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Forums - Sony - *Rumour* PS4 launch title Driveclub delayed until 2014

Max King of the Wild said:

A. who is he?

B. He would still know if DriveC needed to be delayed before a week ago. If it is being delayed for months being behind in the development would all of asudden come up within the last week

Design Director... he was always active about DriveClub on twitter and GAF but after his first son born last week he put his work on hold.

I'm sure if I had a son I'm be out of work too... maybe he is being honest about.



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That would be a huge blow to the console war battle, but really not that big deal.

Battle field and COD is going to destroy most games later on.



 Next Gen 

11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)
ethomaz said:

Max King of the Wild said:

A. who is he?

B. He would still know if DriveC needed to be delayed before a week ago. If it is being delayed for months being behind in the development would all of asudden come up within the last week

Design Director... he was always active about DriveClub on twitter and GAF but after his first son born last week he put his work on hold.

I'm sure if I had a son I'm be out of work too... maybe he is being honest about.

Yes, I'm sure he hasnt been working either. But being behind in production wouldn't have happened in the last week. He would have known about it before his kid was born



3 month PS+ Sub?

Game will be released at launch with PS+ sub to download the "cut back" PS+ version for 3 months while they finish the full game :p



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

Max King of the Wild said:

Yes, I'm sure he hasnt been working either. But being behind in production wouldn't have happened in the last week. He would have known about it before his kid was born

DriveClub gone GOLD? I think he is being honest.



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Shadow1980 said:
Seece said:

Why? Xbox has the most (new non ported) exclusives and only Kinect Sports was Delayed, that was months back as well.

Not in terms of launch window titles. Between now and the end of March, the PS4 will have Killzone, Knack, DriveClub (assuming it isn't delayed), and Infamous, while the XBO will have Forza 5, Ryse, DR3, and Titanfall (the latter of which isn't technically an XBO exclusive). Unless there's something I'm forgetting, that's four a piece, not counting downloadable indie/arcade games like Resogun or Killer Instinct. I guess if you count all titles that have been announced, then the XBO has an advantage, since MS has already announced Quantum Break, Sunset Overdrive, the as-yet untitled Black Tusk Studios game, and of course Halo 5, while the only thing I can think of further down the road for the PS4 is The Order 1886. The thing is, though, is that those games are coming out well down the road. Halo 5 likely isn't coming out until November of next year, QB and SO don't even have target release dates, and we know squat about the Black Tusk game. Just because MS has announced more games doesn't mean they'll actually have more games in the long run. The only first-party studios MS has that are actively working on AAA titles are 343 Industries, Turn10, Lionhead, and Black Tusk. Of the various announced XBO exclusives, only Forza 5, Halo 5, and the Black Tusk game are first-party. Meanwhile, Sony has greater capacity for in-house production than MS does, with a veritable army of dev studios at their disposal. Their first-party studios include SCE Japan Studio, Polyphony Digital, SCE Santa Monica, Naughty Dog, Sucker Punch, Guerilla Games, Evolution Studios, and Media Molecule, and Quantic Dream and Ready at Dawn are among their second-party studios.

While some third-party studios may voluntarily choose to work exclusively with either MS or Sony — Epic released Gears exclusively for the 360, and Remedy has worked exclusively with MS since Alan Wake, while Vanillaware and Nippon Ichi release many of their games exclusively on PlayStation systems —, most will not, and as time passes, most third parties will not release exclusively for one platform or the other because as the total install bases increase, the more they stand to lose ("Do I release for one system and sell 4 million copies or do I release for both and sell 8 million?"), and as a possible consequence MS or Sony will have to pay more for exclusivity rights. Ever since 2009, the 360's exclusives had been whittled down to Halo, Gears, Forza, and Fable, with Alan Wake being a one-off title. The only exclusive the 360 has had this year (and it will probably be its last) is Gears of War: Judgement. Meanwhile the PS3 has gotten a much better selection of exclusives in the past four years, and in just the past year alone it got The Last of Us, God of War: Ascension, Beyond, Ni no Kuni, Dragon's Crown, and Puppeteer, with Gran Turismo 6 coming soon.

I'm not trying to bash MS here. I'm a 360 owner myself, and it was my first and primary seventh-gen system. I just wish I had a better variety of exclusives to play on it besides Halo and Gears. If MS doesn't step up their in-house efforts, the XBO is going to end up like the 360, with a decent selection of exclusives (most of them third-party) in the first couple of years, but nothing else beyond their handful of first-party IPs after that. While I'll eventually get an XBO to play the exclusives, I'm likely waiting for a price cut because I don't want to invest a lot into what might end up being mostly another "Halo Box."

Nice Post :)

I've often wondered why people automatically give the edge to XBone for launch window titles. I mean if you look closer at the games themselves and what we've seen from them, both camps only seem to have two "must have" type games. For Sony Killzone and Infamous. And for MS Forza and Titanfall. The rest look either rushed, iffy, or just plain shit in the case of Knack (XD).  And even the "must have" games could potentially bomb.

