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Forums - Microsoft - Digital Foundry vs. Dead Rising 3

ethomaz said:
16fps minimum?

I played it but of course like I stated in any moment I had a horde of zumbies like the videos showed... so for me it was running stable at ~25-30fps.

The visual is really PS360 level except the cutscenes.

Funny because VGC said to me that prefer a drop in resolution over framerate... so what now? 480p to 30fps?

 ____ hardware... ____.

Careful how you word things ...



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this is for now the only title i am reeeally anxious about. but only under the premise that a) it's a better game than the boooring 2nd one and now new b) it runs fine.
heck, releasing a game that has issues like this is TO ME a dealbreaker. just decrease the graphics until it runs smooth.



must-have-list for platforms i don't own yet:

WiiU: Donkey Kong

XBone: Dead Rising 3, Ryse

Wow thats pretty bad



So in order to achieve stable 30fps, the game need to be downgrade to 480p ?



Play the game, not the frame rate..



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fighter said:

Damn... rental then

 

If this keeps up I'll turn into a PS4 fan.

Now i've heared everything!!

16 FPS is dreadful. It reminds me of the game Lair that launched for the PS3 after it's launch.



Skeeuk said:

this game was an xbox 360 game, its just been upconverted into a xbox1 title to make the console look good at launch. its expected to have issues. i think the game will still be very good

That excuse would be great but if it runs this bad on the Xbox one how exactly was it ever going to run on the 360?



Somini said:

Now i've heared everything!!

16 FPS is dreadful. It reminds me of the game Lair that launched for the PS3 after it's launch.

Lair was shit... at least the ideia behind Dead Rising is good.



for a $500 console, the graphics looks bad.



cbarroso09 said:
for a $500 console, the graphics looks bad.


So you'll buy the Xbone when it reaches 300 dollars?