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J_Allard said:
Why isn't this pushing 60 frames per second again? Looks like it should be an easy feat.


To add to my prev post, the racetracks have a lot of stuff going on. Much more so than other games. This adds quite a lot to the feel of the game...imagine drivecluv with the bland, authentic recetracks of Forza/GT....It would be a completely different game with a completely different feel. Id imagine things like these also add to the ease or difficulty of making the game run at 60FPS.



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