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Forums - Nintendo Discussion - Wii U's eDRAM stronger than given credit?

Excuses. Excuses everywhere. There's no point to this. Fast Racing Neo had better be phenomenal and no "wasnt built from the ground up" BS if not

This has gotten old real fast.



I predict that the Wii U will sell a total of 18 million units in its lifetime. 

The NX will be a 900p machine

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jonathanalis said:
Is that the full article? http://www.cinemablend.com/games/Wii-U-Memory-Bandwidth-GPU-More-Powerful-Than-We-Thought-62437.html

I believe wii U can do a lot more that what see now.
Look at 2011 tech demos.
But it makes me wonder why is nintendo hiding the wii U real specs...???
So, i dont know what to think.
Ill just wait to see the games.


It's all in the Zelda U



Egann said:
The Wii U is weaker than the other consoles because it's less expensive. The competition is not only a year newer and doesn't split resources across a gamepad, but they also cost $100 more, and are from established tech companies. Nintendo would have to have sacrificed their children to a cult of C'thulu for the Wii U to be more powerful.

That said, I'm still not convinced any amount of difference will amount to a hill of beans, anyway. Graphics weren't the reason last generation ended: memory limits were. Developers just couldn't make big and pretty maps with only 512 MB of RAM. The Wii U has 1.5 GB of RAM, which is not 8 GB, but it's enough.

The graphics on the other consoles may be a notch better, but the graphics of this generation as a whole will only be a notch or two better than last gen, anyway.

It really isn't the amount of RAM that matters, it is the ammount of usable RAM that takes it. 



SubiyaCryolite said:
Excuses. Excuses everywhere. There's no point to this. Fast Racing Neo had better be phenomenal and no "wasnt built from the ground up" BS if not

This has gotten old real fast.

You label anything that runs counter to your "Wii U sucks" agenda as an "excuse".

Early games not maxing out a console is not an excuse, it is common sense.

Ports with clear evidence of laziness not representing a system's full power is not an excuse, it is common sense.

Games needing to be made from the ground up to fully exploit hardware is not an excuse, it is common sense.

Code from one architecture not working as well on a different architecture without adequate optimization is not an excuse, it is common sense.



curl-6 said:
SubiyaCryolite said:
Excuses. Excuses everywhere. There's no point to this. Fast Racing Neo had better be phenomenal and no "wasnt built from the ground up" BS if not

This has gotten old real fast.

You label anything that runs counter to your "Wii U sucks" agenda as an "excuse".

Early games not maxing out a console is not an excuse, it is common sense.

Ports with clear evidence of laziness not representing a system's full power is not an excuse, it is common sense.

Games needing to be made from the ground up to fully exploit hardware is not an excuse, it is common sense.

Code from one architecture not working as well on a different architecture without adequate optimization is not an excuse, it is common sense.


You label everything you believe as "common sense". Same thing.

People disagree with you. And everytime you play the same broken record that's as groundless as anyone else's belief on the matter. 

Your so called common sense is nothing more than your way to make your excuses appear as something more than they are.

Excuses for why the Wii U is struggling to keep up with 8 frickin' years old hardware. No matter how you call them, they're still excuses. Especially since they are, so far, only based on things you choose to believe, rather than things that have been demonstrated. Those two games you keep bringing up don't represent the whole. And they certainly don't represent a leap over what was already seen on the 7th gen systems. 

Now believe what you want. Keep that broken record going. Until we have some hard evidence that the Wii U is as capable as you claim, your words mean nothing.

 


As a side note, people who say the Wii U isn't powerful don't necessarily say it sucks. You should keep that in mind when you react to people's comments here. 



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Hynad said:
curl-6 said:
SubiyaCryolite said:
Excuses. Excuses everywhere. There's no point to this. Fast Racing Neo had better be phenomenal and no "wasnt built from the ground up" BS if not

This has gotten old real fast.

You label anything that runs counter to your "Wii U sucks" agenda as an "excuse".

Early games not maxing out a console is not an excuse, it is common sense.

Ports with clear evidence of laziness not representing a system's full power is not an excuse, it is common sense.

Games needing to be made from the ground up to fully exploit hardware is not an excuse, it is common sense.

