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Forums - Nintendo Discussion - Bethesda/Gearbox point out why they don't support Wii U

I know that they're going to get attacked for it, and people are going to try to bash them, but what they say makes sense.

The Wii U not being on par or sharing the same architecture with the XO and PS4 means greater resources spent, more time and money fitting a game to what the Wii U can do. On top of that, the Nintendo audience probably isn't going to buy enough copies to make that a worthwhile investment. People who want to play Elder Scrolls or Borderlands or any game like that are probably going to get an PS4/XO anyway.

Most developers have finite resources. They have to maximize how they spend those resources. Unfortunately, the Wii U is seen as the lowest ROI, so it's the first platform to get cut.



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"The time for convincing publishers and developers to support Wii U has long passed. The box is out. You have to do with Sony and Microsoft have been doing with us for a long time ... it's not like they gave us all the answers we wanted, but they involved us very early on ... here's what we're doing, here's what we're planning, here is how we think it's going to work ... to hear what we thought ..."

People should really listen to what the Bethesda guy says in this video. You can tell he really means it, that he really wasn't happy with Nintendo. Like it or not, it sounded very genuine.



BasilZero said:
I dont know why but when I read the OP - it seems like Bethesda and Gearbox are the same company o.O.

Bethesda should stick to PCs only.


Gearbox is the incredible developer behind such amazing titles as Duke Nukem Forever, Aliens: Colonial Marines and Borderlands. So basically they should just stick to Borderlands because they are pretty much shit elsewhere 



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pokoko said:
I know that they're going to get attacked for it, and people are going to try to bash them, but what they say makes sense.

The Wii U not being on par or sharing the same architecture with the XO and PS4 means greater resources spent, more time and money fitting a game to what the Wii U can do. On top of that, the Nintendo audience probably isn't going to buy enough copies to make that a worthwhile investment. People who want to play Elder Scrolls or Borderlands or any game like that are probably going to get an PS4/XO anyway.

Most developers have finite resources. They have to maximize how they spend those resources. Unfortunately, the Wii U is seen as the lowest ROI, so it's the first platform to get cut.


they arent saying anything that other devs and publishers have said for years. Hell anyone with a shred of common sense knows this, but yet you'll still get people who will ignore what they said and call them evil anyway. Hell its already started. This isnt about if this dev sucks or that dev sucks. Doesnt make what they are saying any less wrong



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It could be that Nintendo just develop hardware in a way they feel would be responsible and what they feel would work for them. And if they're internal development teams are happy with it, why wouldn't their 3rd parties be? Then develop the hardware in secret, and when they feel ready, reach out to 3rd parties doing a presentation. Some sign on, some don't.



oniyide said:

they arent saying anything that other devs and publishers have said for years. Hell anyone with a shred of common sense knows this, but yet you'll still get people who will ignore what they said and call them evil anyway. Hell its already started. This isnt about if this dev sucks or that dev sucks. Doesnt make what they are saying any less wrong

Yeah, you see the standard ad hominem attacks pile up pretty fast.  It's a LOT easier to say "Gearbox sucks" or "Bethesda sucks" than it is to speak to their argument.  We've seen the same thing recently with small developers who spoke up about Microsoft's indie policies, and before that with anyone who said the Cell processor was hard to work with.  Responses like that are usually meaningless and worthless.

Very good Bonus Round, I thought.  The DLC portion was also interesting.



The first point pretty much contradict what Nintendo said...I wonder who's telling the truth here.

I think it boils down to the third point, really.



 

Here lies the dearly departed Nintendomination Thread.

I think rather than assume one is lying, it's probably more reasonable to assume that Nintendo reached out to certain developers, but not all of them.



Nintendo has stated many times, that they make their hardware to support their software ideas.  It's that simple.  If people want to pass it up because they weren't consulted on its development, whatever.  I'm not bashing beth or gear, but I could care less if they develope for the console tbh.  Between Ninty who make insanely good games and the other devs that are supporting the console, I'm set for the next 6 years or so.