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Forums - Nintendo - Platinum Games Creative Director is Fed Up With Bayonetta 2 port begging

curl-6 said:

NSMBU is no more "half-assed" than other NSMB games that did very well with the casual audience. Plus there's Lego City Undercover, Wii Party U, etc.

Gamecube was saved; it crossed 20 million, it made a profit. It wasn't discontinued like the Dreamcast. The definition of a dead system is a system that is no longer selling at all. GCN didn't die until after the Wii came out.

And of course Wii had better games than Wii U... so far.

NSMBU is obviously half-assed because those casual gamers didn't want to bother what was essentially a rehashed no effort of a game. 

So wait a minute ?! Crossing the 20 million mark means saved ?! If that's what it it means to be saved then that's pretty pathetic given the size of last generation. Just because the Gamecube wasn't discontinued like dreamcast means nothing when it was selling just as bad as the dreamcast. I guess the vita isn't a dead system then with that logic. I guess it needs a new term on the lines of largely irrelevant will do. 

And how about the forseeable future ? 



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curl-6 said:
Porcupine_I said:
curl-6 said:
Porcupine_I said:
curl-6 said:

A lot of things "could have happened". Microsoft "could have" sold Halo to Sony. A meteorite "could have" fallen on your head before you could finish typing that comment. Bayonetta 1's performance didn't exactly inspire confidence, as Sega declined to publish #2. Games like Bayonetta generally don't get sequels.

And with third party support for Wii U very limited, I doubt Nintendo regret publishing it; it gives them one more exclusive to trumpet without having to divert one of their teams to make it.

The decision to publish this was made a long time ago, when they had different ideas of the Wii U performance. Once it is all said and done it may not turn out to be the best desicion they made.

Besides, the guy complaining about the begging may be looking back later on how many people wanted the game, when he finds out how many actually bought it.

Bayo's a niche game, Nintendo knew from the moment they acquired it that it would not set the charts alight. They purchased it to add a gory, sexy "hardcorez" title that was missing from their exclusive lineup, not with any expectation of the game itself selling millions.

And since Nintendo are paying for it, Platinum don't need to worry about how much it sells.

But this is not how it works. It's not enough to get paid for the game you make. You also need to make a profit from the sales so you can finance the development of your next game.

You know, like Nintendo is financing this game with the profits they made from the Wii.

With development costs covered, they'll make a profit even without record breaking numbers.

It is obvious you don't know what the word profit means



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

Why would anyone that played the first one on the PS3 want the sequel? that game was a hot mess on the PS3 and even the fixed version on the 360 wasn't very fun imo. There will always be beggers.



fatslob-:O said:
curl-6 said:

NSMBU is no more "half-assed" than other NSMB games that did very well with the casual audience. Plus there's Lego City Undercover, Wii Party U, etc.

Gamecube was saved; it crossed 20 million, it made a profit. It wasn't discontinued like the Dreamcast. The definition of a dead system is a system that is no longer selling at all. GCN didn't die until after the Wii came out.

And of course Wii had better games than Wii U... so far.

NSMBU is obviously half-assed because those casual gamers didn't want to bother what was essentially a rehashed no effort of a game. 

So wait a minute ?! Crossing the 20 million mark means saved ?! If that's what it it means to be saved then that's pretty pathetic given the size of last generation. Just because the Gamecube wasn't discontinued like dreamcast means nothing when it was selling just as bad as the dreamcast. I guess the vita isn't a dead system then with that logic. I guess it needs a new term on the lines of largely irrelevant will do. 

And how about the forseeable future ? 


Gamecube made a profit. Deal with it.



EricFabian said:
fatslob-:O said:
curl-6 said:

NSMBU is no more "half-assed" than other NSMB games that did very well with the casual audience. Plus there's Lego City Undercover, Wii Party U, etc.

Gamecube was saved; it crossed 20 million, it made a profit. It wasn't discontinued like the Dreamcast. The definition of a dead system is a system that is no longer selling at all. GCN didn't die until after the Wii came out.

And of course Wii had better games than Wii U... so far.

NSMBU is obviously half-assed because those casual gamers didn't want to bother what was essentially a rehashed no effort of a game. 

