LOL, "Beast"
I don't mind sacrificing a bit of graphics for a better gameplay. Hopefully they will make good us of the Gamepad.
But as always, I'll wait until reviews show up and consumers tell their impressions.
Please excuse my bad English.
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I'm gonna guess when he says that it's "a bit closer to current gen than next gen on certain things" is probably polygon count and resolution. The other graphical effects and textures are probably gonna be similar to PS4/X1 considering how they share a lot of effects from their feature sets that PS360 can't do.
I always thought this would be great on the gamepad. Can`t wait to try it out!

Was planning on getting this on Wii U but I have decided to wait and see if they actually advertise it. Its what stopped me from buying SC a few weeks back. If they don't want to advertise it, then they don't wont me to buy it obviously.
Munkeh111 said:
They're saying they are.... But from what I know, they did a good job with ZombiU (that was them right?). This game has cost them so much they need to sell it to everyone they can |
I believe Ubisoft Montpellier developed ZombiU. Rayman Legends, as well. Ubisoft Montreal and Ubisoft Reflections are working together on Watch_Dogs, with Ubisoft Romania handling the Wii U version (presumably tasked with taking advantage of the GamePad).
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| Mr Khan said: Despite all the promotional business, we have yet to see any build other than the PC build, right? There was that released shot of the PS3/360 version that looked very unfinished indeed |
wasn't that uncanny video where a woman dissapears after being hit by a truck the ps360 version?
so it will be closer to current gen than next gen, I hope this won't be the reason for some excuses if the game flop.
| Angelv577 said: so it will be closer to current gen than next gen, I hope this won't be the reason for some excuses if the game flop. |
nah, the game will be a flop on Wii U anyway. Even if it was the same version of PS4. my prediction is: PS4 > 360 > PS3 > Wii U > One > PC
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