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Forums - Gaming Discussion - UNITY - Nintendo & Wii U Finish The REVOLUTION

Zod95 said:

I'm sorry but I won't answer your mega-giant post. It's impossible for me to do so. I will just focus my energy into what is really relevant and was the core of this debate.

Reading my previous post addressed to Final-Fan, you can already have an idea about what it is: Nintendo games have huge sales, great critic scores...but that's it. If we try to objectively assess what Nintendo produces, the result is miserable. First of all, and I think it's the most important thing, Nintendo does not re-invest on the industry like the other players do. Nintendo makes huge profits that go mostly to the pockets of its shareholders. That can be seen in Nintendo's financial figures as well as the contrast between the lists of "best selling games ever" and "most expensive games ever". This shows willingness to spend, re-invest, do more and better and ultimately respect the gamer's money.


Zod95 at last! Was starting to think you would never answer my reply.

You say "Nintendo games have huge sales, great critic scores...but that's it"??? That's it???
Don't do it, Zod95. You know good & well that Nintendo has shaped game design COUNTLESS times throughout their history in this business.
I'm not gonna go over the intricate details to save space but Donkey Kong, Super Mario Bros., Star Fox, Metroid, The Legend of Zelda, Metroid Prime, Super Mario 64, Wii Sports, The Legend of Zelda: Ocarina of Time, Super Mario Kart, Brain Age, Wii Fit, New Super Mario Bros., Pokémon Red & Green, Wii Play, Super Smash Bros., F-Zero, WarioWare Inc., Nintendogs, & so many others that I have not specifically named.

Games like these change how the REST of the industry MAKES their games.
They're full of copycats or at best those seeking to emulate aspects of the design into their own games.
Critic scores mean jack ultimately even though Nintendo gets its fair share of those.
INFLUENTIAL success is another hallmark of Nintendo.

I say time & time again that Nintendo IS the industry. They don't invest in the industry???
Without them doing what they do, the rest of the industry is lost.
They take their cues from Nintendo yet don't want to reciprocate support in their vain desire to run the business themselves.
Nintendo leads the way yet these guys can't even return the favor for the guidance Nintendo provides.

Nintendo's job is to make money for Nintendo.
Why are they gonna pay Capcom or EA or Activision or Rockstar money that they have earned themselves?
Nintendo wouldn't ask Capcom, EA, Activision, Rockstar to pay THEM the money these companies have earned.
Nintendo reveals its ideas & ideals & THAT'S what they give to the other companies.
The other companies won't even give Nintendo a simple backscratch. All they give Nintendo is grief.

Nintendo makes the best-selling games ever without making those games the most expensive games ever & that's why they're so successful.
I don't know where you're getting your reasoning from. Spending endless money on a game doesn't make it better.
It's bad business to spend without a purpose. It's just wasteful.
Nintendo spends less & sells their games for less BECAUSE they were smarter in their expenditure.
The other guys spend more & sell their games for more THEN come up with a bunch of anti-customer routines (on-disc DLC) to get those customers to spend EVEN MORE because their expenditures overshot what they sold their games for.
You call this "ultimately respecting the buyer's money"???

Nintendo gives you a lot of content for your money & THEN gives you stuff for FREE!
Microsoft, EA & others want you to pay a fee to play their games online.
Nintendo factors online play as part of the game's cost making it essentially FREE.

What Nintendo produces for this games business is INVALUABLE & it ensures that this business REMAINS in business.
When the 3rd parties get run of the show, we get the XBox One from E3 2013 as the rule.

Zod95 said:

But one could think Nintendo profits a lot because it's very efficient. In other words, Nintendo would be able to deliver the same level of quality Sony and Microsoft do for much less money spent. That is again not true. Assessing quality through substantial requirements like those I've defined earlier proves that. Also the way Nintendo choses its niches: arcade racing, platformer, cartoonish games, fantasy RPG, fitness, party, motion mini-games, etc. And the way Nintendo closes doors such as: racing simulators, photo-realism, MMO, sandbox simulators, realistic games, massive sports games, fully editable games, etc. Even just talking about genres and niches, Nintendo avoids everything that is either massive money spending (which would dramatically lower their ROI's) or monsters of uncontrolled quality detail such as MMO and game expandable by users (which would demand much more effort in order to receive good critic scores).