You also forgot Deep Down and Project Spark on your launch window titles list!



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LOL

IGN wrote that: http://www.ign.com/articles/2013/10/16/driveclub-allegedly-delayed-to-2014?abthid=525ef876b71ea5d128000022

And Sony Playstation twitter shared that:

It is so cool... I love this tension over the rumors.



I haven't pre ordered a PS4 but if I did and this turns out to be true I'd likely cancel because this is the only launch title that interests me.



Wouldn't be surprising, game looks pretty rough imho.



Shadow1980 said:
Seece said:

Why? Xbox has the most (new non ported) exclusives and only Kinect Sports was Delayed, that was months back as well.

Not in terms of launch window titles. Between now and the end of March, the PS4 will have Killzone, Knack, DriveClub (assuming it isn't delayed), and Infamous, while the XBO will have Forza 5, Ryse, DR3, and Titanfall (the latter of which isn't technically an XBO exclusive).

Zoo Tycoon, Killer Instinct shouldn't be forgotton about, one is retail the other is a digital download but it isn't some small indie game it's something MS is touting (unlike Max, Lococyle ect which I wouldn't use as bulletpoints). XBO has Kinect Sports Rivals, Project Spark and Plants vs Zombies: Garden Warfare for March/Spring too.

Unless there's something I'm forgetting, that's four a piece, not counting downloadable indie/arcade games like Resogun or Killer Instinct.

Maybe you should count Resogun if you think it's on par with Killer Instinct then? I don't think it is IMO.

I guess if you count all titles that have been announced, then the XBO has an advantage, since MS has already announced Quantum Break, Sunset Overdrive, the as-yet untitled Black Tusk Studios game, and of course Halo 5, while the only thing I can think of further down the road for the PS4 is The Order 1886. The thing is, though, is that those games are coming out well down the road. Halo 5 likely isn't coming out until November of next year, QB and SO don't even have target release dates, and we know squat about the Black Tusk game. Just because MS has announced more games doesn't mean they'll actually have more games in the long run. The only first-party studios MS has that are actively working on AAA titles are 343 Industries, Turn10, Lionhead, and Black Tusk. Of the various announced XBO exclusives, only Forza 5, Halo 5, and the Black Tusk game are first-party. Meanwhile, Sony has greater capacity for in-house production than MS does, with a veritable army of dev studios at their disposal. Their first-party studios include SCE Japan Studio, Polyphony Digital, SCE Santa Monica, Naughty Dog, Sucker Punch, Guerilla Games, Evolution Studios, and Media Molecule, and Quantic Dream and Ready at Dawn are among their second-party studios.

You're right so far MS does have a massive advatange, but I think, obviously Sony have a lot more to reveal coming over the next year, it'll even out for sure.

While some third-party studios may voluntarily choose to work exclusively with either MS or Sony — Epic released Gears exclusively for the 360, and Remedy has worked exclusively with MS since Alan Wake, while Vanillaware and Nippon Ichi release many of their games exclusively on PlayStation systems —, most will not, and as time passes, most third parties will not release exclusively for one platform or the other because as the total install bases increase, the more they stand to lose ("Do I release for one system and sell 4 million copies or do I release for both and sell 8 million?"), and as a possible consequence MS or Sony will have to pay more for exclusivity rights. Ever since 2009, the 360's exclusives had been whittled down to Halo, Gears, Forza, and Fable, with Alan Wake being a one-off title. The only exclusive the 360 has had this year (and it will probably be its last) is Gears of War: Judgement. Meanwhile the PS3 has gotten a much better selection of exclusives in the past four years, and in just the past year alone it got The Last of Us, God of War: Ascension, Beyond, Ni no Kuni, Dragon's Crown, and Puppeteer, with Gran Turismo 6 coming soon.

I'm not trying to bash MS here. I'm a 360 owner myself, and it was my first and primary seventh-gen system. I just wish I had a better variety of exclusives to play on it besides Halo and Gears. If MS doesn't step up their in-house efforts, the XBO is going to end up like the 360, with a decent selection of exclusives (most of them third-party) in the first couple of years, but nothing else beyond their handful of first-party IPs after that. While I'll eventually get an XBO to play the exclusives, I'm likely waiting for a price cut because I don't want to invest a lot into what might end up being mostly another "Halo Box."

And your last part, I 100% agree with you. 360 was held up with multiplats and the amazing XBLA most of the time. They need to offer more exclusives, and more diversity. Their launch line up is a great start and I like that they've been starting up lots of new studios. I just hope like you and others that they keep it up all gen.

I don't like Gears, Forza, am tired of Fable and Halo (though next gen version and reinvigourating my interest) but I still managed to build a 360 library I've had a lot of fun with. I won't be happy if we see a similar scenario of just a few games being focused on though.