Train wreck said:
Maybe because he has guided Nintendo through more bad periods (2001-2006), (2011-) than more good periods.
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Erm... you do realise that Iwata rose to the position AFTER the release of the Gamecube, right? And you do realise that he can't magically invent a new system to release a day after his promotion, right?
He rose to the position in 2002, not 2001. And within 2 years, they had released the Nintendo DS. Two years after that, they released the Wii. Creating a new console isn't a trivial thing, it would have taken about 2 years to make the DS, and it would have taken even longer to make the Wii. You can bet that both projects were started in 2002.
In the meantime, Iwata orchestrated such deals as the Capcom deal that produced Resident Evil 4, Viewtiful Joe, and Killer7. He almost certainly initiated the development of Twilight Princess (you know, the one with realistic graphics?). It was under him that Nintendo made Geist. It was the Capcom deal that Iwata orchestrated that led, in the end, to Bayonetta being made (Platinum Games were trying to emulate the so-called "Capcom Five" when they made Madworld, Infinite Space, and Bayonetta).
Blaming Iwata for the weakness of the Gamecube is like blaming Obama for starting the GFC - it doesn't make sense if you look at the timeline. It's like happening upon a small town in the middle of a desert when lost, getting one of them to guide you to where you wanted to go, and then blaming them for the fact that you were lost in the first place.