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Forums - Sony - Stunning Looking Killzone Shadow Fall Direct-Feed Panoramic Shots Show Truly Next Gen Visuals

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Zekkyou said:
BenVTrigger said:
Zekkyou said:

Can't say i agree :/ The AA certainly wasn't perfect, but coupled with 1080p i can't recall ever seeing an intruse jaggy while the game was in motion.

I believe The Order 1886 is using 4xMSAA.

Im not talking about jaggies. FXAA turned the games textures into a blurry mess. Also The Order is using quite a lot of work arounds to use stuff like MSAA. That being said its a hugeky superior AA option.

They aren't using FXAA, they're using their own technique called TSSAA (it's pretty similar to FXAA but the end result is a higher quality).

That said, i can understand your complaint. I didn't personally mind it much, it fit well with the art direction, but i can see why some people would dislike it.

Its still essentially FXAA. But yeah the game didnt look bad or anything. I actually love the art style and like I said has some nice textures in spots as well. I just cant help but think how much better it wouldve looked with MSAA.



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KillZone SF really looks beautiful.  PS4 is the only one real Next Gen System.



”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

Harriet Tubman.

Isn't this game released already?



fps_d0minat0r said:
I dont understand panoramic images =(

Why not?

This is a screenshot I happened to take in the same location


vs stitched together wide angle panorama to show the whole scene


Though it does make more sense to watch the panoramic shot on an occulus rift viewer.