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Forums - Gaming - Do we still need Game Over screens for when we fail?

Was thinking about this as I was playing Xenoblade today, but is there currently a need for game over screens? I mean, in the days of the Arcade, Game Over/Continue screens were designed to

1. Give you time to insert coins to continue playing

or 

2. Drive the sense of failure so that you would try again and therefore pay more coins.

But nowadays when we die in a game, isn't it better to just plop the player back to right before they died so they don't have to scroll through a menu and click continue multiple times? I would imagine that would get tiring after a while. For example, imagine having to endure a death screen each time you died in Super Meat Boy or the challenge levels of Rayman Origins. Games can be harder if they don't force the player to view a game over screen again and again because then failure doesn't feel as tedious. It's a lot less stressful challenging a lvl 100+ superboss if one can come right back before the fight without any major consequence. It gives the player more freedom to tackle the challenges.

Or are some games just better off with them? And if so, why? 



http://gamrconnect.vgchartz.com/profile/92109/nintendopie/ Nintendopie  Was obviously right and I was obviously wrong. I will forever be a lesser being than them. (6/16/13)

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Games are no longer difficult enough to require game over screnes.....



You mean "chapter over", right?



WHERE IS MY KORORINPA 3

Gnac said:
You mean "chapter over", right?


No, I mean Game over as when you die or run out of lives.



http://gamrconnect.vgchartz.com/profile/92109/nintendopie/ Nintendopie  Was obviously right and I was obviously wrong. I will forever be a lesser being than them. (6/16/13)

I think games like Dark Souls do it just to rub in your inadequacy



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I don't mind them. But if they are needed I'd say no.



Otakumegane said:
Gnac said:
You mean "chapter over", right?


No, I mean Game over as when you die or run out of lives.


There's a difference? wouldn't all this gameplay get in the way of narrative?

WHERE IS MY KORORINPA 3

£



WHERE IS MY KORORINPA 3

do people still die in games nowadays ?with health regen and now quick time events you don't even need to press for them to be successful, don't we also have games that play themselves. Game over is so passé welcome to the future baby



Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.

This is the Video game Industry. Let's stop trying so hard to remove the game part.