Nintendo is the most efficient company in the videogame business. Nintendo may be one of the most efficient companies in ANY business.
NOBODY epitomizes Quality like Nintendo does. That's why the word Nintendium exists.
That's why these videos exist.

Game Boy Damaged in Gulf War @ Nintendo World Store NYC


Morgan von Webb - Web of Destruction


Cube Gone (Gamecube Smashed)

Quality & Efficiency are the foundation of Nintendo's success.
It is how they are able to outlast & outpace all of these corporate goliaths trying to take them out.
Yes, Goliaths. Giants. Monoliths. Titans. Behemoths. Colossuses.

Right now Nintendo is simultaneously fighting off 4 Gargantuans: Sony, Microsoft, Apple, & Google.
They're fighting Sony & Microsoft WITHIN the console world...
They're fighting Apple & Google OUTSIDE the console world...
Nintendo through 3DS & Wii U fends off Sony's PlayStation Vita, PlayStation 4 & Microsoft's XBox One to take full command of the console world.
Nintendo through 3DS & Wii U fends off Apple's iPhone, iPad & Google's Android to maintain the existence of the console world.
This little playing card company from Kyoto is holding its own against the King of Electronics, the Kings of Computers, & the King of the World Wide Web all at the same time.

Nintendo currently has a worldwide workforce of 5,095 employees.
Sony currently has a worldwide workforce of 146,300 employees.
Microsoft currently has a worldwide workforce of 97,000 employees.
Apple currently has a worldwide workforce of 80,000 employees.
Google currently has a worldwide workforce of 46,421 employees.

Not only do these other companies have staffs FAR BEYOND what Nintendo has but they also have other wells to draw from in case one of theirs runs dry.
Diverse businesses that can cover the losses in one sector with the gains from another sector.
All Nintendo has is playing cards, toys, & videogames. And the grand majority of their business depends on videogames.
They can't draw from the card sector. They can't draw from the toy sector. They have to make games work or else.
Yet somehow with basically one business sector—videogames—they can outlast, outwit, outpace, outgain all these other omegatrons.

Now then...
You called these "niches": arcade racing, platformer, cartoonish games, fantasy RPG, fitness, party, motion mini-games...
This is DIVERSITY IN GAMING, Zod95! Also there's nothing NICHE about these genres. That's why Nintendo has those sales.
Nintendo has done virtually every genre IN the business & has even created some of its own.
You left out plenty of other genres they make, by the way: fighter, brain game, puzzle, adventure, music/rhythm, flight simulator, cooking, art, real-time strategy, pet simulator, just to name a few.

I don't know where you come from with all this because you're not making any sense with anything you're saying.
To example this I'm going to repost this excerpt you said here:

Zod95: "...Nintendo avoids everything that is either massive money spending (which would dramatically lower their ROI's) or monsters of uncontrolled quality detail such as MMO and game expandable by users (which would demand much more effort in order to receive good critic scores)."

So Nintendo should spend MASSIVE MONEY in order to receive GOOD CRITIC SCORES. Hmmm...
Do you understand how business works, Zod95?
Are businesses in business to receive good critic scores?
Or are businesses in business to sell lots of their products to make a profit?
Yes, Nintendo avoids moneypits LIKE THEY SHOULD. If other companies avoided those moneypits they would still be in business right now or wouldn't have a weak business right now or wouldn't have to greed out on anti-customer practices to make their money back right now.
The only critic score Nintendo cares about is the customer. And their critic score is measured in dollars, euros, & yen.
When they spend much yen, when they ensure-o much euro, when they holler much dollars, that's when Nintendo reaches the high score.

