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Forums - Gaming - Eurogamer Expo Impressions

Shinobi-san said:
Scoobes said:
Shinobi-san said:
Nice write up Scoobes

Great to hear a lot of positives about all the up comming games and especially the new consoles. Your PS4 bit makes me excited! I especially like the fact that GG has decided to remove the latency in the game...ive always felt that that held the game back somewhat.

Also good to hear about the PS4 controller being a step up.

Things im hoping for in next gen is a truly seamless gaming experience, great visuals and low latency/snappy performance all round.

Thanks, I wish I could have given more info though!

The event has really grown in the last few years. I wish I was going for two days because there was still loads of stuff I wanted to try out (Battlefield 4, Elder Scrolls Online, numerous Indie titles etc.).


How would you compare GT6 to the two next gen racers? Does it hold up well?

Or were you just impressed with what was achieved on very old hardware?

Once thing GT has in its favour is the high resolution it runs at...its almost at full 1080p. Thats amazing.

I'd say it holds up surprisingly well. The environments look a bit more sparse compared to the new gen consoles, and yes, the cars and track surface do look better on the new consoles, but not really so much that I could say I really cared or noticed when driving at high speed.



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brendude13 said:
"Killzone: ShadowFall is visually the most impressive of the next gen games I saw (comes close to Crysis on a decent PC)"

Wut? Crysis...1?

I was thinking all 3 but if you've seen Crysis 1 modded on a good quality PC you wouldn't be surprised if I only mentioned 1.



Munkeh111 said:
Kantor said:

Doom Piano - this was a bit of fun. In case you didn't see it, there was a piano set up with sets of keys matched to FPS commands (forward, turn, shoot, etc.) Pretty much impossible to control.

Ratchet & Clank: Nexus - Hooray, it's not multiplayer or tower defence! I liked the new weapons, but I couldn't really figure out what was going on storywise. And there was a fair bit of slowdown with heavy action on the screen.

Beyond - Okay, having a 40 minute long demo at an expo is just obnoxious. I don't know how I feel about this really. I was really into it when I was playing, but afterwards I was wondering what I actually did other than walk down extremely on-rails paths, interact with literally everything as Aiden and swing the analog stick a bit. I don't think it's looking as good as Heavy Rain was.

Tearaway - This is awesome, which surprised me. They also gave out these adorable little paper hats.

Arkham Origins: Blackgate - Looks like a watered down version of Arkham. Not hugely impressed.

Black Flag - Demo was too short. I liked the naval combat to start, but holy hell have they ramped up the difficulty in melee combat this time around. I died repeatedly, and I hardly died at all in the entirety of AC3 (though I did struggle a bit with that demo last year, so maybe Ubisoft just makes shitty demo tutorials).

Dark Souls II - Oh dear god this game is difficult. There was a prize for beating the final boss. I didn't reach the final boss and it put me in a foul mood until I managed to catch a free Xbox One lanyard on my way out.

Would have liked to try Titanfall, but that queue was just ridiculous. The PlayStation area looked underwhelming - no Killzone 4 single player and I wasn't about to stand in the second longest queue in the hall for multi. It's kind of concerning that Watch Dogs still isn't playable; I hoped to see Second Son, but didn't expect it.

Nothing really stuck out as exceptional this year, which was a shame, because two games did last year: Dishonored and Far Cry 3. I ended up loving both.

For the PS area, there was the hour long queue to get in, then another 10 to wait to actually play Killzone.

I started queueing for Titanfall, then some woman came up to us and advised us that it was a 2 1/2 queue from where we were.... I was really looking forward to trying the game but not that much

I think the AC demo felt short because there was so much that you could do, as for the combat, i finished it with my pistols, but it is about time they actually made the combat difficult

The queues were insanely long for anything even vaguely popular. I had to wait 1h20m for 5 minutes on Occulus Rift (at least I think it was 5 minutes, difficult to tell with the headset on).



Kantor said:
Munkeh111 said:

For the PS area, there was the hour long queue to get in, then another 10 to wait to actually play Killzone.

I started queueing for Titanfall, then some woman came up to us and advised us that it was a 2 1/2 queue from where we were.... I was really looking forward to trying the game but not that much

I think the AC demo felt short because there was so much that you could do, as for the combat, i finished it with my pistols, but it is about time they actually made the combat difficult

From what I saw, there were three separate demos for AC. Mine was the one where you sail up to a fort, destroy the defences, then get out, climb up and are tasked with killing a few captains.

I was easily able to take down enemies as long as I could run towards them first: that was a one-hit kill. Otherwise, though... you can't block anymore, for one thing. Counters don't always work, especially when multiple enemies are attacking you at once. Guard breaking leaves you completely vulnerable, as do regular attacks. It's going to need a proper tutorial in the full game.

