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Forums - Nintendo - NintenDomination - Sorry VGC, But Your Thread Is In Another Castle

 

Rate Conegamer's Reign

10 81 70.43%
 
9 4 3.48%
 
8 2 1.74%
 
7 3 2.61%
 
6 0 0%
 
5 1 0.87%
 
4 0 0%
 
3 0 0%
 
2 1 0.87%
 
1 8 6.96%
 
Total:100
DélioPT said:

Gamers cared more about what games to PS1, N64 and Saturn then they cared if one had cartridges or CDs. Same goes for the following generation.
Speaking of which, Xbox didn't sell badly because it was a new console. PS1 was a new console and it sold 100M units. Xbox sold that low because people just wanted the PS2. It didn't matter to them that Xbox was an equal match in HW - or better, which was the case.
Sony securing a lot of good deals helped a lot too.

You read me wrong. I never wanted or defended that NX should be weaker or that it's ok.
All i said was that it wasn't the main factor for it's success.
It will always help have a strong console, even if for the sake of having 3rd parties onboard. If gamers will care or not remains to be seen. For example, PS4 is more powerful than the XB1 but the difference in sales can't be explained by that reason alone.
This is what i always tried to convey.

When i said Nintendo stopped trying i meant that as they stopped trying to go after the core gamer by providing the games they wanted the most.
N64, more targeted towards the US market, even had a sports line, shooters, racers. But that was it. They saw what kind of titles were selling on PS1, PS2 and Xbox and they did nothing.
I believe that if Nintendo can make a game like Splatoon (a good step in a new direction, but no CoD killer), which is nothing like Nintendo, then other 2nd party studios can try new genres aswell.
Retro did it and they did more than fine with Metroid.

Personally i don't see a good reason why Nintendo (as a whole) can't succeed in developing games like Halo, Uncharted, Destiny, etc.
Other studios tried and succeeded. Why not Nintendo?
One of the advantages of having Fusion is that you lower your risks on games: there's more people to sell them too. You also have more staff available to develop bigger games. Games that Nintendo had to carefully pick and greenlight because of all the risks and bigger budgets.

Speaking of Fusion, there's the risk that, in terms of HW, sales might go down, either for the portable, either for the home console.
But there are ways to stop this from happening: why not bundle the two for 400-450 (cheaper when bundled)? Isn't that great value? Why not offer specific content for people who have both consoles, too?
Having to develop for one single ecosystem is something that Nintendo can easily do. Now imagine that you have a diverse line-up, with at least 10 games per year. That would surely attract gamers because they would have exclusives all year long, every year.
And what about those who would only care for home consoles but now can't find a good reason (not enough exclusive games) to jump on board?
That too, i believe, would stop the declining sales, even if they favour more one of the consoles.

The only real way that Nintendo will get as much support from 3rd parties as Sony and MS is when they are able to create a market for their games.
Nintendo does not make their type of games. That's why games like CoD, AC, Batman sold so little on Wii U. People aren't going to bother buying NX to buy 3rd party games when they already have in their minds Sony and MS' consoles as the best place for 3rd party games and MS and Sony's (same) type of games.
And if they can't sell their games on NX they will stop making games for it.

It's a vicious cycle and it's not a powerful console or a console built around 3rd party desires that is going to change that.
The only thing that will break that cycle is if Nintendo adds their type of games to Nintendo's own type of games in a single console. And there is no way that will ever happen unless they focus on an ecosystem instead of two.
You saw what's happening with the Wii U. How do you think things will be when development times increase again for the next handheld and home console if they have to develop specific games for each. Even in this gen companies are delaying games.
Now add to that the staff Nintendo is devouting to QoL and the staff Nintendo is devouting to mobile games.

If it's becoming harder and harder for Nintendo to have a steady line-up, imagine how things will be next-generation.
Fusion really is their best solution financialy and development wise.

Umm... I never said that gamers cared about CDs or cartridges... I said that third parties cared about CDs and cartridges which is why third parties went for the ps1 instead of the n64 which is where the gamers went too cause of the third parties

The ps1 sold 100 million because it provided the third party with what they wanted which were CDs which provided more space... The Xbox sold badly because it was a new console and they didn't provide anything that the ps2 didn't provide unlike the ps1 which provided the third party something that the n64 didn't

Yes, I do agree that a lot of things factor into the consoles but imo, third party games is what seems to factor the most in the market these days proven by Nintendo's competitors.

Well, by not going after the core... My case still kinda stands since when the casuals being gone, they don't have much left and in order to get more customers (since the casuals ain't coming back), they need to get the core back. And no, the wiiU isn't a great example of trying to get the core back cause of the amount of things wrong with it if u were going to use that example. And they can try new genre's all they like but if the games don't sell, which they wont, then the result is the same because people want games like Cod, GTA and etc and not just clones of each other.

