By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - All steamed up

After the success of the two articles I posted here earlier today I thought you might like this. Once again it is the full text so you don't need to go to my website: When I was at Codemasters I followed closely the announcement of Steam by Valve in 2002. The growing pains, the successes and the opening up of the platform to other publishers. Steam was so clever, so obvious and so clearly the future that I would have liked Codemasters to do a “me too”. Unfortunately the directors had other things on their minds. So I tried to get them to at least put our PC games on Steam. And they didn’t. Since then Steam has gone from strength to strength and it is now one of the most important platforms in the whole video game industry. With 15 million active users, probably about the same number (or maybe more) as Xbox Live has. But every Microsoft Xbox 360 purchaser gets a month’s free membership of the Xbox Live gold service. So Steam is outperforming. And I wouldn’t be surprised if the spend per user is far higher on Steam than it is on Live. Gabe Newell, the MD of Valve was one of the Microsoft millionaires and was the producer of the first three versions of Windows. He has said that he wants to have every PC game on Steam. Why not? Each one is just a bit of space on the server so the marginal cost of each extra game is minimal. However the utility this provides for a Steam user is fantastic. The ability to sit down and, on a whim, play any PC game. Outstanding stuff. Now Valve have made a simply stunning announcement. They are making a whole pile of powerful and important development tools available to the development community. For free. Steamworks includes real-time stats, anti piracy, auto-updating, community and matchmaking utilities. This is an amazing gift and will save PC developers very many millions of dollars. But it is not altruism. The effect of this will be to make more and more PC development Steamcentric. And to raise industry standards for all the mechanics behind a PC game. I have to admit that if I were a publisher of PC games I would not bother any more with the plastic and cardboard boxed game at retail business model. It is too much work and it opens you up to so much piracy that you are shooting yourself in the foot. It is a concept that has reached the end of it’s life. Now it is far better to give the game away for free like EA are doing with Battlefield Command. Or use Steam. It will be very interesting to see which of these two mechanisms works best. So Steam has the potential to become the standard global platform for PC gaming. This is absolutely massive. There are a lot more PCs in the world than there are game consoles. Also the barrier to publishing is very low on Steam. So we would see all sorts of great, amazing, fantastic new stuff which otherwise would never see the light of day. This is the opposite of the console gaming model which has a massive barrier to publishing and which lays a dead hand of censorship on games, both of which contrive to stifle innovation and so hold the industry back. Of course Valve could make Steam available for consoles. Now that would be interesting. In the meantime the value of Valve as a company is immense. Gaming is growing to be mainstream entertainment and will become bigger than television and film combined. There is a very good chance that Steam will become one of the most important cornerstones of this immense industry. I wish I owned 0.001% of Valve!!! The original article is here, not that you need to go there: http://www.bruceongames.com/2008/02/11/all-steamed-up/



Incisive and erudite blog by game industry professional.

http://www.bruceongames.com/

 

Around the Network

Please stop pimping out your blog articles.



Tag - "No trolling on my watch!"

Agreed about stop pimping, for that i give you









 

ClaudeLv250 said:
Please stop pimping out your blog articles.

1) You can clearly see the post author and so avoid. 2) I am not pimping. The articles are here in full. 3) Do you normally speak for others? Judging by the Clinton thread there are some who may be interested in what I have to write. 4) I assume you already knew everything about Steam that was in my article. So why didn't you write it yourself on your blog?

Incisive and erudite blog by game industry professional.

http://www.bruceongames.com/

 

Bruceongames said:
ClaudeLv250 said:
Please stop pimping out your blog articles.

 

1) You can clearly see the post author and so avoid. 2) I am not pimping. The articles are here in full. 3) Do you normally speak for others? Judging by the Clinton thread there are some who may be interested in what I have to write. 4) I assume you already knew everything about Steam that was in my article. So why didn't you write it yourself on your blog?

1) While that is indeed the natural human reaction to anything posted by bruceongames, I still had to say something.

2) You're putting all the articles here. It wouldn't be pimping if the ho didn't go out to get paid.

3) I imagine those "some" aren't familiar with you.

4) Because I'm not a condescending blowhard that needs to plug my blog every thread. 


 



Tag - "No trolling on my watch!"

Around the Network

 I can not vote, since I live outside the US, but to bring peace I will post Hillarys faces, all are real, none photoshoped, enjoy.

 

 














































SSBB FC: 5155 2671 4071 elgefe02: "VGChartz's Resident Raving Rabbit"   MKWii:5155-3729-0989

^hahahah you snuck that one in smoothly



 

ROTFL ... el gefe, FTW!!!!



Can you please stop pimping your website after you attacked ours?

kthxby



@ elGefe

Percibo un poco de amor por HC por aqui....



By me:

Made with Blender + LuxRender
"Since you can´t understand ... there is no point to taking you seriously."