720 p @ 60 isnt bad when its a cartoon.
Cheebee said:
While unconfirmed, it doesn't seem even remotely likely that Smash Bros. WON'T run at 60fps, considering its predecessors and the genre. |
Do you have an analysis or some evidence to suggest that it's last iteration ran at 60FPS ?
fatslob-:O said:
Do you have an analysis or some evidence to suggest that it's last iteration ran at 60FPS ? |
I can't be bothered, but there's this thing called Google if you believe I'm mistaken.
Nintendo Network ID: Cheebee 3DS Code: 2320 - 6113 - 9046



| Cheebee said: I can't be bothered, but there's this thing called Google if you believe I'm mistaken. |
You have no case then.
fatslob-:O said:
You have no case then. |
No, you just don't want to hop on Google to do a 10-second search and find out if Wii's Smash Bros. runs at 60fps. But that's okay.
Also, China doesn't exist, 'cos I've never seen it. There may be evidence that confirms it does, but I don't want to look at it. Therefore, I'm right, and anyone claiming China does in fact exist has no case.
Nintendo Network ID: Cheebee 3DS Code: 2320 - 6113 - 9046



720p isn't the end of the world, its very disappointing no doubt but not the end. However, its amazing how sharp and beautiful Wind Waker HDs textures are, Id love to see that in other Nintendo franchises but I guess 60fps is a bit too much to ask from the Wii U at that res. If it were possible Mario or DK would have done so by now as they are developed by in house studios who should be able to get the most out of the system.
Cheebee said:
No, you just don't want to hop on Google to do a 10-second search and find out if Wii's Smash Bros. runs at 60fps. But that's okay. Also, China doesn't exist, 'cos I've never seen it. There may be evidence that confirms it does, but I don't want to look at it. Therefore, I'm right, and anyone claiming China does in fact exist has no case. |
Still have no case then ? Alright I think that settles it then.
fatslob-:O said:
Still have no case then ? Alright I think that settles it then. |
I figured we settled on your trollish behaviour 2 post ago...?
Nintendo Network ID: Cheebee 3DS Code: 2320 - 6113 - 9046



Cheebee said:
I figured we settled on your trollish behaviour 2 post ago...? |
I tried to google search but no luck.
You really don't have any case to show then so be it.
| fatslob-:O said: I tried to google search but no luck. You really don't have any case to show then so be it. |
Despite utilizing higher-detailed character models, fitting the 16:9 widescreen aspect ratio, and running at 480p resolution – all hefty boosts over previous Nintendo titles that involved this much on-screen intensity –Brawl managed to run at 60fps even before it was cool. There are a few compromises in background detail to achieve this – just take a look at the Bridge of Eldin level for a good example – but by and large the game manages to look impressive despite running at a smooth-as-silk pace
http://www.gengame.net/review/wii-in-review-super-smash-bros-brawl/
Quick search came up with this.