http://www.ign.com/articles/2013/08/18/the-wonderful-101-review
7.4
+Cool, flexible combat
+Awesome bosses
+Oodles of style
– Unreliable controls
– Initially infuriating
http://www.ign.com/articles/2013/08/18/the-wonderful-101-review
7.4
+Cool, flexible combat
+Awesome bosses
+Oodles of style
– Unreliable controls
– Initially infuriating
watttt :0
a 7.4? Probably because the game is too complicated for them lmao, the demo was amazing DAY 1 for me nuff said

Compensates for the 9 they gave to Madworld lul
The other reviews are better. Stolen from Neogaf.
IGN - 7.4
I could never stay mad at the Wonderful 101 for very long. It's just immensely likeable, and so full of personality and verve that I couldn’t help but grow to love it. After that initial difficulty curve, there’s so much here that’s worth sticking around for – particularly the ending, which goes on for about two and a half hours and builds to a gloriously unpredictable crescendo of ridiculousness.
The Wonderful 101 is both a showcase for the amazing potential of the Wii U’s GamePad and for its pitfalls. It’s amazingly inventive and full of color and bright-eyed character, but its control problems are so persistent they’re unignorable. Even that doesn’t ruin what is otherwise a clever and adventurous action game, but The Wonderful 101 is kept from being as truly wonderful as it might have been.
http://www.ign.com/articles/2013/08/...ful-101-review
GameSpot - 8
With The Wonderful 101, game director Hideki Kamiya has made a game featuring a stumpy posse of cartoon heroes, with the stylish combo strings of Bayonetta, and the bouncy, vibrant style of Viewtiful Joe. This is an ambitious, funny, and inventive game that's keen to impress but slightly scrappy in its presentation, packed with ideas but is slightly confused about how to express all its abundant creativity. This might not be the Wii U's killer app, but it's a much-needed shot in the arm.
http://www.gamespot.com/the-wonderfu...eview-6413062/
Eurogamer - 8
The Wonderful 101 has issues, especially with the gamepad, but it's also a beautifully engineered, original idea that looks gorgeous in motion. It's gigantic, too, with my first campaign run clocking in at 15 hours. Beyond that lie Hard difficulty, a long series of Wonderful Missions dedicated to the combat system, and such a depth of unlocks that I've barely scratched the surface.
The Wonderful 101 makes you feel nostalgia, not so much for the TV shows or games it references as for memories of waking up at 7am on the weekends to watch shows and spending the rest of the day acting out the heroics. That's why the occasional intrusion of an adult tone is so discordant. This is a love letter to childhood innocence, to that age where truth and justice and awesome costumes seem almost real, as well as the coolest things in the world. In that light, picking at it seems churlish, because The Wonderful 101 doesn't make you feel like a hero; it makes you feel like hundreds.
http://www.eurogamer.net/articles/20...ful-101-review
Nintendo Life - 9
The Wonderful 101 can be overwhelming, and the initial impression can be that it's simply bombarding the senses too much, confusing both the eyes and the thumbs. The key is to play at the right difficulty level and accept its insanity, work with its peculiar logic and remain open-minded to its mechanics. In return it delivers an exceptional experience in which no scenario is too outrageous, no enemy too exaggerated or no set-piece too excessive. It's not perfect, with some control quirks, fiddly moments and a multiplayer mode that feels tacked on, but so much about this title is thrilling. There's simply no other game on the market with such a focus on ridiculous fun - this really is a must-have title for the Wii U.
http://www.nintendolife.com/reviews/wiiu/wonderful_101
Digital Spy - 8
The Wonderful 101 is a great fit for the Wii U, being rich in color and charm and putting the system's unique features to good use. Combat is strategic and rewarding, and some of the mechanics on show are refreshingly innovative.
http://www.digitalspy.com/gaming/rev...erheroism.html
IGN Italy - 9.5
Ho portato a termine The Wonderful 101 grazie ad un codice per il download del titolo (13GB, ouch!) gentilmente fornito da Nintendo. Non mi sono affatto accontentato di completare l'avventura a livello normal - il massimo disponibile inizialmente - ma anzi ho giocato e rigiocato alcune missioni cercando di migliorare alcune valutazioni poco onorevoli, oltre a dilettarmi chiaramente con le arene. Attualmente il counter interno segna oltre 22 ore e 76 Wonder arruolati, e di una cosa posso essere più che certo: il mio tempo in compagnia di William Wedgewood & Co non è affatto terminato... anzi.
http://it.ign.com/recensione/7884/th...il-capolavoro-
Not enough emotions and female bulletsponges for IGN?
It seems like her only issue with the game was the controls, which I didn't have a problem with, so it is still a must buy for me.
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Sounds like a solid 8 or thereabouts. The charm and personality seem impressive, as expected. The only real negatives I'm coming across are the controls and what seems to be a confusing start. Gamepad use sounds hit and miss.