I don't think such a short demo could accurately capture a game like that, but I hold onto my hope that it'll be the second best in the series (it'll never beat AC2).

I played on the PC (same demo) and didn't have anywhere near the same trouble until the last guy you're supposed to kill. With two swords equiped I seemed to just fly through everyone in my way. Maybe I just got lucky?



Kantor said:

Nothing really stuck out as exceptional this year, which was a shame, because two games did last year: Dishonored and Far Cry 3. I ended up loving both.

You should have tried Occulus Rift

Seriously, 5 minutes with it and I'm pretty much sold on the device. I agree that Dishonored and Far Cry 3 really stole the show last year though.



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Scoobes said:
brendude13 said:
"Killzone: ShadowFall is visually the most impressive of the next gen games I saw (comes close to Crysis on a decent PC)"

Wut? Crysis...1?

I was thinking all 3 but if you've seen Crysis 1 modded on a good quality PC you wouldn't be surprised if I only mentioned 1.

Crysis 1 still hold the best graphics of the them... at least in foliage and vegetation it is.



ethomaz said:
Scoobes said:
brendude13 said:
"Killzone: ShadowFall is visually the most impressive of the next gen games I saw (comes close to Crysis on a decent PC)"

Wut? Crysis...1?

I was thinking all 3 but if you've seen Crysis 1 modded on a good quality PC you wouldn't be surprised if I only mentioned 1.

Crysis 1 still hold the best graphics of the them... at least in foliage and vegetation it is.

Yeah, but it lacks full blown tessellation as in 2 & 3... I do like a good dose of tessellation!



Munkeh111 said:
DonFerrari said:
Munkeh111 said:
DonFerrari said:
Haven't anyone got the time to try Xbone games?? Too sad if we don't know how their flagships are looking like.

They had long queues..... I did play FIFA 14 on the Xbox One if that's any consolation

Because Ryse is an 18+ it had to be slightly hidden away so I couldn't see anything. Forza was there but I didn't even look.... I saw some people playing Kinect games

You still a minor or just didn't enough curiosity to try to go see Ryse??? Forza and GT aren't games that can be evaluated by looking, the max you will see Is graphics (and that is really minor on a sim)... the kinects looked responsive, fun or unrefined?

It wasn't important enough to me to queue, it was on the list of games I wanted to play. Yeah, I agree, but I don't really play them either, so i was hoping to offer graphics. NfS Rivals was fun and looked good, but that was a completely different type of driving

I know I'm not being very useful, but I can't tell you much about Kinect other than I thought the guy playing it looked like an idiot... I didn't see this booth until close to the end when I was kind of rushing to get a a chance to play 1 final game

So right now everything is as expected... Sony 1st parties are fantastic, MS won't bother and Kinect I don't care much and for what I want I'll just upgrade my move, too bad... But at least on MS fan could gives us his impression on the games, there shall be someone who really played them here.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Scoobes said:
Munkeh111 said:

For the PS area, there was the hour long queue to get in, then another 10 to wait to actually play Killzone.

I started queueing for Titanfall, then some woman came up to us and advised us that it was a 2 1/2 queue from where we were.... I was really looking forward to trying the game but not that much

I think the AC demo felt short because there was so much that you could do, as for the combat, i finished it with my pistols, but it is about time they actually made the combat difficult

The queues were insanely long for anything even vaguely popular. I had to wait 1h20m for 5 minutes on Occulus Rift (at least I think it was 5 minutes, difficult to tell with the headset on).

Yeah, that's why I walked away from the Rift, I quite wanted to play it, but the PS4 was the priority and that took forever, so I had no time life afterwards



DonFerrari said:
Munkeh111 said:

It wasn't important enough to me to queue, it was on the list of games I wanted to play. Yeah, I agree, but I don't really play them either, so i was hoping to offer graphics. NfS Rivals was fun and looked good, but that was a completely different type of driving

I know I'm not being very useful, but I can't tell you much about Kinect other than I thought the guy playing it looked like an idiot... I didn't see this booth until close to the end when I was kind of rushing to get a a chance to play 1 final game

So right now everything is as expected... Sony 1st parties are fantastic, MS won't bother and Kinect I don't care much and for what I want I'll just upgrade my move, too bad... But at least on MS fan could gives us his impression on the games, there shall be someone who really played them here.

I don't really know if Sony first parties are fantastic, I only got to play Killzone and watch people play Knack and Drive Club demos I have seen before. The way that the M$ booth was arranged was that it was mostly queues, so you couldn't see as much. They also didn't use the same amount of space as Sony, though they quite possibly had the same number of booths, Sony used their's inneficiently.

There were plenty of people queuing for the M$ games, so there must be someone...