Who are you selling to, Zod95? The critics or the customers?
All critics do is criticize. All critics do is talk crap. All customers do is buy. All customers do is spend money.
I'm gonna spend my time around the people who buy & spend money rather than the people who criticize & talk crap.

Yeah I remember a game which SPENT MASSIVELY. An MMO game expandable by users which received good critic scores.
Its name was Star Wars: The Old Republic & it's the game that sunk LucasArts!

Five Lessons Learned as SWTOR Surrenders
"Star Wars disaster" led to EA CEO's departure, says Michael Pachter
What went wrong with Star Wars: The Old Republic?
Disney Shuts Down LucasArts, Cancels Star Wars 1313 And Star Wars: First Assault

Zod95 said:

This way, Nintendo is able to get everything it needs: high sales and high critic scores. The gamer is not a priority, only his/her money. The sales are the milk and the critic scores are the grass the cow eats to happily continue milking. What happens to the milk? It's removed (it's far too much precious than the grass) to the pockets of a very small amount of people. I know Nintendo is very competent in developing games and so I believe Nintendo could have been creating state-of-the-art masterpieces that would go trough the boldest game concepts so far invented (such as MMO, sandbox simulators, etc.) or even create new ones...but that's not the way Nintendo works. In comparison to Sony or Microsoft, Nintendo is far more greedy and this contrast between earnings (money and critic scores) and spendings (money and intellectual achievements) leads me to think the king has no clothes.

When someone like you creates a forum topic like this (saying Nintendo is the best and it's doing the revolution) my answer can only be: the king has no clothes.

Nintendo has been creating state-of-the-art masterpieces for over 30 years. They don't need any help in that department.
I said many times in this thread that Nintendo is the Groundskeeper.
They make sure the soil is fertile, they make sure to tend those fields of seeded crops, they make sure the harvest is plentiful, & they make sure that all farmhands & livestock get nourishment.
After being well-nourished the cows give Grade A milk happily every time.
The grass on the grounds are well-manicured & the lushest shade of green you'll ever see.
They're so smooth & lush that you can slide down on them like in Super Mario Bros. 3.

The King of Games has WARDROBES. Plural! With an 'S'! He has more clothes than he knows what to do with.
Iwata even picked out a Leather Jacket to wear.

The King's about to add more clothing to his wardrobe in the 8th Generation.
And the clothing he will have will signal that all others bow down to The King.

(King Mario U - Credit to invisiblekid555 from deviantART.com)

John Lucas



Words from the Official VGChartz Idiot

WE ARE THE NATION...OF DOMINATION!

 

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johnlucas said:

You say "Nintendo games have huge sales, great critic scores...but that's it"??? That's it???
Don't do it, Zod95. You know good & well that Nintendo has shaped game design COUNTLESS times throughout their history in this business.

Games like these change how the REST of the industry MAKES their games.
They're full of copycats or at best those seeking to emulate aspects of the design into their own games.

I say time & time again that Nintendo IS the industry. They don't invest in the industry???
Without them doing what they do, the rest of the industry is lost.
Nintendo leads the way yet these guys can't even return the favor for the guidance Nintendo provides.

Nintendo's job is to make money for Nintendo.
Why are they gonna pay Capcom or EA or Activision or Rockstar money that they have earned themselves?
Nintendo reveals its ideas & ideals & THAT'S what they give to the other companies.

Nintendo makes the best-selling games ever without making those games the most expensive games ever & that's why they're so successful.
Nintendo spends less & sells their games for less BECAUSE they were smarter in their expenditure.
The other guys spend more & sell their games for more THEN come up with a bunch of anti-customer routines (on-disc DLC) to get those customers to spend EVEN MORE because their expenditures overshot what they sold their games for.
You call this "ultimately respecting the buyer's money"???

Microsoft, EA & others want you to pay a fee to play their games online.
Nintendo factors online play as part of the game's cost making it essentially FREE.

