150m wii 100m so unless sales of handhelds & home consoles suddenly explode it would be hard for the number crunchers to avoid the practically limitless tablet/mobile market where devices will only improve

one can only imagine that cloud/streaming will replace everything one day and nintendo will stream to all devices ,but right now not sure even nintendo can compete with the mobile phone/tablet era hardware wise

to the outsider it must seem crazy for a company like nintendo with its game catalogue not to have some sort of presence i guess it will come down to the tipping point of how many handhelds you can sell



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baloofarsan said:
DanneSandin said:
TheGhosts said:
DanneSandin said:
TheGhosts said:

You wrote this all for nothing!!! Nintendo will never go Mobile because Mobile Games suck!!!

Not if done as I described in the OP. Have you read it? I agree that Mario shouldn't appear on mobile devices, but Brain Age is another story.

There are many reasons why Nintendo should never go Mobile!!! And one of them is that if you release games for other Hardware than you lose sells of your own hardware ;) So if Nintendo releaseing Brain Age on other Platforms than they sell less own Hardware. And you can say this with ever other game too!!! Maybe Brain Age is a good fit for a Mobile Device, but in the end it is not good for Nintendo!!!

How would releasing Brain Age and Nintendogs on smart devices impact on their HW sales, when these two titles hardly can be described as system sellers any more, and they're sales disappointments this time around. No one is buying a 3DS for these games now, so releasing them on smart devices wouldn't mean less sold HW, but it would also meaning strengthening the Nintendo brand name as they would reach a wider audience (just like in 2005-2010).

They could also release a Wii Fit for mobile, since soccer moms won't buy a Nintendo console to play those games anymore. Nintendo could use the mobile market to get those people that wouldn't buy a peice of GAMING hardware to play Nintendo games. What Nintendo would get is, 1) money, 2) wider brand recognition, 3) lure parents to buy Nintendo consoles because they know the name Nintendo, and would probably prefer them over SOny or Microsoft.

Do propose some sort of microtransaction to this, pay for accessories for you dogs, pay for dog food? Or do you want to sell the game for $0.99?

There are free "Brain Age"-apps. How should people be convinced to buy the original?

 The Wii Sports idea could be monetized thanks to the WiiU Fit Meter, and maybe some sort of personal trainer bot that you pay for advice.

Microtransaction's Sucks!!!



Eliseo104 said:

Nintendogs and bain age is not a bad idea on mobile, but the problem  is that once they get released there; people will ask for more and more. Soon you will have people bitching about why not Mario and Zelda on mobile too.

People are already bitching about Nintendo putting Mario and Zelda on mobile - but they should never do that (unless they go 3rd party and smartphones get haptic feedback). Nintendogs and Brain Age would be a way for NIntendo to go after that casual market yet again, just on different platforms.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.