curl-6 said:
It's true of the mainstream gaming audience, the ones who shunned Wind Waker but swarmed to Twilight Princess. And that's who Nintendo needs to appeal to now. They can't afford to target a smaller audience who will buy the game anyway, if they want to stay in the home console race they need to appeal to gamers who aren't already diehard fans. |
No. It's true of the tiny Vgchartz audience. And Nintendo doesn't need to anything but make good games the way they want, not the way a few angsty teenage boys with kneejerk needs for blood, gore, grey and brown want. You want a gray action game with a sword? Go replay Twilight Princess, or better yet, got buy the other two boxes.
And Twilight Princess sold so well because it was released across two platforms, and was released in the beginning of the life of the greatest selling home Nintendo home console of all time. Not because it was "realistic." Every Zelda released at the end of it's console cycle sells less. Majora's Mask sold less on the N64 than OoT. Twilight Princess sold less than Wind Waker with a wopping 1.59 million on the GCN. Skyward Sword sold less on the Wii than Twilight Princess by selling have of TP's Wii total numbers at the tail end of the systems last relevant year.
Wind Waker HD, the brightest and most cartoony Zelda to date, has almost hit almost a million units in almost less than six months on a console with only a 5.5 million install base if you don't count digital sales which it has topped just about every week since it came out, even in the wake of Super Mario 3D World. That shows that the general audience doesn't care about gritty adult Zeldas. They just want a game that will play and look good.
And again, Aonuma already confirmed that Zelda Wii U wouldn't look like the tech demo, so why is this still being discussed?