 

 

 

 

Nintendo has done virtually every genre IN the business & has even created some of its own.
You left out plenty of other genres they make, by the way: fighter, brain game, puzzle, adventure, music/rhythm, flight simulator, cooking, art, real-time strategy, pet simulator, just to name a few.

So Nintendo should spend MASSIVE MONEY in order to receive GOOD CRITIC SCORES. Hmmm...
Are businesses in business to receive good critic scores?
Or are businesses in business to sell lots of their products to make a profit?
Yes, Nintendo avoids moneypits LIKE THEY SHOULD. If other companies avoided those moneypits they would still be in business right now or wouldn't have a weak business right now or wouldn't have to greed out on anti-customer practices to make their money back right now.

Who are you selling to, Zod95? The critics or the customers?

 

 

This quote is already a summary of what you substantially said. But let me try to summarize it even more. So, after my clear and complete statement, what you're telling me is that:

1 - Nintendo has shaped game design many times throughout their history in this business. 

2 - Without them doing what they do, the rest of the industry is lost.

3 - Nintendo leads the way yet these guys can't even return the favor for the guidance Nintendo provides.

4 - Why are they gonna pay Capcom or EA or Activision or Rockstar money that they have earned themselves?

5 - Nintendo spends less & sells their games for less BECAUSE they were smarter in their expenditure.

6 - The other guys spend more & sell their games for more then come up with a bunch of anti-customer routines (on-disc DLC) to get those customers to spend even more because their expenditures overshot what they sold their games for.

7 - Microsoft, EA & others want you to pay a fee to play their games online. Nintendo factors online play as part of the game's cost making it essentially free.

8 - Nintendo has done virtually every genre IN the business & has even created some of its own.

9 - So Nintendo should spend massive money in order to receive good critic scores. Hmmm...

10 - Who are you selling to, Zod95? The critics or the customers?

 

1 - Nintendo shaped videogaming in the past but it's not shaping anymore. Since the middle of the 5th gen that Nintendo doesn't do state-of-the-art. And even until the 5th generation Nintendo never had the courage to leave its best cows and shift them for something new. Since 1985 (Super Mario Bros) until nowadays (New Super Mario Bros Wii U) that Nintendo fans are drinking the same milk over and over again. To give you an example of what I consider to be really evolving and ever creating something new, look at Naughty Dog: Crash Bandicoot in the 5th gen, Jak & Daxter in the 6th gen and Uncharted in the 7th gen. This is also shifting greed for courage, which Nintendo isn't able to (it will never leave Mario, Zelda, Donkey Kong, etc.).

2 & 3 - Let me tell you they are already lost into the realistic graphics of Gran Turismo, the technology of Crysis, the non-linear gameplay of SWAT4, the remarkable depth of Total War, the innovative gameplay of LA Noire, the ever appealing massive content of Pro Evolution Soccer, the strategic thinking and amazingly fun online of Killzone, the extreme adrenaline and astonishing beauty of TrackMania, the immersive online of World of Warcraft, etc. And thank God they managed to be lost this way...lost from Nintendo's greediness and lack of courage to change and evolve. When you say in (1) that Nintendo shaped the industry, I'm glad to see that there are countless of great games like Crysis that show 0% influence from Nintendo. So, and addressing your point 3, they owe nothing to Nintendo.

4 - They don't need to pay anything to other devs, just invest in new studios, new games, better games. They don't do that. They keep the money are continue milking the same cows. Once in a while, they create new IP's but they're never state-of-the-art, nor the old IP's sequels are.

5 - Yest they are, really smart. Like I said earlier, they avoid massive money spending and monsters of uncontrolled quality. The result? Repetitive IP's, miserable intellectual achievements, focus only in kindergarten niches.