So wait a minute ?! Crossing the 20 million mark means saved ?! If that's what it it means to be saved then that's pretty pathetic given the size of last generation. Just because the Gamecube wasn't discontinued like dreamcast means nothing when it was selling just as bad as the dreamcast. I guess the vita isn't a dead system then with that logic. I guess it needs a new term on the lines of largely irrelevant will do. 

And how about the forseeable future ? 


Gamecube made a profit. Deal with it.

Point is ? 



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ryuzaki57 said:
tbone51 said:
ryuzaki57 said:
Maybe they should have thought about that before taking the decision. They should have expected that PS3/360 owners would be outraged. More than 1 year has passed and yet they don't share anything about their projects on other systems. No wonder people think PG completely turned their back on them.

look at MH4. It did extremely well despite it being Sony only exclusive for years

Bayonetta isn't exactly as popular as MH, and WiiU install base is significantly lower than 3DS's. PG's behavior for the past year has sounded like they had become a Nintendo-only developer. Unless they do something to break that image, the Sony/MS audience will keep being mad at them.

Unless, of course, pg are in fact gonna become a nintendo only developer. wouldn't surprise me if this is the direction they are headed. Maybe nintendo are looking for companies to develop more of their 1st party titles for them ala retro. Not saying this is the case but it's a feeling I've had for sometime as PG seem like a good match with Nintendo. Nintendo possibly offered to fund Bayo2 in an effort to woe them, thinking it'll be worth the loss long term (assuming the game bombs) if they can sway pg to develop for them long term.
I predict pg will work on a longtime beloved nintendo ip as their next game.

ps (possibly fanboy fantasy but a man can dream)



fatslob-:O said:

Point is ? 


you tell me:

So wait a minute ?! Crossing the 20 million mark means saved ?! If that's what it it means to be saved then that's pretty pathetic given the size of last generation. Just because the Gamecube wasn't discontinued like dreamcast means nothing when it was selling just as bad as the dreamcast. I guess the vita isn't a dead system then with that logic. I guess it needs a new term on the lines of largely irrelevant will do. 

Gamecube was saved. It made profit. 



EricFabian said:
fatslob-:O said:

Point is ? 


you tell me:

So wait a minute ?! Crossing the 20 million mark means saved ?! If that's what it it means to be saved then that's pretty pathetic given the size of last generation. Just because the Gamecube wasn't discontinued like dreamcast means nothing when it was selling just as bad as the dreamcast. I guess the vita isn't a dead system then with that logic. I guess it needs a new term on the lines of largely irrelevant will do. 

Gamecube was saved. It made profit. 

Wait a minute ?

Making profit = saved ???

I'm sorry but there's more to the criteria of being saved than just profit. The gamecube was just as much of a failure like the original xbox. 



fatslob-:O said:

Wait a minute ?

Making profit = saved ???

I'm sorry but there's more to the criteria of being saved than just profit. The gamecube was just as much of a failure like the original xbox. 


made profit, not a commercial failure.

 

Sales wise, of course, flop. 



fatslob-:O said:
EricFabian said:
fatslob-:O said:

Point is ?


you tell me:

So wait a minute ?! Crossing the 20 million mark means saved ?! If that's what it it means to be saved then that's pretty pathetic given the size of last generation. Just because the Gamecube wasn't discontinued like dreamcast means nothing when it was selling just as bad as the dreamcast. I guess the vita isn't a dead system then with that logic. I guess it needs a new term on the lines of largely irrelevant will do. 

Gamecube was saved. It made profit.

Wait a minute ?

Making profit = saved ???

I'm sorry but there's more to the criteria of being saved than just profit. The gamecube was just as much of a failure like the original xbox.


I can tell you the point,

Nintendo make a profit no matter the size of their user-base. When its small they are profitable, when its big they fully capitalise and set the company up finacialy for the next 50 years. The Fans, they get the games that they bought Nintendo system for. Ulitmatley no one loses.

Sony make suprising little money when they do well, eg ps2. When they do poorly or even average they absolutely bleed money, more than they can ever make back, ps3 for example will always be a billion dollar net loss. The fans they miss out, when a sony system bombs it gets no games, not even from Sony themself, eg the vita.