Pemalite said:
petalpusher said:
47 MB of eSRAM already accounts for more than 2 Billions of transistors, wich you can breakdown as this : - vanilla 32 MB eSRAM - GPU eSRAM 5MB (it does have its own like every gpu) (! shocker PS4 have eSRAM too !) - Jaguar CPU eSRAM about 5 MB (4MB cache + instructions) - Redundancy at about 4 MB, to improve yields. It means that if some of the eSRAM cells are defective, the chip can still work - Dedicated unit also features tiny bit of eSRAM, like for the audio part, kinect, video encode/decode, etc.. then you add the cpu itself, the gpu itself, the dedicated hardware units and their transistors logic, bus,.. to link everything. You get about 5 Billions transistors on a 363 mm2 die. Nothing is wrong, there s no empty space, everything matches the known specs.
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I think you're confusing eSRAM/eDRAM and what L1/L2/L3 and in some cases L4 cache is.
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There s no eDRAM in xbox one. And that's a deliberate choice, compare to WiiU for example (or the x360 eDRAM daughter die). Having eSRAM means you can get the better process for the whole die (and let's keep in mind the goal is to have only one die).
Every other memory cells in the CPU and GPU are SRAM. eSRAM is just semantic to state it's an additional memory chunk (the embedded 32 MB), but it's exactly the same type of memory cell you ll find elsewhere on the die. That's why in fact, they add up all the SRAM chunks together to get 47 MB, that's because it's the same kind.
You should check white papers from AMD. For example an HD 7870 features about 7 MB of SRAM on its own, an HD 7970, 12 MB and so on..
http://www.amd.com/us/Documents/GCN_Architecture_whitepaper.pdf
"A high-end GPU like the AMD Radeon™ HD 7970 has over 12MB of SRAM and register files spread throughout the CUs and caches"
The die IS 363 mm2. Contrary to what one delusional person in the world is seeing, it's pretty simple to double check it with the pictures, using the right measurement. the micron DDR3 chips are 14x9mm (126mm2), you can almost exactly fit 3 on the apparent die (3x126=378), so it's a little bit smaller at 363 mm2. Nice ballpark figure.
Everyone used to evaluate die size with pictures and who knows how to do it right, can make the same measurement. There s no controversy here, unless you want to create one so bad, defying standard logic, there s no 510 mm2 die, not even close, neither some stacked up dGPU hidden underneath.