Ronster316 said:
Some seem to love it, some seem to hate it. Just seemed very unfliud and disjointed. (gameplay felt very stop-start to me) When i get it down the line, hopefully the levels improve. |
I know what you mean but i think thats just a symptom of exploring a level for the first time. Once you know your way around im sure you would be breezing through the level with the run button down most of the time.
I like how they solved some cronic problems of Sonic gameplay with this game, but i dont like how Sonic lost his identity. The double jump if you dont have a target for homing i think can be used to solve many a death that would happen in the dreamcast era games.
The manual running i think has potencial but should be done the other way around. Sonic should go fast always and we should press the "walk" button for him to go slower when needed. Also the parcore system helps with the "going too fast to react" issue, so theres really no reason to purposely slow Sonic down.