The FFXV is wrong, because it shows an FMV instead of ingame.
Edit: NVM it was agnis philosophy wasn't it which was a tech demo that was made using the (Luminous?) engine not on PS4 wasn't it?
The FFXV is wrong, because it shows an FMV instead of ingame.
Edit: NVM it was agnis philosophy wasn't it which was a tech demo that was made using the (Luminous?) engine not on PS4 wasn't it?
| kljesta64 said: most ps1 games arent ps1 footage they arent pixelated |
I didn't watch it all but I was thinking that Crash Bandicoot looked emulated to me. I don't remember the game looking like that.


hsrob said:
I didn't watch it all but I was thinking that Crash Bandicoot looked emulated to me. I don't remember the game looking like that. |
They are emulated, the PC with it's superior texture filtering can do wonders for low-res console games. :)

www.youtube.com/@Pemalite
| spurgeonryan said: Are you asking a question or are you actually telling us? A lot! Remember the N64? Just think of those horrible visuals and then look at The Last of Us and whatever games that are coming to the PS4. Do you like seeing more than 20 feet in front of your character or having a decent framerate, or Woods that do not look like wall paper, or AI that does not sit there and let you shoot them? If you said no, then you will enjoy the PS4 or Wii U. |
You are using the N64 for your "horrible graphics" comparison instead of the PS1? Why?

All have come a long way. Nice vid although some of the 'ingame footage' seems to confuse me about the meaning of ingame footage.
The amazing thing is not how far 3D polygonal graphics have come. What's amazing, is how well 2D sprite based games' graphics have held up in comparison, after all these years. Sprites age gracefully. Polygons do not.
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