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TheGhosts said:
DanneSandin said:

How would releasing Brain Age and Nintendogs on smart devices impact on their HW sales, when these two titles hardly can be described as system sellers any more, and they're sales disappointments this time around. No one is buying a 3DS for these games now, so releasing them on smart devices wouldn't mean less sold HW, but it would also meaning strengthening the Nintendo brand name as they would reach a wider audience (just like in 2005-2010).

They could also release a Wii Fit for mobile, since soccer moms won't buy a Nintendo console to play those games anymore. Nintendo could use the mobile market to get those people that wouldn't buy a peice of GAMING hardware to play Nintendo games. What Nintendo would get is, 1) money, 2) wider brand recognition, 3) lure parents to buy Nintendo consoles because they know the name Nintendo, and would probably prefer them over SOny or Microsoft.

Brain Age was just an example and you are wrong and i am right!!! Nintendo is known for high quality games that are developed for their own hardware, and thats why their games are awesome, if they start developing their games for Mobile devices than this will damage their brand because mobile games have bad reputations in the world!!! END!!!

Is this a serious response? =)

How would Brain Age or Nintendogs loose that high quality if they were released on smartphones? Like I said before; they should NOT release Mario or Zelda on smartphones! Those games doesn not work at all on todays phones, so that would be a huge mistake, but why not make games that DO work on smartphones that goes for a different market than their HW audience?

Soccer moms won't buy a Nintendo console just to play Brain Age, they WOULD however buy a Brain Age app on their smartphone... A kid that plays Super Mario would NOT want to download a Nintendogs app but would instead want a Nintendo console for Mario and Zelda. You see the difference?



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.