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Now I know this may be too early but I am worried about the removal of the class system in SWBF3. Due to this addition in prior instalments it encouraged teamwork, greater communication amongst your peers, now it just seems like everyone can just go lone wolf style, akin to that seen in BF4. I just hope the game doesn't become unbalanced severely and I wonder what you guys will think if they add ADS and 1-2 second kill times?



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kinisking said:
TheSting said:


Yea good games. I was trying to play with Sadira but couldn't finish her combos. Keep playing with Maya and you'll be good. Also you can set the computer to play each other on high difficulty and watch what they do. Emulate and see what works for you. 

The computer part is pretty genius. Thanks for the idea. And yeah I feel like we were both struggling at keeping our combos going at times xD. Our matches were super close though 


Well i don't play with anyone but Jago. I know how to do something with Sabre and Orchid a little. Everyone else was just me trying i couldn't pause to see their moves. I unlocked a bunch of stuff though. 



roborad said:

Just out of curiosity, can you guys see Microsoft ditching the Xbox live requirement to play online and just use Xbox live as a sort of what the Ps plus was on the ps3 to make the Xbox one more attractive?

That would be stupid in my opinion.

1- They could potentially lose a billion per year do to this decision. People like me pay $300 a generation for Xbox Live.

2- It would be very hard and ugly to return to paid subscriptions next generation.

 

They can drop the price $50. That would make the console more attractive for the average person and better for them economically.



Mass effect is my favorite non mp series. I really hope they don't mess it up. That leak gives me mixed feelings. On one hand being able to explore more will be awesome(something 2 and 3 lacked compared to 1) and the customization sounds great as well. What I'm worried about is meaningless content. Sounds like dragon age inquisition, which while still being a great game was 100hrs meaning less content and 50 hrs story/companion story. I don't want that in mass effect, the other games while only around 50 hours to 100% was always about pushing the story and the companions stories. I also hope the game has tons of badass cutscenes like the previous games.

I've had hopes that it would release this year, it will have been in dev for 3 years by November but that's looking doubtful. Hopefully we get the ME collection in Augustish and me4 by March or April.



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.

Finished Metro 2033 using survival play style. Very good game. Not achievement friendly though. Only got 300 GS after finishing the game. No story related achievements which I hate.
I'm thinking about replaying it with the spartan play style.

For people who didn't play the game, next gen versions have two play styles:
Survival: Less ammunition and slower pace which add a horror vibe.
Spartan: More ammunition and faster pace.

Resident Evil vs. Call of Duty
I didn't play the Spartan yet, but I think the game environment suit the survival play style yet.



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I LOVE GIGGS said:

For people who didn't play the game, next gen versions have two play styles:
Survival: Less ammunition and slower pace which add a horror vibe.
Spartan: More ammunition and faster pace.


Don't you have a "Commando" style? One that deprives you from the HUD altogether, gives you less ammo and enemies are fiercer? That's the most immersive way to play Metro, though it has its annoyances.



Wild Season looks great! I liked Harvest Moon games :3



kinisking said:
maya is even better than expected. 


Maya is actually considered to be in the top 3 if not number 1 by many people.  CDjr wins with her in tournies all the time.  I find her to be an obnoxious character myself, which is a good thing lol

Either way i want to get a KI lobby started today if anybody is up for that




       

Wright said:
I LOVE GIGGS said:

For people who didn't play the game, next gen versions have two play styles:
Survival: Less ammunition and slower pace which add a horror vibe.
Spartan: More ammunition and faster pace.


Don't you have a "Commando" style? One that deprives you from the HUD altogether, gives you less ammo and enemies are fiercer? That's the most immersive way to play Metro, though it has its annoyances.

There are two styles, survival and spartan, and each one of the comes with four difficultly levels. Maybe you have to play survival on the most difficult level to get to what you described. According to the notes on the game, spartan style was added to the remastered edition and not something which was available on the original game. This style was introduced in the second game and they added it which is very nice.



Versus_Evil said:

Wild Season Console Release On Its Way


Who knew modern gaming consoles were big enough to house two different farming simulators? Qucikfire Games has announced Wild Season for Steam early access, with a console release to follow sometime this year. In Wild Season, players will move out of the city and into a rural and peculiar town to become a farmer and fall in love. [Insert seed planting joke here.]

Originally revealed last fall, the title has only now been announced for consoles. The story for Wild Season is surprisingly mysterious, and for good reason, says the studio. Even early access users will only be able to play the first spring season of the game and next to nothing is being shared about the full narrative within the game. What we do know is you play a down-on-your-luck city dweller, who takes a big risk and invests your savings into a farm. You plan to move out to the countryside, fix up the farmland, and live a quieter life. It sounds idyllic, but that all changes when you arrive to find the land you bought was never actually for sale and a terrible storm along the way leaves you stranded in town with its many bizarre residents, all of whom seem to be in on a secret -- an inside "joke" and you're alone on the outside. If Shirley Jackson wrote more about cornhusking, this would be it.

The commitment to storytelling seems like a nice surprise for a game which, at its core, is a farming and life simulation. On that front, there are several gameplay features players can engage in such as growing crops, racing horses, mining, fishing, attending festivals, falling in love, getting married to either sex, and celebrating holidays. There are 85 different crops to grow, you can make your own beer and wine, breed and care for animals, cook food in real-time, all within what seems like Harvest Moon: Twin Peaks Edition, albeit lighter in tone.


The console release is slated for release sometime after the Steam and iOS releases are finished, neither of which have release dates of their own yet though they're all expected to arrive in 2015. We'll follow the game's progress, so sit down with a damn good cup of coffee and follow along with us.

Source TrueAchievments

Wild Season Extended Trailer Youtube

Images: Google

  

Now its totally understandable to take one look and brush it of as a rubish indie game, or to say it look terrible. Im not  stranger to saying i enjoy indie games in here, infact i would say im increadible biased towards them. But thats not the reason why im posting this, one of my favourite games on the ps1 was Harvest Moon Back To Nature. To this day i think thats the only harvest moon that captured the spirit and soul of the franchise and a game that in my opinion hasnt been passed in its genre. The game above Wild Seasons just oozes the same charm set by HM:BTN and it looks like the game that ive been waiting 15 years to play. Be sure to keep an eye on this one if your a fan of Harvest Moon when it launches later this year.

My sister and I loved harvest moon on gba xD



Ltd predictions by the time 9th Gen comes out

Ps4:110million

Xbox one :75 million( was 65) 

Wii u: 20 milliion