By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Lightning Returns FF XIII Review - 4 / 10

Some who play FFXIII can turn Cie'th, and fail their focus.



Around the Network
Runa216 said:
oniyide said:

read the four pages

I would lose too many braincells even hovering over the "NAW GUISE XIII IS A GRATE GAEM! FOR REALS!" posts.  And yes, I'm aware how horribly exagerrated, but sometimes, people are just wrong, and seeing wrongness defended as 'my opinion' so vehemently makes me sad.  

Bloody hell, you must have hovered over a lot of my posts then.



GOTY inbound.



BasilZero said:
Nem said:


 Yes, its auto-attack most of the game and change paradigm in the rare occasions where you need healing, wich is also done by auto-attacking. I'm not sure what you're playing at here. I did say 95%.

There is negativity because the game is  that bad. It deserves it, as we can see by the sequals wich failed to improve the game. This team can have 10 attempts at this and they would still probably make terrible games every time.


If you put it in that case scenario, you just pretty much explained the entire RPG genre in a nutshell, what were you expecting out of FFXIII gameplay wise? 3D Mario style gameplay  or GTA style sand box game?

I agree with the character and the plot surrounding them being bad but your explanation of the combat being bad makes no sense since the combat is pretty much the same as any other FF mainline game - the only difference is you are controlling one character and changing how the AI and commands of your characters work rather than having the Attack + Magic command with a side of Limit Break,etc.


I was expecting FF style gameplay. Not auto-attack fest.



ishiki said:
Nem said:


 Yes, its auto-attack most of the game and change paradigm in the rare occasions where you need healing, wich is also done by auto-attacking. I'm not sure what you're playing at here. I did say 95%. Are you making the case that those 5% save the game somehow?

There is negativity because the game is  that bad. It deserves it, as we can see by the sequals wich failed to improve the game. This team can have 10 attempts at this and they would still probably make terrible games every time.

Do you not like any FF? you can pretty much just attack and kill 95% of the enemies in every FF. Ofcourse, you can use other things to make things die much faster, and in this one as well.

Not that it excuses FF13, because it is a flaw. Persona, SMT, Pokemon don't have this flaw, because you will die in those games if you just attack everything and they're balanced better than pretty much every FF.

I'm not arguing that you should like it, because you obviously don't and that's fine. I'm just arguing about you saying anyone with a different opinion is wrong. Your argument on why people that likes it's battle system opinion is wrong. Is a problem in most FF.

Here we go. The desperation to prove a bad game good by calling every other game crap.

No old FF's werent auto attack 95% of the time. There was alot of attacking, but there was alot of using magic, using skills, using limit breaks, using items. Old FF games make you think and strategise while you play. FFXIII urges you to use one button. Its not the same at all.



Around the Network
orniletter said:
DakonBlackblade said:
So another hater reviewing a FFXIII game, whats new here exactly ?


Yeah, he is a hater for not liking a game that is seriously flawed and scoring it accordingly.

Look at the NeoGaf import thread and read some of the impressions.

It is eye opening to see how far Square has fallen.

Yeah, I think FF 15 is the last chance to redeem the expensive final fantasies.

at least square made two real final fantasies in four heroes of light and bravely default, with bravely second confirmed.



BasilZero said:
Nem said:

Here we go. The desperation to prove a bad game good by calling every other game crap.

No old FF's werent auto attack 95% of the time. There was alot of attacking, but there was alot of using magic, using skills, using limit breaks, using items. Old FF games make you think and strategise while you play. FFXIII urges you to use one button. Its not the same at all.


You keep saying auto-attack 95% of the time.

"Old FF games make you think and strategise while you play" - FFXIII doesnt? Are you sure you played the game? I'm honestly thinking you are just hating for the sake of hating. There is no way you could passed over several of the locations in FFXIII if you just blindly auto attacked.

I dont see how FFIV, FFVII, FFIX, and FFX are any different from FFXIII when it comes to "Strategies". You use attack/fight, use magic, use items and use limit breaks......uuhh that sounds like FFXIII too.