Code from one architecture not working as well on a different architecture without adequate optimization is not an excuse, it is common sense.


You label everything you believe as "common sense". Same thing.

People disagree with you. And everytime you play the same broken record that's as groundless as anyone else's belief on the matter. 

Your so called common sense is nothing more than your way to make your excuses appear as something more than they are.

Excuses for why the Wii U is struggling to keep up with 8 frickin' years old hardware. No matter how you call them, they're still excuses. Especially since they are, so far, only based on things you choose to believe, rather than things that have been demonstrated. Those two games you keep bringing up don't represent the whole. And they certainly don't represent a leap over what was already seen on the 7th gen systems. 

Now believe what you want. Keep that broken record going. Until we have some hard evidence that the Wii U is as capable as you claim, your words mean nothing.


As a side note, people who say the Wii U isn't powerful don't necessarily say it sucks. You should keep that in mind when you react to people's comments here. 

The truth tends to be a broken record, because unlike lies, it does not change.

Anyone with a basic knowledge of console hardware knows that they are not fully exploited from day 1, and that porting between different architectures without optimization doesn't produce favourable results. 



curl-6 said:
Hynad said:
curl-6 said:
SubiyaCryolite said:
Excuses. Excuses everywhere. There's no point to this. Fast Racing Neo had better be phenomenal and no "wasnt built from the ground up" BS if not

This has gotten old real fast.

You label anything that runs counter to your "Wii U sucks" agenda as an "excuse".

Early games not maxing out a console is not an excuse, it is common sense.

Ports with clear evidence of laziness not representing a system's full power is not an excuse, it is common sense.

Games needing to be made from the ground up to fully exploit hardware is not an excuse, it is common sense.

Code from one architecture not working as well on a different architecture without adequate optimization is not an excuse, it is common sense.


You label everything you believe as "common sense". Same thing.

People disagree with you. And everytime you play the same broken record that's as groundless as anyone else's belief on the matter. 

Your so called common sense is nothing more than your way to make your excuses appear as something more than they are.

Excuses for why the Wii U is struggling to keep up with 8 frickin' years old hardware. No matter how you call them, they're still excuses. Especially since they are, so far, only based on things you choose to believe, rather than things that have been demonstrated. Those two games you keep bringing up don't represent the whole. And they certainly don't represent a leap over what was already seen on the 7th gen systems. 

Now believe what you want. Keep that broken record going. Until we have some hard evidence that the Wii U is as capable as you claim, your words mean nothing.


As a side note, people who say the Wii U isn't powerful don't necessarily say it sucks. You should keep that in mind when you react to people's comments here. 

The truth tends to be a broken record, because unlike lies, it does not change.

Anyone with a basic knowledge of console hardware knows that they are not fully exploited from day 1, and that porting between different architectures without optimization doesn't produce favourable results. 

They don't produce favourable results when the architecture is of similar strength. Like 360 ports weren't favourable for the PS3 early in the gen.

When it comes to cross gen ports, they always perform better on the newer hardware. For some reason, you don't want to understand this.



Hynad said:

They don't produce favourable results when the architecture is of similar strength. Like 360 port weren't favourable for the PS3 early in the gen.

When it comes to cross gen ports, they always perform better and the newer hardware. Somehow, you don't get this.

You and I have separate definitions of "similar".

I don't consider 1GB of RAM "similar" to <500MB.



Hynad said:
curl-6 said:
Hynad said:
curl-6 said:
SubiyaCryolite said:
Excuses. Excuses everywhere. There's no point to this. Fast Racing Neo had better be phenomenal and no "wasnt built from the ground up" BS if not

This has gotten old real fast.

You label anything that runs counter to your "Wii U sucks" agenda as an "excuse".

Early games not maxing out a console is not an excuse, it is common sense.

Ports with clear evidence of laziness not representing a system's full power is not an excuse, it is common sense.

Games needing to be made from the ground up to fully exploit hardware is not an excuse, it is common sense.

Code from one architecture not working as well on a different architecture without adequate optimization is not an excuse, it is common sense.


You label everything you believe as "common sense". Same thing.

