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Forums - Sony Discussion - PlayStation 4 gives up to 5.5GB of RAM to game developers

Nsanity said:
nnodley said:

He's an insider on gaf.  Him, thuway, gopherD, and another I can't remember are the legit Sony insiders who have a great track record for leaks.

That guy especially as well as few other so called insiders were banned for spreading misinformation.

True, but isn't that pretty much a rule if they give misinformation they can face a ban? Or their info being debunked being a better way to explain it.



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Farsala said:
And what is this RAM being used for in the OS? In 3-5 years 4.5gb-5.5gb ram will be very small. Really they should have went with 6-7gb ram to at least try to keep up with the times. If Xbox One goes with 12gb ram then they could have 8-9gb ram and definitely be pretty viable for years to come.


As myself and others around the internet have pointed out, we've been getting games like Grand Theft Auto 4, Halo 4, and The Last of Us on machines that only have half a gig of RAM in total. The truth is, 7 gigs of RAM for gaming was overkill depending on who you asked. People often try to make point-for-point comparisons between PCs and consoles and it just doesn't work because consoles are highly customized and built from the ground up to run games. So when PC games are recommending 4 gigs of RAM people are getting the wrong idea thinking that the same requirements would be made of consoles. A lot of fanboys were running their mouths about 7 gigs of RAM for gaming without really realizing that not only would that amount make little to no difference against the Xbox One but that by the time it did, the generation would pretty much be over and it wouldn't matter anymore. I was honestly surprised Sony was devoting that much to games but I just let it go because I figured they knew something I didn't. The more I thought about it though the more I came to wonder why it seemed like Sony was devoting such a tremendous amount of fast RAM to games. It was like they were trying to highly future proof the system while forgetting that both consoles would already be hitting bottlenecks thanks to their GPUs and CPUs long before even having just 5 gigs of RAM for games became an issue. If they were that kind of serious about future proofing they should have also gone for better overall specs than they have.

As far as the rumor about Xbox One going for more RAM, I can tell you with confidence to forget about it. It really wouldn't be in Microsoft's best interest to delay production just to change everything up so they can jam a ton more RAM into the console. It would be the same problem. It would be WAY too much RAM that wouldn't make any sense at all because developers would get nowhere near using that much RAM before it was time for the new generation. It really would be an incredible waste of time, money, and resources. If Microsoft was going to make any kind of change to the specs it would be more likely that they'd go for a more powerful GPU or CPU. Even that's not going to happen at this point. Such changes would be way too drastic and Microsoft would probably have to delay the console until late next year. Seeing as how many indications have them being behind already, that would be a very bad move.



Xenostar said:
Pity we dont have a time machine to know if this will ever increase like it did on PS3.

Or is it all used on the systems 15mins of constant recording and instant off on hibernate features.


15 mins at 1080P eats up a lot of space, but then the PS4 should be streaming that to the HDD.  The Hibernate feature is something that could also be streamed to the HDD or kept in memory or a combination of both.  

What I think is that Sony has a lot of non gaming features they have not talke about yet.  All the features the PS4 will do for games and non games will need just as much memory as the X1.  The difference is that MS hard coded this value at the start and Sony is trying to figure out what they need once things get settled.  I am sure Sony does not want a situation where they do not have enough memory to do something like cross game chat which ended up being a feature the 360 coudl do but the PS3 could not due to memory.



What the hell does an OS need 3.5 GB for?



Machiavellian said:
Xenostar said:
Pity we dont have a time machine to know if this will ever increase like it did on PS3.

Or is it all used on the systems 15mins of constant recording and instant off on hibernate features.


15 mins at 1080P eats up a lot of space, but then the PS4 should be streaming that to the HDD.  The Hibernate feature is something that could also be streamed to the HDD or kept in memory or a combination of both.  

What I think is that Sony has a lot of non gaming features they have not talke about yet.  All the features the PS4 will do for games and non games will need just as much memory as the X1.  The difference is that MS hard coded this value at the start and Sony is trying to figure out what they need once things get settled.  I am sure Sony does not want a situation where they do not have enough memory to do something like cross game chat which ended up being a feature the 360 coudl do but the PS3 could not due to memory.

Someone pointed out that constantly sending video information to the HDD would just force so much spin time that it wouldn't be healthy for the system. That takes power, generates heat, and causes wear-n-tear. 



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curl-6 said:
What the hell does an OS need 3.5 GB for?

Lot's of porn multi-tasking. 



Nintendo and PC gamer

What the hell is going to happen when something really negative comes out from the PS4? This is just a reaction to a rumor.



 Next Gen 

11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)
psrock said:
What the hell is going to happen when something really negative comes out from the PS4? This is just a reaction to a rumor.


Fire up a video of the L.A. riots. That should give you a clue.



Raven722 said:
Farsala said:
And what is this RAM being used for in the OS? In 3-5 years 4.5gb-5.5gb ram will be very small. Really they should have went with 6-7gb ram to at least try to keep up with the times. If Xbox One goes with 12gb ram then they could have 8-9gb ram and definitely be pretty viable for years to come.


As myself and others around the internet have pointed out, we've been getting games like Grand Theft Auto 4, Halo 4, and The Last of Us on machines that only have half a gig of RAM in total. The truth is, 7 gigs of RAM for gaming was overkill depending on who you asked. People often try to make point-for-point comparisons between PCs and consoles and it just doesn't work because consoles are highly customized and built from the ground up to run games. So when PC games are recommending 4 gigs of RAM people are getting the wrong idea thinking that the same requirements would be made of consoles. A lot of fanboys were running their mouths about 7 gigs of RAM for gaming without really realizing that not only would that amount make little to no difference against the Xbox One but that by the time it did, the generation would pretty much be over and it wouldn't matter anymore. I was honestly surprised Sony was devoting that much to games but I just let it go because I figured they knew something I didn't. The more I thought about it though the more I came to wonder why it seemed like Sony was devoting such a tremendous amount of fast RAM to games. It was like they were trying to highly future proof the system while forgetting that both consoles would already be hitting bottlenecks thanks to their GPUs and CPUs long before even having just 5 gigs of RAM for games became an issue. If they were that kind of serious about future proofing they should have also gone for better overall specs than they have.

As far as the rumor about Xbox One going for more RAM, I can tell you with confidence to forget about it. It really wouldn't be in Microsoft's best interest to delay production just to change everything up so they can jam a ton more RAM into the console. It would be the same problem. It would be WAY too much RAM that wouldn't make any sense at all because developers would get nowhere near using that much RAM before it was time for the new generation. It really would be an incredible waste of time, money, and resources. If Microsoft was going to make any kind of change to the specs it would be more likely that they'd go for a more powerful GPU or CPU. Even that's not going to happen at this point. Such changes would be way too drastic and Microsoft would probably have to delay the console until late next year. Seeing as how many indications have them being behind already, that would be a very bad move.


I agree with what you say but I actually think it would benefit MS if they increase more ram.  The reason is that MS already started off knowing they were going to do mroe than just play games.  With 3 different OS, MS could allocate more memory to each one thus allowing them to do more on the App end.  I believe MS system will be very hungry for memory because MS is setting this system up to do much more things.  Increase to 16GB I believe would not be a solution to increase more memory for games but to increase more memory for all the other stuff this device will do.



osed125 said:
curl-6 said:
What the hell does an OS need 3.5 GB for?

Lot's of porn multi-tasking. 

4K porn. ;)