| Captain_Yuri said: And you seem to be looking at it through the eyes of a Nintendo fan and little else... Once again, I have to explain the obvious that I have said before... The mass market doesn't care about CDs/Cartriges... They care about Third Parties... What do third parties care about? Cartriges and CDs and mini discs and architectures... Hence why in return, those weren't a mass market products because third parties didn't want to develop for them. Time and time has proven that customers won't buy a system without third party support The ps2 was the weakest but it wasn't so weak that it was like a wii compared to a ps3/360 or wiiU compared to a ps4/x1. The ps3 was hard to develop for but it was still a better choice than the wii due to the lack of wii's power and storage space. You really need to do some research instead of me stating the obvious all the time And yes, it is... You see it virually everywhere in virtually everysite... The difference between the ps4 and x1 is that the ps4 is more powerful than the x1 + the fact that MS fucked up dearly at launch but its cause of third parties that MS is still selling strong... They bearly even had any exclusives that were good or even sold good yet they are still managing to outsell the wiiU because it has third party support to fill in the gap That article is heavily flawed because its a survey... And not to mention that the wii hardly had any DLC due to its storage space so that number is highly skewed... It only takes common sense to see that DLC is an important thing because when you look at exactly how many games are getting DLC. If hardly any people bought DLC, guess what? Companies wouldn't be making them for virtually every game... You aren't talking about actual consumers because if you think that there is only a 30% overlap, then you are just blind. Virtually everyone that owns a wiiU owns a 3ds because of the fact that the wiiU targets Nintendo fans and Nintendo fans alone and little else. The overlap is more like 80-90%... And of course, you always forget the obvious because smartphones will continue to take cuts from the handheld space. And of course, because you are you, I have to explain something I have already said that if the 3ds can't attract western third parties with its userbase, how do you expect it to attract them with less? And western third parties don't want to give away two copies of their games for free... Which world do you live in? Hey look, due to you being you, I have to say this again as well. It doesn't have to be the most powerful system, it just has to be close to the x2/ps4 Yes and guess what... Consoles will never have 1 billion devices on a single platform... And while true that RE4 sold a lot, that game was already on the GC... So it was easy to port while others weren't Nintendo games are what the market wants... Hence why they sell so much but people aren't willing to give up third party support for them. If you look at say PsP vs DS or 3ds vs Vita, both had plenty of third party support and Nintendo won everytime. I am not saying this will make them first place but rather, it will make their console sell 40 million + and have their handheld sell 50-60+ million due to third party support and nintendo games. That way, they can get a foot hold in the market and in the generation after that, the consumers will have confidence that Nintendo will have third party games and more consumers will come to the Nintendo platform. Sure, it doesn't mean they won the generation but the combined total will sure as hell sell better than your nonsense Fusion concept You seem to be a person that doesn't know how to have a debate because you keep on repeating urself without providing any actual arguments. If you like to embarrass yourself like then go ahead but man, you really need to work on everything... I give actual evidence that strongly supports my claims while all you do is give speculation and evidence that weakly supports your claims. The mass market does see Nintendo games desirable, just not without third party support and it has been proven in many cases like the NES/Snes/GB/DS/3ds... Please, do some research and quit making me repeat myself with the obvious |
I said N64 was a mass market product, but in terms of price. That was all.
And do you think developers wouldn’t support the N64, despite it’s flaws, like they did with PS1, if that was the console of choice for the market instead of the PS1?
They would change in a heartbeat.
I’m not looking through the eyes of Nintendo fan.
I realize that Nintendo is not going to make it just by having 3rd parties on it’s side, because that won’t happen even if 3rd parties get what they want. If Nintendo keeps their strategy focused on kids and family fun, then not only 3rd parties are going to bring their games to it. It’s a simples as that.
Things like demographics, software attach ratios matter more than architecture – and more than you seem to realize.
What I see as the best exit is if Nintendo focus on one ecosystem because there is no better solution that gives them the manpower they need to develop 3d parties type of games.
Sharing OS and API might help, but this helps them even more.
And what concerns my personnel tastes, most 3rd parties don’t even interest me.
You do realize that Wii’s stride came in at the same time as PS3’s worst days?
And not even then, developers hesitated in bringing some software to Wii. Do you really believe that it was just about power? If PS3 was that hard to develop then they also spent more money than wanted. Then why not bring something to Wii when they could just port something from the older gen or make some exclusive.
EA tried with MoH Heroes 2. The game failed, I believe. But a port of RE4, which as you know, was available for GC and PS2 still managed to sell one million units. One could say that the people who wanted already had it, yet it sold a million. My guess is that you can thank the blue ocean market for those high sales.
GTA could have been the next one to sell one million units…
I never said I accounted for 30% of the userbase. At least i think i haven't...
Even if it’s the whole thing, it means that there’s a decrease of 10M. But that decrease – even in revenue, can be compensated with games having a potential userbase bigger when together than apart.
That’s how you sell your systems to 3rd parties: you tell them that they can bring their games to the home console (in the west) because that even if they fail in those 10M to make a profit, they will have the other 40M of the 3DS to sell to.
Also, not everyone has a second console and there are people who would gladly pay for that game alone but wouldn’t if that meant buying another console – a barrier that Fusion brings down and helps, in theory of course, bring down the risks of failure on Nintendo’s consoles.
And in the case of the Japanese market is the other way around. Seeing as they basically have to develop one game, they can make more money on the home console aswell.
It’s a better proposition when you put together, and automatically, both libraries.
I’m not bringing my imagination as the support of anything I say.
You are the one who keeps thinking that in Nintendo’s case, all that takes is a console on par with whatever Sony and MS brings, in terms of power and architecture and somehow 3rd parties will overlook 3rd parties presence in Nintendo’s consoles, Nintendo’s strategy, Nintendo’ demographics and market unwillingness to leave their favorite brands behind.
The most important thing for Nintendo’s success isn’t if 3rd parties are on board, but if consumers will bother migrating to Nintendo even if 3rd parties are there.
And the answer is, like history has shown: no.
Nintendo needs a whole lot more than just coming to the mass market and saying “we got your favorite 3rd party games too”.
And their answer is: “What else? Mario, Zelda, DK, MK, Smash? That’s ok, I’m fine playing those 3rd party games PLUS these great MS and Sony exclusives like Halo, Uncharted”.
Nintendo games are not what the mass market wants. The mass market of today was raised on PS games.




