People disagree with you. And everytime you play the same broken record that's as groundless as anyone else's belief on the matter. 

Your so called common sense is nothing more than your way to make your excuses appear as something more than they are.

Excuses for why the Wii U is struggling to keep up with 8 frickin' years old hardware. No matter how you call them, they're still excuses. Especially since they are, so far, only based on things you choose to believe, rather than things that have been demonstrated. Those two games you keep bringing up don't represent the whole. And they certainly don't represent a leap over what was already seen on the 7th gen systems. 

Now believe what you want. Keep that broken record going. Until we have some hard evidence that the Wii U is as capable as you claim, your words mean nothing.


As a side note, people who say the Wii U isn't powerful don't necessarily say it sucks. You should keep that in mind when you react to people's comments here. 

The truth tends to be a broken record, because unlike lies, it does not change.

Anyone with a basic knowledge of console hardware knows that they are not fully exploited from day 1, and that porting between different architectures without optimization doesn't produce favourable results. 

They don't produce favourable results when the architecture is of similar strength. Like 360 ports weren't favourable for the PS3 early in the gen.

When it comes to cross gen ports, they always perform better on the newer hardware. For some reason, you don't want to understand this.

Perhaps I should qualify; I am not arguing Wii U is closer to PS4 than PS3 or anything. 

I am simply arguing that it can outperform PS3/360, and that we have not seen its full capability yet.






If Fast Racing Neo is anything like Distance (above) or its (free) predecessor Nitronic Rush with glorious 4K textures and all that "hidden potential" unleashed I'll be impressed. Otherwise, I wont.

I don't consider the WiiUs architecture to be exotic at all. Its an evolution of what's been on the market for over a decade, with standard enhancements. Theres no new technology in the system. Nothing game changing. No CELL, No Emotion Engine, No Shaders, No split memory, No TEV units, Shaders are standard even on the 3DS, Its Graphics API is basically a custom implementation of OpenGL. I really don't see what the barrier to the systems "full potential" is.

All the WiiUs so called 1080p games are turning out to be 720p, only Smash will end up sticking to its promise. And thats only because that game isn't doing anything graphically demanding. Its basically brawl with better textures. Im willing to bet one month sig control that Kart will be 720p.

Going through cinemablend claiming that the U has more 1080p games than the One and 4 is laughable. Them claiming that the U handles 1080p "at ease" is flat out BS. The eDRAM can be fast, I don't dispute that at all. But just like DX11 enhancements and GPGPU this will have minimal effect on both 1st and 3rd party games. Even with 32MB eDRAM Nintendo's own games use FXAA over MSAA for petes sake.

People in this camp have issues grasping tech. Even before Bayo2s latest trailer I said it being 1080p60 was impossible. I got the usual "common sense" from the apologists, the so called "confirmations". Lo an behold, the game is clearly 720p. It doesn't take a genius programmer to have a good understanding of what a console can and can't do a year after its release. With so many 1st and 3rd party games to analyse.

The PS3 suffered in many multiplats. To be expected, everyone knows the RSX as a GPU is weaker than the Xenon. All the sony fanboys screaming lazy devs at the time where just clueless. Even when Sonys 1st partys pulled off tricks with the cells SPUs the 360 was never far behind. Thats how tech works, numbers don't lie, framerates don't lie, resolutions don't lie. No amount of spin will change anything. The 7th gen systems not being left behind in the dust by the U even after a whole YEAR means one thing and one thing only.

For the few games that run better on the U, the gap between that and the 360 version is usually as large as the gap between the 360 and the PS3 version. The U has better FXAA in trine 2 than the 360? The 360 has better FXAA than the PS3 version. The Wii U is locked 720P? The 360 drops its resolution less times than the PS3 version. Wii U has better splash effects, oh wow. Kind of like the better alpha and reflections on the 360 version of Resident Evil 5? Such a significant difference. OMG generational leap confirmed! *facepalm*

Nintendo's own current games aren't far above their own launch games so this launch port "common sense" line is ridiculous. 720p60fps with FXAA then and now. Whats the hold up?

I predict that the Wii U will sell a total of 18 million units in its lifetime. 

The NX will be a 900p machine