TruckOSaurus said:
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Did the absence of Chris' arms mean you had to take to looking up Ashley's skirt!?
TruckOSaurus said:
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Did the absence of Chris' arms mean you had to take to looking up Ashley's skirt!?
Kresnik said:
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I was looking at the sexy male zombie next to her, she was just in the way.
Signature goes here!
Gah after uploading I forgot to put them here.
don't waste time
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Smeags said: 53 users have finished their lists so far. 886 unique games have been registered. @_@ It's like saying that each member has ~17 unique games in their lists. |
Are you going to show all this information in a post after everything is finished. Like. Amount of games by year, amount of games by console, games that have been in two or more lists, etc?
8. Phantasy Star Online Episode I & II (4 last year)
First Impression: 9/10. I remember spending a lot of time reading about the dreamcast version in an issue of EGM, and the idea of playing cooperatively with people from all over in an RPG environment really fired my imagination, and the game did not disappoint in that regard, though like most RPGs, it's a little slow to start.
Replay: 10/10. Hundreds and hundreds of hours invested into two characters, despite the fact that the game really only had 8 areas and 8 bosses, the side-missions and the main game were just endlessly playable, due to the variety of character builds and the many people you could meet.
Technical: 8.5. It was semi-real time combat (think more like KOTOR, except that you issued commands in real-time) which made for a sometimes-clunky experience, but once again, the vast variety of items and character builds, as well as the variety of enemies, make the game quite solid from a technical perspective.
Monster Hunter: pissing me off since 2010.
7. Fire Emblem: Radiant Dawn (6 last year)
First Impression 9/10. I played Path of Radiance in 2005 and loved it, playing it multiple times between its release and Radiant Dawn's, so the hype of a direct sequel led me right through my first playthrough and the game did not disappoint.
Replay 10/10. 40 maps to fight on and lots of different characters to try out, including the option to leave characters with one army or another in some cases, as well as building armies from mostly-scratch for Part IV of the game.
Technical 9/10. The game did a lot to improve from Path of Radiance in terms of accessibility, giving you more control over the Laguz soldiers and how they transformed, and altered how level-ups with Bonus EXP worked, punishing you for over-using BEXP but also rewarding you for doing it smartly. Ranged combat was now possible from higher and lower terrain, adding depth to the strategy. The only real flaw is that the crutch characters just proliferate like mad in this game with the Laguz Royals and playable Black Knight.
Monster Hunter: pissing me off since 2010.
Number nine. PSP remake that included the original game in all its forms and an enhanced port of its sequel as unlockables.
Number eight. A lot of games in my top 50 already listed are in this franchise. This game is Super.
Number seven. This game is an NES game and the original version of the previous number. Number eight is actually a remake and not a numbered game. Should help answering both.
Number six. The original is the best and the second one is all around good, the others are good because of the gameplay alone. This RPG series is worse with each new installment. The first two games were ported to Playstation consoles and while the first Playstation game isn't that bad, the worst problem with the game is the backgrounds in combat are prerendered 3D instead of 3D, the Playstation versions are worse. The second game is a good game that's well known for it being a very poor port to one of the Playstation consoles having graphical bugs, audio bugs, and lag everywhere.
I'll jump ahead and also give the hint for number five as well.
Number five. Don't use Google for this, that'd be way too easy, but after finding this out I've never once forgotten it. The hint is 6:10:50.
#08
'Mario Kart 64'
for the Nintendo 64 released in 1997.
It was the best console ever released, the Nintendo 64, because this console usually has the best entries of each franchise. The 'Mario Kart'-franchise is no different. 'Mario Kart 64' is the best entry in the series, and the only one that makes it to the Top #50 list. I realize people who weren't around back when this game was released wouldn't agree, but I assure you it isn't fully a nostalgia-moment.
Besides this game easily being my most played game on the N64, this game had the best tracks in the series. Newer games rely too much on fancy stuff and an abundance of things going on on-screen. Maybe in this case, the limitations of the hardware were a good thing, because 'Mario Kart 64' is 'Mario Kart' at it's core. This game was, more than the others, about skill. When playing the newer games, the tracks I find myself going back to are this game's retro-tracks.
Aside from that this game takes a special place in my heart. In the description of my Dreamcast entries (at #14, #21 and #38) I mentioned we used to hold whole tournaments. This game is however, is what started that. Back in this time, my aunt used to partake. And we played the game together a lot. As an avid gamer herself, she was actually very good at this game and any other. Sadly she's not with me anymore, but I can credit my entire existence as a gamer to her because if she hadn't introduced me to the NES, I wouldn't be on this site today.
#07
'GoldenEye 007'
for the Nintendo 64 released in 1997.
Another Nintendo 64 game, the Top #10 is filled with them, this game is probably the only movie-licenced game that actually turned out good. I mean games based on actual movies. 'GoldenEye 007' hit the mark, finally making the first-person shooter genre work on the console. The games of what today is the most popular genre in gaming, owe that to the success of this game.
While 'Call of Duty', at #12, is technically a better shooter with more modern mechanics, I still consider 'GoldenEye 007' the best first-person shooter ever made. Because of it's legacy and achievement, but more importantly because this one is the one I had the most fun with. With the exception of 'Call of Duty', it's sequel and Jedi Knight II (which was a hybrid anyway), I only played through all other FPS's once, if I finished them at all. 'GoldenEye 007' kept making me come back.
It had good, quick levels which all had there own identity, good weapons and intuitive control. The multiplayer aspect was stellar for the time. Still, it's been a long time since I played the game on the N64. I played the remake on Wii last year, and while also a good game, it strays far from the original. And it doesn't have the same feel because of it.
#06 Hint:
When a certain publisher took over this developer, I held my breath. Probably a lot of people did, as they already had a reputation of ruining franchises, but luckily their medling was non-existent in this entry in this famous franchise. Too bad though, that the hand of doom casted a shadow over the developer and the franchise is now ruined anyway because after two sequels, there still isn't a real '5'.
#9
Super Metroid (SNES/1994) Guessed by Korppi
Believe it or not, I never played Super Metroid growing up. I played Metroid Prime, Metroid, Metroid II, and Metroid Fusion ahead of it. When it arrived on the Wii Virtual Console, I knew I had to right that wrong. Super Metroid starts slowly and deliberately, but before long it pulls its players into its world and doesn't let go until the thrilling climax. The controls are perfect, the mood and music alien and hostile, and the level and boss design outstanding. It's the best Metroid game ever, which says A LOT. And it's the best first-party offering on SNES, which says even more.
Hint for #7:
Before he played Bond, Daniel Craig co-starred in a movie adaptation of this video game.