SubiyaCryolite said:
curl-6 said:
SubiyaCryolite said:
DevilRising said:
People that think showing pics of a game that has a dark/gritty/"realistic" art style vs. pics of a game with a more simplistic/colorful/cartoon art style is somehow "proof" of one piece of hardware being better than another, always have and always will be laughable. As in funny as hell.
|
You may have missed this. The new trend from your camp is Nintendo games (cartoony) don't push Nintendo hardware. I disagree based on Galaxy(Wii) and Twilight Princess (GC) but hey.
But grass in super mario is different to grass in xenoblade which in turn is different to grass in Crysis 1. Same goes for dust, fire and water. There is some truth to those statements.
All grass is equal but some grass is more equal than others. You think this has no effect on rendering demand?
|
"Your camp"? Would you listen to yourself?
For Pete's sake stop taking this so seriously and being such a passive aggressive fountain of negativity.
|
No, its a new trend, such assertions have been brushed aside numerous times before. DevilRising did the exact same thing. A lot of fans are disagreeing with you in that thread you created.
I remember you quoting every "non anymous" 2D game creator when the WiiU secret developer article first came out as a counter to his largely negative opinions. You were still firmly in lazy dev land at that point. Now you agree with him.
You argue that Trine 2 is pushing the system hardest yet its enhancements aren't a generational gap above the 360 version if the same game.
You argue that all of Nintys 60fps titles aren't pushing the system. So are you basically saying the systems best looking games will all be 720p30 and all that 1080p secret sauce theories are a Pipedream?
Basically 720p30 like last gens best games. Yet you get offended when anyone states that the machines power is barely a step up from last gen?
Where do you stand on the U? No flip flopping. In black and white. Plain and simple. Its reasonable to expect 1080p60/30 from a PS4. Reasonable to expect 900p30/60 from a X1. What is reasonable for a U.
|
You're missing the point. The fact that you see this as "camps" and treat it like some kind of high school clique war shows you're taking all this far too seriously, and you're making the forums a less pleasant place with your hostility. And you're projecting; it's you who feels the need to try to turn this in to some kind of passive aggressive mud flinging session at every opportunity.
The secret dev article cannot be considered gospel behind the veil of anonymity, but some of what is said tallies with what named developers have stated. So while it is not as reliable a source as a named dev, some of its claims seem to be believable, even if others are unsubstantiated.
Trine 2 is the best technical example so far, (It's confirmed to be beyond PS3/360's capabilities) but it is not pushing the system's limits, because it's a launch title not made from the ground up. No game made for Wii U so far is pushing its limits, because there are no graphically ambitious ones built from the ground up yet.
Think about it; how many consoles were maxed out in their first 16 months?
If you'd read my posts you'd know I have NEVER claimed that Wii U will become 1080p standard. I believe as a I always have; that (A) Wii U's larger RAM and more modern GPU will allow it to produce games with improved textures and polish over PS3/360, similar to, say, the Gamecube/Xbox's advantage over PS2, and (B) that Wii U's graphics will improve with time, just like any console, so what we've seen so far is not its full power.
And the idea that generations are defined by huge graphical leaps died a decade ago.