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Forums - Sony - Why is dedicating a Gamescom conference to new IPs and indies a bad thing?

Seems to be a lot of negativity around Sony's Gamescom conference for not showing enough AAA titles. This is strange to me because Sony generally doesn't reveal large AAA titles at Gamescom.

Gamescom 2011:

PS3 Price Cut

PS3 3D TV

Assassin's Creed III: Liberation

Escape Plan

inFAMOUS 2: Festival of Blood

LittleBigPlanet Vita

Reality Fighters

 

Gamescom 2012:

Call of Duty Declassified

Puppeteer

Rain

Tearaway

Until Dawn

Wonderbook

 

Gamescom 2013:

PS4 Release date and regions

PS Vita Price Cut

Big Fest

Borderlands 2 Vita

Everyone's Gone to Rapture

Fez

Helldivers

Hotline Miami 2

LittleBigPlanet Hub

Minecraft

Murasaki Baby

N++

Resogun

Rime

Shadow of the Beast

Starbound

Volume

 

Gamescom has never been a place for particularly breath-taking announcements, but I think Sony has done a great job detailing exactly how far they are willing to go to support creative new games and indie development. For me it was extremely reassuring to know that tons of developers were working very closely with the PS4. It was also a breath of fresh air from the more mundane homogeneity of shooters and violence that generally go with AAA games.

What stuns me is that people view this as a negative. As if embracing different genres was somehow making their AAA games worse. As if we don't already have Call of Duty Ghosts, Battlefield 4, Killzone: Shadowfall, Assassin's Creed IV, inFAMOUS Second Son or Watch Dogs. And if that wasn't enough, Naughty Dog and Sony Santa Monica are confirmed to be working on what I think we can assume are delightfully violent AAA games.

We've had two major events detailing AAA titles with the February PlayStation Meeting and E3. Why is a new IP/indie focused Gamescom so bad?



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I loved a lot of what they showed, A few AAA titles would have been nice, but it's also nice to know that Sony is focusing on diversity. Plus they haven't showed Anything of their big guns yet, Their line up is going to be simply amazing for the first year.



I think the conference was as good as it could be. Sony is focusing everything they have on how "Games First" is PS4's mission. People are just spoiled by Sony's history of AAA titles and want every game to be that way. These indie games are going to be the future of most gaming, not just consoles. Sony's obvious commitment to it is a great thing for everybody.



Best conference already made in GamesCom.

I loved it... the introduction with Shu was Amazing and the GT6 trailer after makes me cry.



Indie games are generally awful.



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The only reason I was disapointed is because a bunch of people on here kept hyping it up to be E3x1000. It was far from a bad conference tho and Shadow of the Beast looks awesome



When the herd loses its way, the shepard must kill the bull that leads them astray.

I think just having the Order 1886 gameplay would have been nice or announcing a new game from first party even if it's just a teaser that doesn't make sense would be cool. The show as it was was pretty well done however and Warframe definitely impressed as well as KZ Shadowfall MP (Gamescom has shifted me from BF4 to KZ for my launch game). Overall I give it a B while E3 was an A+ (the only presser I've seen from any of the big 3 I would ever call that because it set the tone for an entire console launch so decicively and made the competition change due to the ripple effect of those announcements. Hell it may have saved console gaming for all we know from DRM and online check ins.)




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Duke of Playstation Plus

Warden of Platformers

Showing off more games is never, ever a bad thing. More games is always awesome. Anyone saying otherwise leaves me completely perplexed. Especially since I'm 50% a PC gamer, with dozens of digital-only games on Steam, I find this branding of smaller games as all bad to be really stupid.

Honestly, a lot of the negativity seems to come from a segment of the gaming community who are angry that a few small developers criticized Microsoft. Since then, there has been a lot of backlash against anything labeled "indie", with a bunch of childish generalizations thrown around. That's a horrible reason.

Also, I think there really are a lot of console gamers who are "AAA-only". That's fine, I guess, though I can't really understand it. Still, even if they can't enjoy something unless it cost several million dollars to make, they shouldn't have a negative reaction to smaller games being released. They should just say, "that's not for me," and move on.



People who don't like playstation mostly thought it sucked.

People who do like playstation mostly thought it was great.

I don't think it had anything to do with indies being a bad thing ;)



One or two more AAA would have been nice, but overall I was pleased, especially if they're saving their big guns for later events. I have a feeling GamesCom was all about the indies since there are so many now, and the other shows will focus much less on them. Balance is key though, but I'm glad we have more indies around to break the stagnation and lack of diversity in gaming.



 

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