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Forums - Nintendo - How Nintendo could and should go Mobile

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DanneSandin said:
TheGhosts said:
DanneSandin said:
TheGhosts said:

You wrote this all for nothing!!! Nintendo will never go Mobile because Mobile Games suck!!!

Not if done as I described in the OP. Have you read it? I agree that Mario shouldn't appear on mobile devices, but Brain Age is another story.

There are many reasons why Nintendo should never go Mobile!!! And one of them is that if you release games for other Hardware than you lose sells of your own hardware ;) So if Nintendo releaseing Brain Age on other Platforms than they sell less own Hardware. And you can say this with ever other game too!!! Maybe Brain Age is a good fit for a Mobile Device, but in the end it is not good for Nintendo!!!

How would releasing Brain Age and Nintendogs on smart devices impact on their HW sales, when these two titles hardly can be described as system sellers any more, and they're sales disappointments this time around. No one is buying a 3DS for these games now, so releasing them on smart devices wouldn't mean less sold HW, but it would also meaning strengthening the Nintendo brand name as they would reach a wider audience (just like in 2005-2010).

They could also release a Wii Fit for mobile, since soccer moms won't buy a Nintendo console to play those games anymore. Nintendo could use the mobile market to get those people that wouldn't buy a peice of GAMING hardware to play Nintendo games. What Nintendo would get is, 1) money, 2) wider brand recognition, 3) lure parents to buy Nintendo consoles because they know the name Nintendo, and would probably prefer them over SOny or Microsoft.

Brain Age was just an example and you are wrong and i am right!!! Nintendo is known for high quality games that are developed for their own hardware, and thats why their games are awesome, if they start developing their games for Mobile devices than this will damage their brand because mobile games have bad reputations in the world!!! END!!!



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cannonballZ said:
Problem is, Brainage and Nintendogs would do nothing to convince people to buy a Nintendo console. Mobile games will give them profit but it will also bring unrealistic expectations from people who would rather just play their games on mobile.

I think of it this way- will a Mario game on my phone make me want to buy a Wii U or another Nintendo console? No. It will only make me want more Nintendo games on mobile.

I have doubts they can enter the mobile market without ruining their handheld market or their reputation of making great games that are fun to play. The problem I see with making apps that work as an extension to pokemon or mario is knowing the game is just an extension will be a turn off to most who have no interest in purchasing a Nintendo console. It will probably be more popular with Pokemon/mario enthusiasts.

That's the whole idea of going mobile, though: reaching that market that doesn't buy gaming hardware anymore. Release the kind of games on mobile, that doesn't do well on Nintendo consoles anymore. Brain Age and Nintendogs are really good examples of this. They're not doing very well, because the audience for those games aren't there anymore. Why try to pursue that audience on your own HW when they're not there?

And like I wrote in the OP, this isn't about Mario. Mario shouldn't go mobile. Have you read the OP? Mario should stay the fuck away from mobile devices; his audience can be found with those people that are willing to buy a gaming hardware, unlike the audience for Brain Age.

We all know that different games cater to different tastes. NSMB doesn't really appeal the GoW or GeoW gamers generally, so why do we asume that people that like Brain Age/Nintendogs also likes Mario os Zelda? They might have been on the same HW a few years back, but they never appealed the same people (in general). And the Pokemon extension doesn't have to be advertised as an extension in the app stores; Nintendo doesn't have to hide the fact that it works with the proper Pokemon game, but they don't have to tell everyone that "this is an incomplete game that doesn't work without the proper Pokemon game". It could be a stand alone game, that ALSO works as an extension to the proper game.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

And if you develop a Nintendo quality game that fit Nintendos quality standard than you can sell the game not for $0,99 Dollar like 99% of the mini Mobile games in the world!!!!



TheGhosts said:
DanneSandin said:

How would releasing Brain Age and Nintendogs on smart devices impact on their HW sales, when these two titles hardly can be described as system sellers any more, and they're sales disappointments this time around. No one is buying a 3DS for these games now, so releasing them on smart devices wouldn't mean less sold HW, but it would also meaning strengthening the Nintendo brand name as they would reach a wider audience (just like in 2005-2010).

