true_fan said:
I'm holding out hope, but I admit I not too confident. I wonder what is delaying the process, Sam Lake sounded so sure it would launch in 2015. |
Quantum Break deserves a quarter to itself.
true_fan said:
I'm holding out hope, but I admit I not too confident. I wonder what is delaying the process, Sam Lake sounded so sure it would launch in 2015. |
Quantum Break deserves a quarter to itself.
Goatseye said:
Quantum Break deserves a quarter to itself. |
I actually agree 100% Fall 2015 is too packed. Pretty much spring 2016 confirmed.
| JayWood2010 said: So i have to ask. How did the Xbox Live Weekend go? Did enough people join and play to make it a weekly thing? |
It was a groundbreaking success from the feedback I've seen here :p
Yeah like I said before they still have some unannounced stuff for later this year
true_fan said:
I actually agree 100% Fall 2015 is too packed. That pretty much confirms it spring 2016 confirmed. |
Q1 '16, spring is so late.. That should be phantom dust or scalebound.
TiagoCosta said:
Remedy normally pushes graphics, I'm guessing dx12 integration. It would be so amazing if it got to 60fps. |
True, no excuse for it to take advantage of DX12. Quantum Break looks very CPU intensive, it will be interesting to see if they go for 60fps wih those amazing particle effects.
It would be a mistake to release it this Fall. QB is to be developed into a franchise, thus it needs a "competitive breathing room". MS should give it a quarter dedicated just for it's promotion and launch.
Such a surprise...
But that more or less confirms, I don't want any exclusive from the holiday. (Unless they drop to 20 euros while in 2015)
Nice Microsoft, nice work.. Still E3 to go tho.
Not true I know the guy and work for that site
He doesn't work at MSFT and it's just a rumour he picked up nothing official
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