| J_Allard said: Why isn't this pushing 60 frames per second again? Looks like it should be an easy feat. |
Well id imagine because that isnt the focus of the game. This isnt a driving simulator like Forza/GT this is more like GRID/PGR etc. so there isnt a major focus on precise control and authentic racing.This also shows in the footage we've seen, the game immediately seems more arcadey than Forza/GT...and you actually get a sense of speed in these videos from all views.
Not to mention most racing games are actually running at 30 FPS. And they do quite fine.
Seems like the focus for the devs was on the visuals (they specifically mention the amount of detail in the cars etc.) and the social experience of the game. They also have a very good looking day/night cycle.
I'd imagine if they were building a driving simulator the focus would have been on a rock solid 60 FPS first. Now thats not to say they cant do both, id imagine they can. But as we've seen with most of the launch PS4/Xbone titles, the games probably havent had very long dev times...and the devs probably prioritised certain elements of the game that they felt were more important. Similar to what we see happening with Killer Instinct.
It seems that the gamers around here are placing a big focus on 1080p and 60FPS...but not really understanding what it means to achieve or not achieve it.







