Captain_Tom said:
http://www.newegg.com/Product/Product.aspx?Item=N82E16814102933
It is really not any more than 20% stronger than a PS3 + more RAM. |
Sounds about right on RAW power, prolly more efficient and can push more effects is about it.
Captain_Tom said:
http://www.newegg.com/Product/Product.aspx?Item=N82E16814102933
It is really not any more than 20% stronger than a PS3 + more RAM. |
Sounds about right on RAW power, prolly more efficient and can push more effects is about it.
Captain_Tom said:
http://www.newegg.com/Product/Product.aspx?Item=N82E16814102933
It is really not any more than 20% stronger than a PS3 + more RAM. |
Do you mean the card or the wiiu being 20% stronger with more ram ?
dahuman said:
GPU capabilities, more modern hardware and more efficient, you have to remember that most game on Wii U was ported over in a year or less and it was able to run at that level despite the supposed "lowered specs." There is no magic button that just make the games run. A lot of games were also running on only 1 CPU core during the early months, which was pretty ridiculous considering that multiplat games didn't really run that much worse lol. The evidence is already there to support what I'm proposing, it's really if people can be open minded about it or not. Well, or if they actually know 2 shits about the topic at hand. Will it be able to performa at X1 or PS4 levels? I said hell no from the very start, worse hardware than the 360 or PS3? Absolutely not the case. |
The cpu doesn't exactly mean a whole lot in terms of rendering. I do realize about the WII Us efficiency and consoles should try to aim at both but the WII U came a little short in the power department however I do acknowledge that it may be able to achieve better graphics than current gen.
I wonder if ninja is butt hurt over Ac4 & cod looking better on Wii U. He obviously wouldn't admit it even with proof, just like NFS Most wanted.
He always had hateful comments towards Wii U, but never really explained why.
fatslob-:O said:
The cpu doesn't exactly mean a whole lot in terms of rendering. I do realize about the WII Us efficiency and consoles should try to aim at both but the WII U came a little short in the power department however I do acknowledge that it may be able to achieve better graphics than current gen. |
Well, I don't know if you've watched these yet, but it's pretty ballin' if the dev knows it well enough.
CPU does have things to do with rendering BTW, it highly depends on what the coder wants to do with it though, it's not set in stone since consoles are closed platforms.
cannonballZ said: I wonder if ninja is butt hurt over Ac4 & cod looking better on Wii U. He obviously wouldn't admit it even with proof, just like NFS Most wanted. He always had hateful comments towards Wii U, but never really explained why. |
If you ignore something long enough, it will either dig it's own grave or go away.
As far as I know, these 160/8/8 aren't numbers in the specs sheet, they are simply what BG thought made sense based on his die shot analysis and what he thinks about some sources, they aren't confirmed. A mod of NeoGaf (EatChildren) commented that these numbers haven't been directly told by anyone.
dahuman said:
CPU does have things to do with rendering BTW, it highly depends on what the coder wants to do with it though, it's not set in stone since consoles are closed platforms. |
Most cpus are worthless when it comes to rendering. They used to have more importance back in the day such as calculating transformations and lighting but now their reduced to niches such as physics calculations. Those games seem to have decent enough graphics I guess.
ethomaz said:
It is close to twice of the RAW power of PS360. Different type of ALU but 360's GPU have 40 or 48 ALUs. |
You can't get twice the raw performance power at the same process node and consume half the wattage at the same time. Even if you are the god of semiconductor efficiency, this cannot be done.
forethought14 said: As far as I know, these 160/8/8 aren't numbers in the specs sheet, they are simply what BG thought made sense based on his die shot analysis and what he thinks about some sources, they aren't confirmed. A mod of NeoGaf (EatChildren) commented that these numbers haven't been directly told by anyone. |
Actually we do know one thing about the shaders and a developer named nylevia here basically told us that there is somewhere between 150 and 200 but I'm willing to go with what ninja said and that's 160 shaders. So we do have one following from a developer!