| pezus said: Huh. IGN actually COULD tell, lol. They said they barely noticed any difference (pre-patch). There are more differences like lower/no AA and effects, they're just harder to quantify and use in an objective way. You act as if a 130% more pixels (720p vs. 1080p) requires "marginally" more power. |
AA is better because the resolution is higher.
It´s not like one is 2x and the other is 4x (BTW, 4x AA requires 4 times more processing than 2x) and there is a lot of that depends on which AA algorithm they are using.
Effects and other artefacts seems to be exactly the same.
Well, if you have a old ass multplat/multgen engine, limited time and man power... yes, you have many excuses for the problems 3 titles faced.