I know what you're saying. People confuse the removal of "mash the X Button to fight weaklings" with the removal of strategies. Because mashing a button to repeat the same attacks all the time, when battling those weak monsters poping up every 30 seconds, is so rewarding! It's funny, because when fighting the tougher bosses in FF XIII, you really need to know what you're doing and make the proper Paragon Shifts to suceed. Yeah, you can hit "auto battle" endlessly when fighting weaker mobs, but that's the same as mashing the fight command in every other Final Fantasy games.



Still going to buy it lol



PS3, PS4, PSV, Wii U, 3DS + 3DS XL Owner.

PlayStation Nation

NNID: aminryu1

I need to stop buying games...

Hynad said:
BasilZero said:
Nem said:

Here we go. The desperation to prove a bad game good by calling every other game crap.

No old FF's werent auto attack 95% of the time. There was alot of attacking, but there was alot of using magic, using skills, using limit breaks, using items. Old FF games make you think and strategise while you play. FFXIII urges you to use one button. Its not the same at all.


You keep saying auto-attack 95% of the time.

"Old FF games make you think and strategise while you play" - FFXIII doesnt? Are you sure you played the game? I'm honestly thinking you are just hating for the sake of hating. There is no way you could passed over several of the locations in FFXIII if you just blindly auto attacked.

I dont see how FFIV, FFVII, FFIX, and FFX are any different from FFXIII when it comes to "Strategies". You use attack/fight, use magic, use items and use limit breaks......uuhh that sounds like FFXIII too.

I know what you're saying. People confuse the removal of "mash the X Button to fight weaklings" with the removal of strategies. Because mashing a button to repeat the same attacks all the time, when battling those weak monsters poping up every 30 seconds, is so rewarding! It's funny, because when fighting the tougher bosses in FF XIII, you really need to know what you're doing and make the proper Paragon Shifts to suceed. Yeah, you can hit "auto battle" endlessly when fighting weaker mobs, but that the same with every Final Fantasy games.

Maybe he wants a "Kinect auto attack" command and watch the game play itself during normal part.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Hynad said:
BasilZero said:
Nem said:

Here we go. The desperation to prove a bad game good by calling every other game crap.

No old FF's werent auto attack 95% of the time. There was alot of attacking, but there was alot of using magic, using skills, using limit breaks, using items. Old FF games make you think and strategise while you play. FFXIII urges you to use one button. Its not the same at all.


You keep saying auto-attack 95% of the time.

"Old FF games make you think and strategise while you play" - FFXIII doesnt? Are you sure you played the game? I'm honestly thinking you are just hating for the sake of hating. There is no way you could passed over several of the locations in FFXIII if you just blindly auto attacked.

I dont see how FFIV, FFVII, FFIX, and FFX are any different from FFXIII when it comes to "Strategies". You use attack/fight, use magic, use items and use limit breaks......uuhh that sounds like FFXIII too.

I know what you're saying. People confuse the removal of "mash the X Button to fight weaklings" with the removal of strategies. Because mashing a button to repeat the same attacks all the time, when battling those weak monsters poping up every 30 seconds, is so rewarding! It's funny, because when fighting the tougher bosses in FF XIII, you really need to know what you're doing and make the proper Paragon Shifts to suceed. Yeah, you can hit "auto battle" endlessly when fighting weaker mobs, but that's the same as mashing the fight command in every other Final Fantasy games.


What a laugh. The strategy is that you have to watch wich skills/spells to use and manage your MP or resources and kill enemies in the fastest and most efficient way possible. Its nothing like what FFXIII has. 

And serirously, im not talking absolutes but near absolutes. Bosses werent that different. You just had to change to a healing paradigm to heal the damage. Woot look at the total of 2 strategies. Heavy stuff!

Look guys, its best to agree to disagree. You think the game isnt terrible, but i had a terrible time with it (and i wasnt the only one) and i was really really trying to like it. Its just a dull game. Some people have higher tolerance to dullness and grinding than others have. I just assume you guys have a higher tolerance to it, so you can find some enjoyment in it. Thats all there is here.

Saying im a hater is also a poor atempt at trying to overthrow my arguments. I dont hate it, i dislike bad games. Wich i think is common to everyone.