They could also release a Wii Fit for mobile, since soccer moms won't buy a Nintendo console to play those games anymore. Nintendo could use the mobile market to get those people that wouldn't buy a peice of GAMING hardware to play Nintendo games. What Nintendo would get is, 1) money, 2) wider brand recognition, 3) lure parents to buy Nintendo consoles because they know the name Nintendo, and would probably prefer them over SOny or Microsoft.

Brain Age was just an example and you are wrong and i am right!!! Nintendo is known for high quality games that are developed for their own hardware, and thats why their games are awesome, if they start developing their games for Mobile devices than this will damage their brand because mobile games have bad reputations in the world!!! END!!!

Is this a serious response? =)

How would Brain Age or Nintendogs loose that high quality if they were released on smartphones? Like I said before; they should NOT release Mario or Zelda on smartphones! Those games doesn not work at all on todays phones, so that would be a huge mistake, but why not make games that DO work on smartphones that goes for a different market than their HW audience?

Soccer moms won't buy a Nintendo console just to play Brain Age, they WOULD however buy a Brain Age app on their smartphone... A kid that plays Super Mario would NOT want to download a Nintendogs app but would instead want a Nintendo console for Mario and Zelda. You see the difference?



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

The main reason why everyone wants Nintendo to go Mobile and not Sony or Microsoft is that everyone wants to play Nintendo Games!!! So the best thing for Nintendo is to keep their games on their own platform, so if you want to play quality games from Nintendo, than you have to buy Nintendo hardware and this is from the buissiness standpoint the best thing Nintendo can do, develop their games ONLY on their own hardware!!!



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DanneSandin said:
TheGhosts said:
DanneSandin said:
TheGhosts said:

You wrote this all for nothing!!! Nintendo will never go Mobile because Mobile Games suck!!!

Not if done as I described in the OP. Have you read it? I agree that Mario shouldn't appear on mobile devices, but Brain Age is another story.

There are many reasons why Nintendo should never go Mobile!!! And one of them is that if you release games for other Hardware than you lose sells of your own hardware ;) So if Nintendo releaseing Brain Age on other Platforms than they sell less own Hardware. And you can say this with ever other game too!!! Maybe Brain Age is a good fit for a Mobile Device, but in the end it is not good for Nintendo!!!

How would releasing Brain Age and Nintendogs on smart devices impact on their HW sales, when these two titles hardly can be described as system sellers any more, and they're sales disappointments this time around. No one is buying a 3DS for these games now, so releasing them on smart devices wouldn't mean less sold HW, but it would also meaning strengthening the Nintendo brand name as they would reach a wider audience (just like in 2005-2010).

They could also release a Wii Fit for mobile, since soccer moms won't buy a Nintendo console to play those games anymore. Nintendo could use the mobile market to get those people that wouldn't buy a peice of GAMING hardware to play Nintendo games. What Nintendo would get is, 1) money, 2) wider brand recognition, 3) lure parents to buy Nintendo consoles because they know the name Nintendo, and would probably prefer them over SOny or Microsoft.

Do propose some sort of microtransaction to this, pay for accessories for you dogs, pay for dog food? Or do you want to sell the game for $0.99?

There are free "Brain Age"-apps. How should people be convinced to buy the original?

 The Wii Sports idea could be monetized thanks to the WiiU Fit Meter, and maybe some sort of personal trainer bot that you pay for advice.



TheGhosts said:

The main reason why everyone wants Nintendo to go Mobile and not Sony or Microsoft is that everyone wants to play Nintendo Games!!! So the best thing for Nintendo is to keep their games on their own platform, so if you want to play quality games from Nintendo, than you have to buy Nintendo hardware and this is from the buissiness standpoint the best thing Nintendo can do, develop their games ONLY on their own hardware!!!

Hey, I'm a Nintendo fan myself; last gen I ONLY owned a Wii (and a PC), and I didn't get a PS3 until quite recently. I'm loving my 3DS, which also happens to be my very first handheld console. But this doesn't change the fact that certain Nintendo games would do very well on smart devices with near to zero impact on their HW sales. What I'm saying is that, if you wanna play Mario, you buy a Nintendo console. If you wanna play Zelda: Nintendo console. Metroid? Nintendo console. Every single hard core game by Nintendo should only exist on Nintendo HW. But there are a whole audience out there that doesn't buy gaming hardware. Why ignore them? They don't want Mario, Zelda or Metroid. They want Brain Age. Well, I say, give them that!



