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Forums - Sony - Sony builds custom PS3 hardware to power PlayStation Now streaming service

Report: Sony builds custom PS3 hardware to power PlayStation Now streaming service

Sources say company has created system featuring eight console units built into a single rack server.

by Eddie Makuch

 

Sony has created custom PlayStation 3 hardware to power its newly announced streaming service PlayStation Now, sources with knowledge of the project have told Digital Foundry at Eurogamer. This custom-designed PS3 reportedly features eight "custom console units" built into one single rack server. This basically means that PlayStation Now servers are actually PS3s.

"Gaikai was primarily a software team, but once it was bought up by Sony it was suddenly faced with a problem that could only be tackled by bespoke hardware. In creating new PS3 servers for the PlayStation Now, the team worked closely with their new colleagues in engineering, creating a new PS3 adapted to the cloud streaming challenge," Digital Foundry's Richard Leadbetter writes.

As Digital Foundry points out, these custom-designed PS3s will be used by many, but probably never seen outside of Sony offices. No images of the systems were published as part of Digital Foundry's report.

PlayStation Now enters a beta period in the next couple weeks, though Sony has yet to reveal any specific details about this testing period, before a wider US rollout this summer. Digital Foundry's report claims Japan and Korea will get the service at the end of 2014, while Europe will reportedly have to wait the longest: Q1 2015.

For more on PlayStation Now, check out our round-up of everything we know about the streaming service so far.

Source: http://www.gamespot.com/articles/report-sony-builds-custom-ps3-hardware-to-power-playstation-now-streaming-service/1100-6417191/



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I guess it's just using Cell chips and has been exaggerated in the retelling.



kind of expected since they can't or shouldn't emulate the cell.
so they have to build servers with one or multiple cell(s) on it (if there aren't existing ones).

expensive, since they can't just buy a bunch of intel or whatever servers.



must-have-list for platforms i don't own yet:

WiiU: Donkey Kong

XBone: Dead Rising 3, Ryse

Interesting.


 
Digital Foundry: http://www.eurogamer.net/articles/digitalfoundry-2014-sony-creates-custom-ps3-for-playstation-now



I've been to Europe a few times. I have to say, their internet infrastructure is as bad as the United States. Out of the countries being launched Japan and Korea have one of the best infrastructure in the world. They will have no problem streaming games through their devices. However, Not sure if Japan and Korea are interested in past games. Out of all the countries i would rank the United States as the highest with interest in stream old games, second will be Europe.



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Interesting read. If the library is good and lag isnt bad then I'm definitely signed up to this.



Gehirnkrampf said:
kind of expected since they can't or shouldn't emulate the cell.
so they have to build servers with one or multiple cell(s) on it (if there aren't existing ones).

expensive, since they can't just buy a bunch of intel or whatever servers.


Actually I am not sure how expensive it really would be considering they already have access to cell manufacturing and the like. With the cost of production being at its lowest point now I would think it should be cheaper or at least comparable. No?