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Forums - Microsoft Discussion - Microsoft More First Party Games than ever Before for Years to Come

Microsoft More First Party Games than Ever Befor for Years to Come

Since Microsoft joined the Console Wars late with the Original Xbox back in 2001 they have had to battle uphill against the two giant gaming companies that is Sony and Nintendo with a huge headstart.  In this 12 year period Microsoft not only has managed to compete against both of these giants but has taken a huge marketshare from Sony in the process.



How this was done becomes even more spectacular.  While Sony helped with making some mistakes with the PS3 after a huge generation in the PS2, Xbox capitilized on their mistakes by buying out 3rd party exclusives and revamping Xbox Live to push forward on what I like to call the Online Generation.  Not only did Xbox Live force Sony to pick up the pace with PSN but now Sony has managed to take a page out of Microsoft's books and pay for online competitive gameplay with the PS4.

But that isn't what makes the the massive introduction to the Xbox so phenomenal .  It all comes down to First Parties.  Somehow Microsoft managed to make the Xbox brand popular  and appealing while only having 4 studios that was able to consistently sell games.  Bungie, Lionhead, Turn 10, and Rare Ltd.   meanwhile Sony and Nintendo has been working with more than double the first party studios as Microsoft. However with games such as Halo, Fable, Forza, and Viva Pinata the Xbox brand grew while it's main competitor's (Sony) marketshare has shrunk.



Now rewinding back to 2006 when Sony seemed to make some mistakes with the PS3 the Xbox One has seemed to make similar mistakes.  However Microsoft has managed to quickly turn around and reverse the mistakes they have done.  They may have damaged their brand for a short term but it also seems they have quickly learned from this.  The biggest disadvantage now is in terms of pricing.  Because of this Microsoft really needs to revamp their first party and show some of their magic which it seems Microsoft has done.



While X360 was working with 4 primary studios Microsoft now has 22 first party game studios.  They also have seemed to be able to mix some of their magic as well.  Instead of only investing in typical First Party Companies they also invested in three First Party companies to specifically publish 3rd party games.  Redmond Publishing, EMEA Publishing, and Europe Publishing.  This has allowed them to bring in such titles as Ryse: Son of Rome, Dead Rising 3, and Crytek's Warface.  We are still unaware of what all games these three companies has or will publish but good chances are that anything published by Microsoft from a third party has one of these three behind it.



Not to mention other big hitters such as Black Tusk Studios that is working on a titles, L.A. Studios which has partnered up with Remedy to make Quantum Break, and Team Dakota which is working on Project Spark.  Adding these with the already popular Halo, Killer Instinct, Forza, and Fable they are managing to show a solid first party lineup for years to come. While we wait for the other developers to release information that they are working on such as Victoria Studios and Osaka which are rumored to both be working on AAA games, one thing is apparenent.  And that is Microsoft has really taken the first party side of things serious this time both adding your typical core first party developers and adding 3rd party publishing developers.  They even have casual first party developers to have all sides of gaming this time around.

This is not to say that Microsoft will sell more than Nintendo or Sony in the 8th generation, but Microsoft is showing signs of having a more serious first party lineup than in both previous generations.  





       

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Column1 Column2 Column3 Column4
Microsoft      
Developer Title Title 2 Title 3
343 Industies Halo 5 Spartan Assault N/A
Press Play Max: The Curse of the Brotherhood N/A N/A
Connected Experiences Rumored Large Scale Multiplayer Game N/A N/A
Good Science Studio Unknown N/A N/A
Kids & Lifestyle Entertainment Rumored Fitness Game Original Ip N/A N/A
Los Angeles Studio Quantum Break N/A N/A
Redmond Publishing 3rd parties (Possibly Ryse & Dead Rising 3 N/A N/A
Platform Next Studios Core Title N/A N/A
Playful Learning Family Title N/A N/A
Skybox Sports Sports Title N/A N/A
Turn 10 Studios Forza 5 N/A N/A
Twisted Pixel Games LocoCycle Unknown N/A
Xbox Live Productions Unknown N/A N/A
LionHead Fable Legends Fable Anniversary N/A
Lift London Cloud Based Project (FTP) Cloud Based Project(FTP) 2 more FTP
EMEA Publishing Working with Third Parties N/A N/A
Big Park Unknown N/A N/A
Black Tusk Studios Core Title N/A N/A
Victoria Studios Unkown N/A N/A
Rare Kinect Sports Rivals Killer Instinct Unknown
Team Dakota Project Spark N/A N/A
Microsoft Osaka Unknown N/A N/A




       

Lets see what you got Microsoft

Also, i'm sure it would be almost impossible to not be able to do more than what we seen them do in the past



I like how they're outsourcing their IP to second party devs, Forza Horizons, Killer Instinct, Zoo Tycoon. It ensures they stay exclusive without having to use first party studios to create them, and they can find the best team that fits the game.

Osaka are working on two games and Black Tusk just one



 

that's great for MS!..



eres el unico que puede tomar la desicion que nadie mas puede... la correcta

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Yes I think MS will have a lot to prove this generation, especially with Sony starting out fast. I expect a lot of exclusives for the X1 throughout its lifetime.



Seece said:

Osaka are working on two games and Black Tusk just one


LinkedIn resume (via VG247) from Black Tusk senior product manager Jonathan Browne reportedly says he's the "primary product manager on four unannounced new IP," and a "key contributor bringing these IP from the very early concept phase through green light to production." The latter part implies that each of them are in active development.




       

JayWood2010 said:
Seece said:

Osaka are working on two games and Black Tusk just one


LinkedIn resume (via VG247) from Black Tusk senior product manager Jonathan Browne reportedly says he's the "primary product manager on four unannounced new IP," and a "key contributor bringing these IP from the very early concept phase through green light to production." The latter part implies that each of them are in active development.

I think this is where the confusion is steming from.

"I am currently a strategic Senior Product Manager/Product Planner within the Microsoft 1st Party Publishing group. I have been the primary product manager on four unannounced new IP, including Quantum Break for the new XBOX ONE. Additionally, I have been a key contributor to bringing these IP from the very early concept phase through green light to production."

;)

I'm anticpating one amazing game from Black Tusk.



 

Seece said:
JayWood2010 said:

I think this is where the confusion is steming from.

"I am currently a strategic Senior Product Manager/Product Planner within the Microsoft 1st Party Publishing group. I have been the primary product manager on four unannounced new IP, including Quantum Break for the new XBOX ONE. Additionally, I have been a key contributor to bringing these IP from the very early concept phase through green light to production."

;)

I'm anticpating one amazing game from Black Tusk.


Im confused.  So it is just one guy who is working on 4 title including the Black Tusk one?




       

JayWood2010 said:
Seece said:
JayWood2010 said:

I think this is where the confusion is steming from.

"I am currently a strategic Senior Product Manager/Product Planner within the Microsoft 1st Party Publishing group. I have been the primary product manager on four unannounced new IP, including Quantum Break for the new XBOX ONE. Additionally, I have been a key contributor to bringing these IP from the very early concept phase through green light to production."

;)

I'm anticpating one amazing game from Black Tusk.


Im confused.  So it is just one guy who is working on 4 title including the Black Tusk one?

He's not a developer he's a bit like Phil Spencer in that he manages and oversees various projects, obviously global if he's working with Quantum Break and Black Tusks game