One is Metal Gear Solid and the other isnt. Hence my choice :P
Ka-pi96 said:
Obviously because it is the inferior game |
How about you make a thread about it
OT: voting for the opposite of what Jay voted for.
https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png
shikamaru317 said:
Fable 2? |
Dead to Rights
State of Decay on Xbox One is one big mess. Xbox 360 version is nowhere near this buggy. I have ran into so many hilarious and sometimes really stupid glitches and bugs.
The most annoying bug/glitch though, is how zombies can attach themselves to you even if you are swinging or even if they are standing ten feet away.
It's so buggy it makes it unfair at times. The frame rate drops to shit when there's a lot of zombies and half of your swings don't register. You can see the weapon hitting them, yet there is no contact. It works both ways, sometime zombies are swinging at you and you can see them make contact but it doesn't hit you.
There seems to be an invisible zombie continuously hitting your car. You'll be driving down a road with no obstacles but you can hear your vehicle taking damage. Hell, my car door fell off and there was no one around or anything in the way that I hit.
The frame rate can get really bad, even with nothing around. You drive through certain areas and it's just choppy choppy choppy. Even worse when there's zombies around when driving through those areas.
State of Decay is a perfect example of a game having sloppy frame rate, tons of bugs and glitches and it still doesn't matter. The game is so good it's hard to put down.
I really hope Undead Labs have some patches on the way.
cannonballZ said: State of Decay on Xbox One is one big mess. Xbox 360 version is nowhere near this buggy. I have ran into so many hilarious and sometimes really stupid glitches and bugs. The most annoying bug/glitch though, is how zombies can attach themselves to you even if you are swinging or even if they are standing ten feet away. It's so buggy it makes it unfair at times. The frame rate drops to shit when there's a lot of zombies and half of your swings don't register. You can see the weapon hitting them, yet there is no contact. It works both ways, sometime zombies are swinging at you and you can see them make contact but it doesn't hit you. There seems to be an invisible zombie continuously hitting your car. You'll be driving down a road with no obstacles but you can hear your vehicle taking damage. Hell, my car door fell off and there was no one around or anything in the way that I hit. The frame rate can get really bad, even with nothing around. You drive through certain areas and it's just choppy choppy choppy. Even worse when there's zombies around when driving through those areas. State of Decay is a perfect example of a game having sloppy frame rate, tons of bugs and glitches and it still doesn't matter. The game is so good it's hard to put down. I really hope Undead Labs have some patches on the way. |
I was going to buy this soon, but it looks like I should wait a little bit for it to be fixed. Maybe it will be cheaper too by then.
I doubt the division will be anything other than a massive letdown. I just don't like ubisofts attempts at AAA.
Halo MCC will sell 5+ million copies(including digital)
halo 5 will sell 10 million copies(including digital)
x1 will pass ps4 in USA, and UK.
cannonballZ said: State of Decay on Xbox One is one big mess. Xbox 360 version is nowhere near this buggy. I have ran into so many hilarious and sometimes really stupid glitches and bugs. The most annoying bug/glitch though, is how zombies can attach themselves to you even if you are swinging or even if they are standing ten feet away. It's so buggy it makes it unfair at times. The frame rate drops to shit when there's a lot of zombies and half of your swings don't register. You can see the weapon hitting them, yet there is no contact. It works both ways, sometime zombies are swinging at you and you can see them make contact but it doesn't hit you. There seems to be an invisible zombie continuously hitting your car. You'll be driving down a road with no obstacles but you can hear your vehicle taking damage. Hell, my car door fell off and there was no one around or anything in the way that I hit. The frame rate can get really bad, even with nothing around. You drive through certain areas and it's just choppy choppy choppy. Even worse when there's zombies around when driving through those areas. State of Decay is a perfect example of a game having sloppy frame rate, tons of bugs and glitches and it still doesn't matter. The game is so good it's hard to put down. I really hope Undead Labs have some patches on the way. |
I really loved the original game despite it's bugs, frames and flaws and waited for Y1 to fix all those issues, boy was I wrong.
You should see the discussions going on in the Steam forums for Y1, some people are practically livid at seeing little changes and asking for more money, tbh it's actually made the PC version worse than better and that's a problem UL really need to fix asap.
As for myself I won't be buying it yet until it's completely fixed and presents the proper changes that should have happened, I don't really care about the little bits and pieces of weapons/vehicle content they threw in.
Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see
So pay up motherfuckers you belong to "V"
Zombie games..
The world would be better without those, my dog says so and I agree. He's a genius.
TiagoCosta said: Zombie games.. The world would be better without those, my dog says so and I agree. He's a genius. |
But-but I like killing the undead, especially the Nazi kind.
Seriously though I can get why some people dislike too many zombie games and I can agree they are getting out of hand but what we really need is quality control with the genre so we don't end up with one trying to copycat from the other while adding little to make itself different and then we really need to stop making so many undead games based on either Dead Island and L4D and COD zombies, I feel those 3 types are what we're constantly seeing today with the exception of fortnite.
I also think there only needs to be 2-3 zombie games tops every 2-3 years than 5-8 every year and a half to two years, the past 5 alone we've had near enough 15-20 and that's not including all those indie and shovelware games.
Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see
So pay up motherfuckers you belong to "V"