Yeah, Princess in a 6 player game is pretty broken.
I feel torn.
Lynching moreno would give us a LOT of information if we were wrong.
Linkz's vanilla claim sticks out pretty sorely what with all these powers.
Stefl's claimed power would be so devastating to town it's ridiculous, but I can imagine a mod thinking that the town powers would balance it ... what do you all think? Is our mod someone who would do that?
It could also be a fake claim to not only scare off a lynch, but also get me to protect him so he can finally kill someone
Honestly, Beloved Princess in a game that only has 6 players is a thing that should not happen when there is only one protection role and no blocks etc. Sure we had 2 investigators but what good does it do to know who the mafia are if they already used the extra night to win? Would AstroGamer really do this?
If Stefl is the last mafia then the town would look like this: Doc, Cop, Watcher, Miller, Townie, Mafia. That seems like a pretty swingy game but not incredibly unbalanced. Kinda stacked against the mafia IMO but I can see someone thinking that the cop isn't so bad because it would be just as likely to get the miller as the real mafia.
If it were moreno and linkz, it would be Doc, Watcher, Mafia, Mafia, Miller, Princess. That's way too stacked against town. Two mafia and the princess and the red-herring miller? Too much for just the doc and watcher to balance when a single mislynch and kill would end the game. (Or even no lynch and princess/extra death.)
If it were moreno and radish, it would be Doc, Watcher, Mafia, Mafia, Townie, Princess. Not quite as bad as with a miller but still pretty stacked against the town IMO.
I guess what I'm boiling this down to is that if there are two mafia, Stefl is probably one of them anyway. Otherwise this game is simply too stacked against town IMO.
Do any of you guys think Astro would put B.P. in a 6 player game?