RolStoppable said:
superhippy420 said:
It's funny because I personally feel that the Xbox One and PS4 are boring. Same features as the old consoles, same games, better graphics. The Wii was carried by great software. Wii Sports was a hit among casuals, and hardcores secretly loved it too. It also launched with Twilight Princess which sold almost 7 million lifetime, followed by a steady stream of good software for about 4 years. The motion controls had alot to do with it because it allowed things like Wii Sports to be made, but there were plenty of games that sold great that did'nt even need it. Nintendo offers the Wii U Pro Controller already as well. I am not sure what other kind of remote they could make to boost the console, if that is your idea.
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Your personal tastes don't matter. What's important is that the One and PS4 fall more in line with consumer expectations than the Wii U did. It's the safe path to offer an evolution of the previous console; it might not be exciting, but it's satisfying. So in the most simple terms:
PS4 = Same as PS3, but better. One = Same as 360, but better. (For the most part; the DRM stuff and high price were/are obstacles.) Wii U = Not the same as Wii.
To keep things simple when talking about making a better Wii, let's look at one of the pillars of the Wii: Wii Sports. How do you make that better? You offer a better Wiimote and Nunchuk combo; better motion sensing in both parts (especially the Nunchuk), remove the cord to allow more freedom of control. The Gamepad does not exist. How does this affect tennis? You can now have the option to move your character with the analog stick, all the while having better control. How about boxing? The better motion sensing in the Nunchuk part really comes in handy. And beyond that, you can think about implementing other sports, more than Wii Sports Resort offered. Add an online component too. None of that is revolutionary; you can't reinvent the wheel every time, but you don't have to. You still have an appealing package (especially because nobody else dares to tackle motion-controlled games in a serious manner).
What did Nintendo actually do? They kept the same Wiimote, made it more of an afterthought to the console (it's all about the Gamepad) and delivered a butchered version of a Wii Sports remake one year after launch; and it has no retail presence. That's not how you handle a follow-up to the Wii itself and its most popular game.
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The same but better formula works for the PS4/X1 because hardcore gamers love that. They want better graphics. Asking the core PS/XBox audience if they want a new console with better graphics is like asking a sex addict if they want to go a strip club. He's not going to just say yes, he's going to offer to drive.
My sister would not pay $300 for a Wii U/Wii 2/whateveryouwanttocall it just to play Just Dance when she can pay $20 to play the game on the Wii.
Most people don't care about a "better" Wiimote, the average Wii owner doesn't really even understand the differences between the regular Wiimote and WM+.
To be honest I think the fuss over Just Dance's sales are overblown anyway. It's not *that* shocking that out of about 40 million households with a Wii in the US that 1-2 million of them might still be active and Just Dance at $20-$30 a pop is an impulse buy purchase for a few folkes.
A dance game is one of the few casual genres that doesn't really work on a smartphone/tablet for obvious reasons.