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

baloofarsan said:
DanneSandin said:

How would releasing Brain Age and Nintendogs on smart devices impact on their HW sales, when these two titles hardly can be described as system sellers any more, and they're sales disappointments this time around. No one is buying a 3DS for these games now, so releasing them on smart devices wouldn't mean less sold HW, but it would also meaning strengthening the Nintendo brand name as they would reach a wider audience (just like in 2005-2010).

They could also release a Wii Fit for mobile, since soccer moms won't buy a Nintendo console to play those games anymore. Nintendo could use the mobile market to get those people that wouldn't buy a peice of GAMING hardware to play Nintendo games. What Nintendo would get is, 1) money, 2) wider brand recognition, 3) lure parents to buy Nintendo consoles because they know the name Nintendo, and would probably prefer them over SOny or Microsoft.

Do propose some sort of microtransaction to this, pay for accessories for you dogs, pay for dog food? Or do you want to sell the game for $0.99?

There are free "Brain Age"-apps. How should people be convinced to buy the original?

 The Wii Sports idea could be monetized thanks to the WiiU Fit Meter, and maybe some sort of personal trainer bot that you pay for advice.

There's a lot of different options here, and I don't know what would work best. Maybe offer the core game for free, and as you say, pay for accessories, pay for different dog races, pay for tricks or what ever. Or pay $5 for the core game AND pay for accessories.

I have no idea how that's going to work. It's hard to compete with free apps ;) I'm sure Nintendo could come up with something. How does those apps get money?

Yeah, there's a whole lot of options with the Wii Sports games Nintendo could do. All they have to do is go after the right audience.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

TheGhosts said:

The main reason why everyone wants Nintendo to go Mobile and not Sony or Microsoft is that everyone wants to play Nintendo Games!!! So the best thing for Nintendo is to keep their games on their own platform, so if you want to play quality games from Nintendo, than you have to buy Nintendo hardware and this is from the buissiness standpoint the best thing Nintendo can do, develop their games ONLY on their own hardware!!!


It could be some kind of concern for a beloved gamemaker that have touched the hearts of many. As Nintendo live and die with the success of their games they need more platforms where they are seen. MS and Sony have other means of surviving.

In the past it seems Nintendo made more profit from hardware than software, but that has changed this generation. So if the hardware no longer carry them they have to rely on software, and if so they need to get the software to the consumers trough other channels than their own hardare.

I have a link someware on the earnings on hardware and software.



lucidium said:
DanneSandin said:
lucidium said:


I've been told not to talk to you, "thief".

Whaaat?! I said I could credit her, but she wouldn't have none of that ^^ But I guess that one does what the misses says when you're pussy whipped a nice guy ^^

Fine,

I think Nintendo will *HAVE* to approach the mobile market, soon, to stay relivant, handheld market is shrinking but not dissapearing, theirs still space for them in the handheld console industry but that alone isnt enough to survive on, their home console prospects are a joke right now, and even if they scrapped it and tried to release something new all they would be doing is resetting their install base to zero with no guarantee that the new console would fare any better (and potentially has less chance to do so due to competition), that leaves them with a minimum 3 year wait for a new console release where the additional power to price prospects puts them in a position to steal some of the ps4/xbone thunder, but again, even this is at the risk of timing putting them in last place spec wise, if sony and microsoft were to even just tease something new within a year of that too.

Mobile is a market they could do well in, if they don't at least try, things are going to be extremely tough for them for the next 4-5 years.

Yeah, can't argue with any of that... Handheld market is shrinking, meaning less revenue. Home console market is a big fail this gen (and it might even face a general decline as well), meaning less revenue. The mobile market could be a great way for Nintendo to reach a new (or potentially a lost) audience, meaning MORE revenue. I don't understand why Nintendo is looking OUTSIDE the gaming market for revenue; aka, their health and QOL endeavour outlined in their latest investors meeting, when they STILL have untapped markets to explore in gaming.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.