The reason why Nintendo can't make games like Halo, Uncharted and etc is because their developers don't have the experience to do so and they will merely be seens as clones rather than the real thing which will result in selling like clones. I will give you an example. You have two games: a) SSB b) Playstation All Stars. PAS tried to copy the success of SSB and it failed greatly... Why? Cause the developers of SSB wasn't there hence why they didn't have the experience nor the charm of what made SSB so great... Heck, the 3ds version of SSB outsold PAS's combined sales in 3 days... And the samething will happen when Nintendo tries to make a game like Halo and Uncharted and etc. Just that this time, Nintendo is the one that will get the short end of the stick. It really shouldn't be very hard to see why Nintendo won't be able to

No one would buy the two systems even if its bundled for $400... Why? Cause they can save $200 and get the handheld that will have all the games anyway...

See, the issue with your arguements is that you seem to think that Nintendo will succeed no matter what while in reality, it won't be the case at all. You don't seem to factor in the fact that this will essentially be the wiiU levels of graphics vs ps5/x2 levels of graphics and that a "diverse" lineup does not result in more people buying the console because the games they want are still not in the console... Time and time again, the industry has proven that clones do not succeed in terms of sales compared to the game they are trying to clone. I don't see what is so hard to understand about that? Yes, Nintendo are great developers but they have limitations as well and the way that the game market will see them not having the games that people want. Its not about the exclusives... Its about the games that people want... Just because Nintendo makes games does not mean it will be the games that people want because people want Cod, GTA, and etc. Not clones

And the people that care about the home consoles will once again, just buy the ps5/x2 because thats where all the big, well known games will be... And not only that, the performance of the ps5/x2 will outclass it like crazy cause if it has handheld components inside of it, guess what? It will be as powerful as the wiiU which isn't even half as powerful as the ps4/x1

The reason why people will buy a Nintendo console if it has all the third party games is because while Sony and MS may have the better versions of third party games graphically, it will be nullified by Nintendo's exclusives... People are willing to settle for lower graphics just as long as it has the exclusives they want and Nintendo will have the exclusives that people want cause thats what they always do hence why Nintendo exclusives + Third parties are the way to go. What people aren't willing to do is miss out on third party games for Nintendo exclusives even if there are more Nintendo exclusives hence why third party games sell so much every generation...

A console built around third parties will change that because of how well the NES and SNES did back in the day... Those two consoles had plenty of third party games... Heck, look at their handhelds every generation, those also have plenty of third party games and they sell really well compared to their consoles. Them doing a single platform will once again, butcher the sales of one of the platforms which is most likely, the console... The development time of games will decrease with an unified OS anyway because the developers dont have to learn/deal with two types of OS's/Api's so the games output for both platforms will increase regardless... So we should have less draughts with an unified OS/APi alone... You mix that in with third party games and then what you have is a console where third parties that will fill in any gaps that there may be while Nintendo develops their games. And if by the off chance third party gives the middle finger which they won't if Nintendo goes with my plan, then there will still be plenty of games to play from Nintendo due to the unified OS/APi decreasing the development time. Oh and mobile will only have very small teams and I highly doubt that QoL will have any game developers being involved since its not a gaming related thing.

Fusion (popular concept and not my concept) is the worst solution for their issue because it will give even less reason for third party to develop on their platform and it will give less reason for people to get a Nintendo console. It will force them to exit the console market because there won't be any reason to buy it since the games will be avaliable on the handheld and it will sell less than both wiiU+3ds combined...



                  

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I really like Iwata. I really do.............most of the time anyway.

"– Iwata started sketching out the amiibo idea while on a bullet train in late 2013
– Iwata got more and more excited as he mulled the concept
– He dashed off a four-page pitch to his engineers
“It was something I believed would be completely new for us.”"


"“He said, ‘Why aren’t we putting that in this system? If we don’t put this in, there’s no point in making the system.’ I was personally asked many times by many engineers internally, ‘Are we really going to do this?’ This is where my background in technology is quite helpful, because it means the engineers can’t trick me.” – Iwata"


Ledge.



Apparently her name is "Celica"



XCX just gets more and more interesting every day



 

Here lies the dearly departed Nintendomination Thread.

Don't kill me, but I will most likely (99%+) get XCX next year.



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I finally caved in and bought Rosalina, Metaknight and Lucario from Amazon. The only three Amiibo I was missing. My collection is finally complete!... For now.

XCX is looking really great, have they announced a release date for the west yet? Or for anywhere really.



WhiteEaglePL said:
Don't kill me, but I will most likely (99%+) get XCX next year.


why? :(



Goodnightmoon said:
WhiteEaglePL said:
Don't kill me, but I will most likely (99%+) get XCX next year.


why? :(

Saving up for an Xbox One. ;)
I'll get it eventually anc contribute to it's legs and LF.



WhiteEaglePL said:
Goodnightmoon said:


why? :(

Saving up for an Xbox One. ;)
I'll get it eventually anc contribute to it's legs and LF.

Fair enough!





This is what I'm working on right now. Should have a playable demo soon!