How come theres no sales figures up yet? its been out over a week now, think its 2nd on e-shop download chart now.

How come theres no sales figures up yet? its been out over a week now, think its 2nd on e-shop download chart now.

Damn Rol, why don't you do more reviews?! This was great!
I'm on Twitter @DanneSandin!
Furthermore, I think VGChartz should add a "Like"-button.
RolStoppable said:
Give me a break. This is the third review I did this week. |
Really? How the hell did I miss that! I gotta go check them out
I'm on Twitter @DanneSandin!
Furthermore, I think VGChartz should add a "Like"-button.
RolStoppable said:
Give me a break. This is the third review I did this week. |
What are the other two games you reviewed?
I´d like to read your review of TW101.
Currently playing the game. I'm at the snow levels...
I always hated snow/ice levels in platformers, and this game certainly doesn't do much to make me feel otherwise. What the **** happened in the designers head when they thought it'd be a good idea to make Sonic spin like a moron when jumping while sliding on those surface? Oh yeah, lets make the double jump NOT work when jumping on such surface. Players will love that!
Seriously, after all these years making these obligatory snow levels, why haven't they figured out they're just... no... fun.
Overall, the game is still good. Not great. My opinion is so far pretty much in line with your review, Rol.
Why would you disagree that it needs a story?
its mainly a single player game so it needs a good story. If it was multiplayer that everyone buys the game for, i would agree that it shouldnt count as a big factor, but sonic is about single player and the lack of a decent story is why i stopped playing games like that and mario a long time ago.
saying its a platformer is a bad excuse for not having a story.
shooters never had stories (or extremely weak ones I wouldnt even consider to be stories) either but they evolved because its important to make the player understand why they have a certain gun in their hand and why they are shooting certain people/monsters/aliens with it.
in platformers, you have to be told why you are jumping around on odd shaped platforms and why jumping or running into a monster will kill them....and where they came from in the first place.
just saying well thats how the game was 30 years ago, isnt good enough for this day and age.
As an example, I would give outland 10/10 for its flawless gameplay, but overall it would be much lower because the very vague and lame story makes it an experience that no-one is really missing out on if they dont play it.
I don't think Sonic games needs a story, don't mind an intro and a outro but should just be levels until the end of the game.
