S.T.A.G.E. said:
curl-6 said:
S.T.A.G.E. said:
Zombie U's sequel was pulled because it did not even sell close to profitability. 600k used to be profitable......at the leginning of last gen. Those who profitted off of the Wii were smart. They invested cheaply and came out winners in the end.
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If it's true that ZombiU didn't profit, that speaks to gross mismanagement at Ubisoft, as nothing about the game is expensive.
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As a Nintendo fan you should understand Ubisofts frustrations. They had faith in Nintendo when most third parties did not.
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Has Ubisoft ever specifically stated it was not profitable? I remember that just being guess work by an interviewere.
That said, Ubisoft handled the Rayman situation terribly, now its being ported to next gen with more content
I think Ubisoft wasted time and left a whole lot of money and sales on the table dealying the game 7 months just to put it on last gen.
Look the reality is Bayonetta is a niche product.
Niche products have always done well on Nintendo systems.
Just look at them horror games that seem to love their systems( and the PSX)
People buy the other systems for their "block busters" which all happen to be overhyped m-rated (cough PG13) bullshnozzle in my overtly humble opinion.
Sorry Gears of War.