ethomaz said:
Ryse have the worst animation I ever see in a game... it is terrible... the graphics outside the pre-rendered cutscenenes are way below what they showed in trailers... Killzone is Open World and have a lot of things happening in the scene that you have no ideia... there are parts you can see counting enemies, allies, drones and others AI controlled with way more things than Ryse... and there are more effects in the screen too. PS4 multitasking is instantaneos... no slowdown... no time waiting... you switching between game and the app pretty fast... Xbone I didn't have the same smoothness than PS4 switching between games and apps... snapping have issues too while playing games. I have access to both consoles in my home... did you ever played a PS4?
2013 already happen... and there are no axuliar processor for graphics in Xbone... please stop because you cleary didn't even understand what MS said. In fact the only console to have real CPU for background tasks is PS4 with reserved memory too... an ARM + 256MB DDR3. Most resources used by Shape in Xbone are Kinect related... more the Kinect uses a lot of CPU and GPU too. The eSRAM will never be better than a single pool of 8GB fast RAM... you use it to make something better but it will limit you in others things... 1080p will be exception in Xbone due eSRAM. |
I need proof. So far Ryse blew me and others away. Killzone didnt really do that. Maybe I should have played KZ first.
I fully expect 343i and Halo 5 to blow KZ away visually. And show us just how amazing a shooter with an open battlefield can look. 343i are gonna make Halo 5 look absolutely astounding. Especially considering what they achieved with Halo 4 on Xbox 360.









