By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - How "the Crew" was ported to PS4.

A good read for all the techies out here

http://www.eurogamer.net/articles/digitalfoundry-how-the-crew-was-ported-to-playstation-4

"The PS4's GPU is very programmable. There's a lot of power in there that we're just not using yet. So what we want to do are some PS4-specific things for our rendering but within reason - it's a cross-platform game so we can't do too much that's PS4-specific," 

Well now Cerncy's Time to Triangle make more sense




Around the Network

What I find really interesting is that there's one team is working on the ps4 version separately. I wonder how the xbox one and ps4 versions will differ and whether or not this will be a trend for next gen.



Already posted (although much larger):

http://gamrconnect.vgchartz.com/thread.php?id=164940&page=1#

Impressive stuff.