6 - Yes, they make DLC's, which I don't approve (I never bought a DLC in my life and I plan to continue this way) but they drop the price of their games, unlike Nintendo that keeps the price to suck 50 euros for every gamer. I've bought more than 20 games for my PS3 and the average cost of each one was around 15 euros. That's quite a difference. In fact, as a PS3 owner, I buy for 15 euros games that cost dozens of millions to produce while you, as a Wii owner (I think), buy for 50 euros games that cost few millions of even less to produce. See the difference?

7 - When it comes to online, you get what you pay for. If you pay nothing (like in the Wii) you have a miserable online experience. But if you pay something, you get a premium online experience like the Xbox Live. Exceptionally, you could get a free online with a decent experience on the PS3. But Sony is a positive outlier in this matter.

8 - No it hasn't. The list of genres and niches I present earlier continue to be valid and the contrast between them continue to be true. Go see them again.

9 & 10 - Don't twist my sentence. There's a "or" that separates those 2 different subjects, so they're not cause & effect. And if you cared to read my post to Final-Fan you would realize that critic scores are quality scores and that quality is a personal matter. So for me they have very little value, since what is quality for me is different than what is quality for a specific game reviewer.



Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M

Once again John Lucas ignores the actual point of the topic

How is WiiU going to achieve 8 million in 7 weeks John Lucas?



 

Seece said:
Once again John Lucas ignores the actual point of the topic

How is WiiU going to achieve 8 million in 7 weeks John Lucas?

If both the PS4 and XBONE could do a million in 24 hours, of course the Wii U can do a million plus a week.

 

Right?...



Zod95 said:
johnlucas said:

This quote is already a summary of what you substantially said. But let me try to summarize it even more. So, after my clear and complete statement, what you're telling me is that:

1 - Nintendo has shaped game design many times throughout their history in this business. 

2 - Without them doing what they do, the rest of the industry is lost.

3 - Nintendo leads the way yet these guys can't even return the favor for the guidance Nintendo provides.

4 - Why are they gonna pay Capcom or EA or Activision or Rockstar money that they have earned themselves?

5 - Nintendo spends less & sells their games for less BECAUSE they were smarter in their expenditure.

6 - The other guys spend more & sell their games for more then come up with a bunch of anti-customer routines (on-disc DLC) to get those customers to spend even more because their expenditures overshot what they sold their games for.

7 - Microsoft, EA & others want you to pay a fee to play their games online. Nintendo factors online play as part of the game's cost making it essentially free.

8 - Nintendo has done virtually every genre IN the business & has even created some of its own.

9 - So Nintendo should spend massive money in order to receive good critic scores. Hmmm...

10 - Who are you selling to, Zod95? The critics or the customers?

 

1 - Nintendo shaped videogaming in the past but it's not shaping anymore. Since the middle of the 5th gen that Nintendo doesn't do state-of-the-art. And even until the 5th generation Nintendo never had the courage to leave its best cows and shift them for something new. Since 1985 (Super Mario Bros) until nowadays (New Super Mario Bros Wii U) that Nintendo fans are drinking the same milk over and over again. To give you an example of what I consider to be really evolving and ever creating something new, look at Naughty Dog: Crash Bandicoot in the 5th gen, Jak & Daxter in the 6th gen and Uncharted in the 7th gen. This is also shifting greed for courage, which Nintendo isn't able to (it will never leave Mario, Zelda, Donkey Kong, etc.).

2 & 3 - Let me tell you they are already lost into the realistic graphics of Gran Turismo, the technology of Crysis, the non-linear gameplay of SWAT4, the remarkable depth of Total War, the innovative gameplay of LA Noire, the ever appealing massive content of Pro Evolution Soccer, the strategic thinking and amazingly fun online of Killzone, the extreme adrenaline and astonishing beauty of TrackMania, the immersive online of World of Warcraft, etc. And thank God they managed to be lost this way...lost from Nintendo's greediness and lack of courage to change and evolve. When you say in (1) that Nintendo shaped the industry, I'm glad to see that there are countless of great games like Crysis that show 0% influence from Nintendo. So, and addressing your point 3, they owe nothing to Nintendo.

