Excuses. Excuses everywhere. There's no point to this. Fast Racing Neo had better be phenomenal and no "wasnt built from the ground up" BS if not
This has gotten old real fast.
Excuses. Excuses everywhere. There's no point to this. Fast Racing Neo had better be phenomenal and no "wasnt built from the ground up" BS if not
This has gotten old real fast.
jonathanalis said: Is that the full article? http://www.cinemablend.com/games/Wii-U-Memory-Bandwidth-GPU-More-Powerful-Than-We-Thought-62437.html I believe wii U can do a lot more that what see now. Look at 2011 tech demos. But it makes me wonder why is nintendo hiding the wii U real specs...??? So, i dont know what to think. Ill just wait to see the games. |
It's all in the Zelda U
Egann said: The Wii U is weaker than the other consoles because it's less expensive. The competition is not only a year newer and doesn't split resources across a gamepad, but they also cost $100 more, and are from established tech companies. Nintendo would have to have sacrificed their children to a cult of C'thulu for the Wii U to be more powerful. That said, I'm still not convinced any amount of difference will amount to a hill of beans, anyway. Graphics weren't the reason last generation ended: memory limits were. Developers just couldn't make big and pretty maps with only 512 MB of RAM. The Wii U has 1.5 GB of RAM, which is not 8 GB, but it's enough. The graphics on the other consoles may be a notch better, but the graphics of this generation as a whole will only be a notch or two better than last gen, anyway. |
It really isn't the amount of RAM that matters, it is the ammount of usable RAM that takes it.
SubiyaCryolite said: Excuses. Excuses everywhere. There's no point to this. Fast Racing Neo had better be phenomenal and no "wasnt built from the ground up" BS if not This has gotten old real fast. |
You label anything that runs counter to your "Wii U sucks" agenda as an "excuse".
Early games not maxing out a console is not an excuse, it is common sense.
Ports with clear evidence of laziness not representing a system's full power is not an excuse, it is common sense.
Games needing to be made from the ground up to fully exploit hardware is not an excuse, it is common sense.
Code from one architecture not working as well on a different architecture without adequate optimization is not an excuse, it is common sense.
curl-6 said:
You label anything that runs counter to your "Wii U sucks" agenda as an "excuse". Early games not maxing out a console is not an excuse, it is common sense. Ports with clear evidence of laziness not representing a system's full power is not an excuse, it is common sense. Games needing to be made from the ground up to fully exploit hardware is not an excuse, it is common sense. Code from one architecture not working as well on a different architecture without adequate optimization is not an excuse, it is common sense. |
You label everything you believe as "common sense". Same thing.
People disagree with you. And everytime you play the same broken record that's as groundless as anyone else's belief on the matter.
Your so called common sense is nothing more than your way to make your excuses appear as something more than they are.
Excuses for why the Wii U is struggling to keep up with 8 frickin' years old hardware. No matter how you call them, they're still excuses. Especially since they are, so far, only based on things you choose to believe, rather than things that have been demonstrated. Those two games you keep bringing up don't represent the whole. And they certainly don't represent a leap over what was already seen on the 7th gen systems.
Now believe what you want. Keep that broken record going. Until we have some hard evidence that the Wii U is as capable as you claim, your words mean nothing.
As a side note, people who say the Wii U isn't powerful don't necessarily say it sucks. You should keep that in mind when you react to people's comments here.
Hynad said:
Excuses for why the Wii U is struggling to keep up with 8 frickin' years old hardware. No matter how you call them, they're still excuses. Especially since they are, so far, only based on things you choose to believe, rather than things that have been demonstrated. Those two games you keep bringing up don't represent the whole. And they certainly don't represent a leap over what was already seen on the 7th gen systems.
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The truth tends to be a broken record, because unlike lies, it does not change.
Anyone with a basic knowledge of console hardware knows that they are not fully exploited from day 1, and that porting between different architectures without optimization doesn't produce favourable results.
curl-6 said:
The truth tends to be a broken record, because unlike lies, it does not change. Anyone with a basic knowledge of console hardware knows that they are not fully exploited from day 1, and that porting between different architectures without optimization doesn't produce favourable results. |
They don't produce favourable results when the architecture is of similar strength. Like 360 ports weren't favourable for the PS3 early in the gen.
When it comes to cross gen ports, they always perform better on the newer hardware. For some reason, you don't want to understand this.
Hynad said: They don't produce favourable results when the architecture is of similar strength. Like 360 port weren't favourable for the PS3 early in the gen. |
You and I have separate definitions of "similar".
I don't consider 1GB of RAM "similar" to <500MB.
Hynad said:
They don't produce favourable results when the architecture is of similar strength. Like 360 ports weren't favourable for the PS3 early in the gen. |
Perhaps I should qualify; I am not arguing Wii U is closer to PS4 than PS3 or anything.
I am simply arguing that it can outperform PS3/360, and that we have not seen its full capability yet.