ethomaz said:
Resolution always first... no game can run below 1080p this generation. |
I'll take 1080p @ 30fps over 720p @ 60fps anyday. For games that demand framerate (sim racers, fighting), remove some details and do 1080p @ 60fps.
ethomaz said:
Resolution always first... no game can run below 1080p this generation. |
I'll take 1080p @ 30fps over 720p @ 60fps anyday. For games that demand framerate (sim racers, fighting), remove some details and do 1080p @ 60fps.
Raven722 said:
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I am saying that the fact that this game came out for last gen consoles doesn't mean it can't utilise the potential of the new consoles.
For exemple, the PC version could never run on the PS3 or 360. It's the same game, sure, but each version is tailored to the hardware it runs on. The fact that it was released for the PS3 and 360 doesn't make it any less of a next gen game on the XBO and PS4, especically since the developers put extra effort to utilise the new hardware features and capabilities.
DeadBigfoot21 said:
Tell me how it will be the opposite? Are you a developer? Do you code? Do you know how optimization works? Have you seen what the cloud can do? if so, what? if not then your point in invalid. It is clear who does software better and it isn't sony. Sony does indeed know how to do hardware -- fact! It's what they do. |
So you don't have anything to convince me on how the cloud makes it better other than to tell me I just don't know how it works? Brilliant. We've had AI in plenty of multiplayer games well before this whole cloud platform Microsoft and its fans push. You're going to be terribly disappointed this generation where the cloud is concerned.
Microsoft's software history won't make up for hardware differences. The supposedly better development tools didn't stop Call of Duty and Battlefield from running in lower native resolutions and it didn't stop Tomb Raider from running in lower framerates. How many more games have to release and be technically inferior on the X1 before you get it?
| Raven722 said: The cloud is being used to run cannon fodder AI and simple commands to your titan when you're not in it. Convince me that can only happen with the cloud. So your argument is that things will get better for the X1 rather than the other way around simply because Microsoft is a software company and you read certain articles. |
The guy is saying a console with 50% more power will have worse visuals, that cloud will save everything and that MS is better at console software (wich is weird, since 360 didn't outperform PS3 even with a better GPU. With that level of software wizardry, should be a piece of cake!).
Don't argue with him, he is in denial. Nobody said a console was better than the other, but I wouldn't make a thread saying that PS2 is more powerful than GC because I know it isn't. GC had better graphics, GC would fare better at multiplats and that was it. PS4 and One is the same.
So much for 1080P/60FPS being the next gen standard.
Trunkin said:
But wouldn't similar compromises have to be made on the ps4 as well when games reach that point? After all, we're already seeing some compromises, and the gen just started.(BF4 900p, The Order 30fps). So wed be seeing 720p-900p/30-60fps as the norm on the ps4, and 540p to 720p/24-50fps on the One, leaving the gap the same, no? |
No. Because development is not that clear cut and dry. There are a lot of factors that go into it. Is the CPU needed more for this game or is it the GPU? Is the RAM type a big factor here? What does the architecture allow for? Were the dev tools adequate? Did the team get laid enough? You get the point. If a game is developed that makes good utilization of a part of the consoles in which the PS4 excels in then you'll see those games looking better over time because as the games become more GPU dependent corners will need to be cut on the X1. The differences don't follow one straight line.
| DeadBigfoot21 said: Tell me how it will be the opposite? Are you a developer? Do you code? Do you know how optimization works? Have you seen what the cloud can do? if so, what? if not then your point in invalid. It is clear who does software better and it isn't sony. Sony does indeed know how to do hardware -- fact! It's what they do. |
Your kind always forget to realise one thing...
- Optimisation isn't going to be achieved only on the XBO. Tools will improve for BOTH consoles, and developers will learn to harness their capabilities better over time. The same as it's always been for every consoles in history.
- Have YOU seen what the cloud can do? Where are those games? Will you mention Drivatar? Yeah, that's some mad graphics computing pushed from the cloud, now, is it?
- Are YOU a developer? Do YOU code?
Nah... You're just lost in denial. The specs won't change. Both consoles have near identical hardware components. Yet the PS4 has a GPU that is nearly 50% more powerful than the one found in the XBO. No amount of optimisation is going to make the XBO compete with that.
But you're free to remain in denial land. Instead of enjoying those games for what they are, keep arguing over what you dream they could be.
X1Gates said:
ps there was a interview with the owner not so long ago stating they were "open" to a multiplayer but focused on single player, make of it wha you want. |
Warhawk. That is all. Good day.