4 - They don't need to pay anything to other devs, just invest in new studios, new games, better games. They don't do that. They keep the money are continue milking the same cows. Once in a while, they create new IP's but they're never state-of-the-art, nor the old IP's sequels are.

5 - Yest they are, really smart. Like I said earlier, they avoid massive money spending and monsters of uncontrolled quality. The result? Repetitive IP's, miserable intellectual achievements, focus only in kindergarten niches.

6 - Yes, they make DLC's, which I don't approve (I never bought a DLC in my life and I plan to continue this way) but they drop the price of their games, unlike Nintendo that keeps the price to suck 50 euros for every gamer. I've bought more than 20 games for my PS3 and the average cost of each one was around 15 euros. That's quite a difference. In fact, as a PS3 owner, I buy for 15 euros games that cost dozens of millions to produce while you, as a Wii owner (I think), buy for 50 euros games that cost few millions of even less to produce. See the difference?

7 - When it comes to online, you get what you pay for. If you pay nothing (like in the Wii) you have a miserable online experience. But if you pay something, you get a premium online experience like the Xbox Live. Exceptionally, you could get a free online with a decent experience on the PS3. But Sony is a positive outlier in this matter.

8 - No it hasn't. The list of genres and niches I present earlier continue to be valid and the contrast between them continue to be true. Go see them again.

9 & 10 - Don't twist my sentence. There's a "or" that separates those 2 different subjects, so they're not cause & effect. And if you cared to read my post to Final-Fan you would realize that critic scores are quality scores and that quality is a personal matter. So for me they have very little value, since what is quality for me is different than what is quality for a specific game reviewer.

+1



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Yuukiwr said:
JohannStrauss said:
Seece said:
Dr.EisDrachenJaeger said:
OHHHHHH
http://www.gonintendo.com/?mode=viewstory&id=217531

OOOOOHHHHH

http://nintendoeverything.com/gt-tv-nintendo-power-live-blog/

OOOOOOOOOOOOOOOOOHHHHHHHHHHH
http://nintendoenthusiast.com/news/platinum-wants-original-bayonetta-wiiu/


WHO LET THE DOGS OUT?
http://www.youtube.com/watch?v=l5FydMNmKgs&feature=youtu.be

I wonder what incentives Platinum are getting from Nintendo?? They must be good as he's still enthusiastic even after 101 sold less than 100k WW?

W101 is terribly underrated, many players consider it to be one of the best games to come out this year, and i blame Nintendo for not marketing this gem enough. No...it was not marketed ATT ALL.

 

 


so much like earthbound?


Mother's series is pretty popular tbh, as its critically acclaimed by most critics. The problem with W101 is because reviewers could not get acquainted with the controls and also bashed the game for not giving you enough tips or tutorials, also the complete lack of advertisement by Ninty doomed this game 



Seece said:
Once again John Lucas ignores the actual point of the topic

How is WiiU going to achieve 8 million in 7 weeks John Lucas?


The actual point of the topic is that Wii U will be the best selling console this gen.



POE said:
Seece said:
Once again John Lucas ignores the actual point of the topic

How is WiiU going to achieve 8 million in 7 weeks John Lucas?


The actual point of the topic is that Wii U will be the best selling console this gen.

And the first part of that prediction is failing epically right now?



 

POE said:
Seece said:
Once again John Lucas ignores the actual point of the topic

How is WiiU going to achieve 8 million in 7 weeks John Lucas?


The actual point of the topic is that Wii U will be the best selling console this gen.


And our point is that there isn't a single thing in the universe pointing towards that being remotely possible at this point, this amazingly failed prediction being one of them. We need to see a break-down of the last weeks before new year's to show us how the Wii U will move 8.1 million consoles in less than two months.



So many flaws in Zod95's rebuttal. I await Lucas' response to see if he addresses them all. Which he most certainly will, seeing how glaringly obvious they are. If not, I will.



Things that need to die in 2016: Defeatist attitudes of Nintendo fans